Player Matchup

Chang'e
Chang'e
Silver I
Mischief33
Chang'e
Silver I
Level 105
God Stats
2W - 4L
1,583 SR
Queue Stats
151W - 185L
1,134 MMR
Solo
King Arthur
King Arthur
Silver II
NWOAdonay
King Arthur
Silver II
Level 109
God Stats
20W - 14L
1,529 SR
Queue Stats
29W - 38L
1,141 MMR
Solo
Arachne
Arachne
Silver V
R6 NOOBZ4579
Arachne
Silver V
Level 107
God Stats
20W - 19L
1,524 SR
Queue Stats
74W - 87L
791 MMR
Party 2
Bacchus
Bacchus
Bronze IV
joeyhunter14
Bacchus
Bronze IV
Level 86
God Stats
1W - 4L
1,238 SR
Queue Stats
18W - 32L
1,123 MMR
Party 2
Ishtar
Ishtar
Silver II
mb2rea1
Ishtar
Silver II
Level 157
God Stats
102W - 103L
1,549 SR
Queue Stats
1,062W - 1,100L
1,093 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,484 SR
1,056 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,494 SR
1,051 MMR
Thanatos
Thanatos
Silver II
FatalxBeatdown
Thanatos
Silver II
Level 140
God Stats
7W - 7L
1,422 SR
Queue Stats
160W - 187L
1,204 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
Heartbeat004
Kuzenbo
Silver IV
Level 158
God Stats
13W - 4L
1,660 SR
Queue Stats
244W - 291L
742 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
MeechOnUranus
Morgan Le Fay
Silver I
Level 125
God Stats
5W - 6L
1,467 SR
Queue Stats
80W - 80L
1,245 MMR
Party 1
Loki
Loki
Silver I
estxven
Loki
Silver I
Level 116
God Stats
4W - 1L
1,538 SR
Queue Stats
40W - 40L
1,245 MMR
Party 1
Freya
Freya
Silver V
fartmother755
Freya
Silver V
Level 82
God Stats
12W - 24L
1,382 SR
Queue Stats
58W - 86L
819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Mischief33
Chang'e
3
0 / 2 / 0
4,055
369
0
1,881
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
NWOAdonay
King Arthur
11
1 / 1 / 0
6,130
557
5,704
8,498
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
R6 NOOBZ4579
Arachne
10
1 / 2 / 0
5,840
531
2,262
7,535
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
joeyhunter14
Bacchus
7
0 / 0 / 0
5,050
459
1,986
4,395
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
mb2rea1
Ishtar
10
0 / 0 / 1
5,701
518
2,895
3,392
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixZhong KuiBakasuraJormungandr

VS

Bans
KaliJanusMartichorasRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 0 / 2
6,241
567
1,189
7,939
3,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kuzenbo
Heartbeat004
Kuzenbo
8
1 / 0 / 1
5,467
497
1,172
4,653
3,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
MeechOnUranus
Morgan Le Fay
12
2 / 0 / 2
7,251
659
2,661
2,867
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
estxven
Loki
12
1 / 1 / 0
6,427
584
4,833
9,519
6,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

9
0 / 1 / 2
5,544
504
3,051
4,463
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
5
5
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
1
0
2
2
W
Kuzenbo
Heartbeat004
Kuzenbo
1
0
1
1.5
W
Morgan Le Fay
MeechOnUranus
Morgan Le Fay
2
0
2
3
L
Chang'e
Mischief33
Chang'e
0
2
0
0
L
King Arthur
NWOAdonay
King Arthur
1
1
0
1
L
Arachne
R6 NOOBZ4579
Arachne
1
2
0
0.5
W
Loki
estxven
Loki
1
1
0
1
W
0
1
2
1
L
Bacchus
joeyhunter14
Bacchus
0
0
0
0
L
Ishtar
mb2rea1
Ishtar
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,847
Damage
12,906
25,701
Taken
29,441
12,814
Mitigated
16,359
10,305
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
1,189
418
0
5,515
7,939
3,257
0
107
7,832
0
50,064
W
Kuzenbo
Heartbeat004
Kuzenbo
1,172
517
884
1,932
4,653
3,477
0
1,087
3,566
11,171
0
W
Morgan Le Fay
MeechOnUranus
Morgan Le Fay
2,661
370
0
705
2,867
1,177
200
0
2,867
54,591
0
L
Chang'e
Mischief33
Chang'e
0
0
0
40
1,881
512
0
1,010
785
4,034
0
L
King Arthur
NWOAdonay
King Arthur
5,704
728
0
2,614
8,498
4,548
0
728
7,720
0
44,876
L
Arachne
R6 NOOBZ4579
Arachne
2,262
1,236
0
3,780
7,535
3,426
0
1,104
6,373
0
41,051
W
Loki
estxven
Loki
4,833
1,261
0
1,340
9,519
6,876
0
6
9,513
0
47,815
W
3,051
867
0
1,409
4,463
1,572
0
792
3,671
34,218
0
L
Bacchus
joeyhunter14
Bacchus
1,986
245
57
2,009
4,395
3,063
0
1,864
2,259
11,784
0
L
Ishtar
mb2rea1
Ishtar
2,895
1,967
0
1,805
3,392
1,265
0
1,579
1,619
0
44,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,776
Gold Earned
30,930
276
Minions Killed
356
0
Camps Cleared
0
911,977
Distance Traveled
1,108,344
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,241
567
79
7
0
235,566
0
W
Kuzenbo
5,467
497
10
1
0
222,587
6
W
Morgan Le Fay
7,251
659
108
10
0
210,645
3
L
Chang'e
4,055
369
17
2
0
42,197
0
L
King Arthur
6,130
557
75
7
0
218,260
4
L
Arachne
5,840
531
79
7
0
257,751
4
W
Loki
6,427
584
81
7
0
215,917
2
W
Freya
5,544
504
78
7
0
223,629
0
L
Bacchus
5,050
459
15
1
0
216,235
0
L
Ishtar
5,701
518
90
8
0
177,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role