Player Matchup

Medusa
Medusa
 
Medusa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BHDD_CRUZ_
Poseidon
Level 85
God Stats
7W - 2L
1,551 SR
Queue Stats
52W - 61L
1,367 Elo+
Party 1
Gilgamesh
Gilgamesh
CitrineBark7387
Gilgamesh
Level 128
God Stats
12W - 10L
1,563 SR
Queue Stats
714W - 715L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
FurIong
Baron Samedi
Level 154
God Stats
1W - 1L
1,449 SR
Queue Stats
10W - 5L
1,538 Elo+
Party 2
Set
Set
WoA_BabaYaga_
Set
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
36W - 56L
1,356 Elo+
Party 1
Team Averages
Level 87
1,512 SR
1,434 Elo+

VS

Team Averages
Level 105
1,445 SR
1,478 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Raknaros2602
Achilles
Level 53
God Stats
0W - 3L
1,237 SR
Queue Stats
6W - 11L
1,403 Elo+
Solo
Nox
Nox
TwistedDream754
Nox
Level 89
God Stats
2W - 4L
1,366 SR
Queue Stats
37W - 41L
1,477 Elo+
Solo
Charon
Charon
ZooomZ
Charon
Level 157
God Stats
8W - 6L
1,682 SR
Queue Stats
408W - 267L
1,618 Elo+
Solo
Izanami
Izanami
aura-_-chan
Izanami
Level 68
God Stats
22W - 27L
1,439 SR
Queue Stats
235W - 230L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
4 / 0 / 3
7,393
1,232
3,890
2,573
1,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
BHDD_CRUZ_
Poseidon
12
0 / 2 / 6
6,729
1,122
3,116
2,880
1,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
CitrineBark7387
Gilgamesh
11
0 / 0 / 3
6,076
1,013
3,666
3,499
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
FurIong
Baron Samedi
12
2 / 1 / 5
7,150
1,192
6,859
2,495
1,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 2 / 4
6,717
1,120
4,049
5,371
2,822
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

367

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
1 / 5 / 1
6,447
1,075
3,278
7,323
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Raknaros2602
Achilles
9
0 / 0 / 0
3,993
666
0
0
0
11
1 / 3 / 2
6,592
1,099
2,953
4,023
1,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
ZooomZ
Charon
11
3 / 1 / 2
7,095
1,183
3,878
7,207
4,716
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
aura-_-chan
Izanami
11
0 / 0 / 2
6,412
1,069
2,186
5,868
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
9
Kills
5
5
Deaths
9
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
3
5.5
L
Ix Chel
 
Ix Chel
1
5
1
0.3
W
Poseidon
BHDD_CRUZ_
Poseidon
0
2
6
1.5
W
Gilgamesh
CitrineBark7387
Gilgamesh
0
0
3
1.5
W
Baron Samedi
FurIong
Baron Samedi
2
1
5
4.5
L
Achilles
Raknaros2602
Achilles
0
0
0
0
L
1
3
2
0.67
W
3
2
4
2.5
L
Charon
ZooomZ
Charon
3
1
2
4
L
Izanami
aura-_-chan
Izanami
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,580
Damage
12,295
16,818
Taken
24,421
9,080
Mitigated
11,807
2,291
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,890
1,547
0
192
2,573
1,061
0
1,790
729
0
10,959
L
Ix Chel
 
Ix Chel
3,278
731
155
312
7,323
2,980
0
2,770
4,381
9,492
0
W
Poseidon
BHDD_CRUZ_
Poseidon
3,116
700
0
22
2,880
1,066
0
1,558
1,322
23,772
0
W
Gilgamesh
CitrineBark7387
Gilgamesh
3,666
961
0
429
3,499
3,045
0
1,932
1,454
0
7,409
W
Baron Samedi
FurIong
Baron Samedi
6,859
766
605
966
2,495
1,086
0
1,747
704
19,223
0
L
Achilles
Raknaros2602
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
2,953
139
0
0
4,023
1,789
0
1,523
2,500
12,587
0
W
4,049
2,158
0
77
5,371
2,822
0
2,836
2,481
0
8,009
L
Charon
ZooomZ
Charon
3,878
378
0
1,627
7,207
4,716
0
3,713
3,420
11,835
0
L
Izanami
aura-_-chan
Izanami
2,186
1,400
0
449
5,868
2,322
0
2,149
3,672
0
18,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
30,539
123
Minions Killed
103
6
Camps Cleared
3
559,009
Distance Traveled
419,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,393
1,232
21
4
2
129,499
0
L
Ix Chel
6,447
1,075
20
3
1
97,775
0
W
Poseidon
6,729
1,122
62
10
2
108,868
0
W
Gilgamesh
6,076
1,013
4
1
2
106,958
0
W
Baron Samedi
7,150
1,192
28
5
0
106,168
0
L
Achilles
3,993
666
0
0
0
0
0
L
Nox
6,592
1,099
34
6
2
98,890
0
W
Set
6,717
1,120
8
1
0
107,516
0
L
Charon
7,095
1,183
6
1
0
108,219
0
L
Izanami
6,412
1,069
43
7
0
114,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role