Player Matchup

Vamana
Vamana
A Simple Turtle
Vamana
Level 129
God Stats
33W - 23L
1,612 SR
Queue Stats
78W - 80L
1,458 Elo+
Party 2
Charon
Charon
CosmicAs16
Charon
Level 120
God Stats
3W - 5L
1,589 SR
Queue Stats
65W - 53L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
SgtPepper2000
Ao Kuang
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,558 Elo+
Party 2
Scylla
Scylla
foxyspit
Scylla
Level 89
God Stats
3W - 3L
1,722 SR
Queue Stats
97W - 92L
1,517 Elo+
Solo
Izanami
Izanami
oreoxwolf
Izanami
Level 141
God Stats
16W - 11L
1,638 SR
Queue Stats
67W - 57L
1,504 Elo+
Party 2
Team Averages
Level 110
1,612 SR
1,516 Elo+

VS

Team Averages
Level 129
1,540 SR
1,434 Elo+
Hun Batz
Hun Batz
Cabezacoco21777
Hun Batz
Level 98
God Stats
3W - 4L
1,434 SR
Queue Stats
58W - 65L
1,407 Elo+
Party 1
Xbalanque
Xbalanque
FernandoXD777
Xbalanque
Level 142
God Stats
19W - 10L
1,680 SR
Queue Stats
572W - 554L
1,443 Elo+
Solo
Chaac
Chaac
RoG AlanMR
Chaac
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 45L
1,432 Elo+
Party 1
Cerberus
Cerberus
SirAxel22
Cerberus
Level 127
God Stats
7W - 2L
1,587 SR
Queue Stats
88W - 92L
1,389 Elo+
Party 1
Persephone
Persephone
xXyViniciuSyXx
Persephone
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 177L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,973
498
6,029
13,641
9,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
CosmicAs16
Charon
11
2 / 2 / 0
7,292
456
5,629
14,742
13,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ao Kuang
SgtPepper2000
Ao Kuang
13
1 / 3 / 0
7,567
473
4,170
11,454
4,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
foxyspit
Scylla
12
1 / 5 / 0
7,149
447
8,290
8,626
3,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
oreoxwolf
Izanami
13
1 / 4 / 2
7,682
480
8,674
13,998
4,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
4 / 0 / 1
8,015
501
6,363
11,401
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
FernandoXD777
Xbalanque
16
5 / 1 / 1
9,618
601
14,357
13,581
5,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
13
2 / 2 / 4
8,314
520
7,051
16,530
14,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
SirAxel22
Cerberus
15
5 / 1 / 0
9,093
568
8,404
13,574
9,235
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Persephone
xXyViniciuSyXx
Persephone
15
3 / 1 / 4
9,645
603
10,228
9,299
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
19
19
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hun Batz
4
0
1
4.5
L
Charon
CosmicAs16
Charon
2
2
0
1
W
Xbalanque
FernandoXD777
Xbalanque
5
1
1
5.5
W
Chaac
2
2
4
2
L
Ao Kuang
SgtPepper2000
Ao Kuang
1
3
0
0.33
W
Cerberus
SirAxel22
Cerberus
5
1
0
5
L
Scylla
foxyspit
Scylla
1
5
0
0.2
L
Izanami
oreoxwolf
Izanami
1
4
2
0.5
W
Persephone
xXyViniciuSyXx
Persephone
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,792
Damage
46,403
62,461
Taken
64,385
36,043
Mitigated
38,002
11,590
Healing
24,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,029
2,183
0
1,977
13,641
9,097
338
8,622
5,019
0
61,754
W
Hun Batz
6,363
2,282
0
1,868
11,401
4,715
0
3,345
8,056
0
59,967
L
Charon
CosmicAs16
Charon
5,629
1,500
300
3,038
14,742
13,992
0
2,539
11,769
26,280
0
W
Xbalanque
FernandoXD777
Xbalanque
14,357
8,556
0
8,787
13,581
5,999
168
1,786
11,795
0
80,477
W
Chaac
7,051
1,059
0
5,479
16,530
14,446
0
5,912
10,570
0
43,861
L
Ao Kuang
SgtPepper2000
Ao Kuang
4,170
1,084
75
2,391
11,454
4,694
0
2,742
8,712
42,333
0
W
Cerberus
SirAxel22
Cerberus
8,404
372
0
5,869
13,574
9,235
440
1,686
11,888
66,622
0
L
Scylla
foxyspit
Scylla
8,290
1,158
0
500
8,626
3,546
40
4,403
4,223
60,656
0
L
Izanami
oreoxwolf
Izanami
8,674
7,071
0
3,309
13,998
4,714
0
14
13,984
0
64,004
W
Persephone
xXyViniciuSyXx
Persephone
10,228
798
0
2,203
9,299
3,607
321
5,426
3,867
67,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
44,685
395
Minions Killed
542
0
Camps Cleared
0
1,460,810
Distance Traveled
1,554,941
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,973
498
105
7
0
296,504
1
W
Hun Batz
8,015
501
87
5
0
356,356
2
L
Charon
7,292
456
26
2
0
275,940
2
W
Xbalanque
9,618
601
138
9
0
270,975
2
W
Chaac
8,314
520
53
3
0
341,512
0
L
Ao Kuang
7,567
473
69
4
0
351,581
0
W
Cerberus
9,093
568
143
9
0
286,396
2
L
Scylla
7,149
447
85
5
0
274,050
0
L
Izanami
7,682
480
110
7
0
262,735
1
W
Persephone
9,645
603
121
8
0
299,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role