Player Matchup

Izanami
Izanami
Gold III
Dschweinzger
Izanami
Gold III
Level 144
God Stats
47W - 34L
1,625 SR
Queue Stats
186W - 178L
1,363 MMR
Party 2
Poseidon
Poseidon
Bronze III
Impulse xvx
Poseidon
Bronze III
Level 101
God Stats
1W - 1L
1,861 SR
Queue Stats
23W - 21L
1,401 MMR
Solo
Nemesis
Nemesis
Bronze III
Rextnsz
Nemesis
Bronze III
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 MMR
Party 3
Sobek
Sobek
Gold II
frognamedzach
Sobek
Gold II
Level 127
God Stats
10W - 15L
1,432 SR
Queue Stats
188W - 186L
1,438 MMR
Party 2
Zhong Kui
Zhong Kui
Gold V
rRlCH
Zhong Kui
Gold V
Level 103
God Stats
18W - 20L
1,572 SR
Queue Stats
348W - 361L
1,325 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,598 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,582 SR
1,406 MMR
Hachiman
Hachiman
Gold III
CollinTurnGOAT
Hachiman
Gold III
Level 123
God Stats
19W - 27L
1,449 SR
Queue Stats
213W - 221L
1,492 MMR
Party 1
Mulan
Mulan
Gold IV
ISurvivedMyEx
Mulan
Gold IV
Level 120
God Stats
6W - 8L
1,567 SR
Queue Stats
150W - 157L
1,400 MMR
Solo
Serqet
Serqet
Gold IV
Jasonb129
Serqet
Gold IV
Level 149
God Stats
3W - 7L
1,387 SR
Queue Stats
167W - 169L
1,410 MMR
Solo
Horus
Horus
Gold V
JmoneyTheGoat25
Horus
Gold V
Level 109
God Stats
2W - 1L
1,832 SR
Queue Stats
208W - 215L
1,322 MMR
Party 1
Scylla
Scylla
Gold IV
xxDarkAngelww
Scylla
Gold IV
Level 126
God Stats
5W - 5L
1,675 SR
Queue Stats
347W - 366L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dschweinzger
Izanami
11
3 / 0 / 1
6,784
678
5,831
3,654
1,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
Impulse xvx
Poseidon
11
1 / 0 / 0
6,415
642
2,057
2,003
456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
Rextnsz
Nemesis
9
0 / 0 / 1
5,085
509
1,996
5,676
1,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 1 / 3
5,432
543
2,382
8,317
6,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
rRlCH
Zhong Kui
11
1 / 0 / 0
6,338
634
3,535
4,762
3,775
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
RavanaKaliMartichorasAo Kuang

VS

Bans
Sun WukongThanatosArachneGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
8
1 / 1 / 0
4,708
471
2,841
6,281
1,769
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,203
520
2,971
8,410
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
Jasonb129
Serqet
8
0 / 0 / 0
4,819
482
926
5,396
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 3 / 1
4,544
454
1,609
6,662
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

9
0 / 1 / 0
4,798
480
970
2,855
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
1
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
1
0
1
W
Izanami
Dschweinzger
Izanami
3
0
1
3.5
L
0
1
0
0
W
Poseidon
Impulse xvx
Poseidon
1
0
0
1
L
Serqet
Jasonb129
Serqet
0
0
0
0
L
0
3
1
0.17
W
Nemesis
Rextnsz
Nemesis
0
0
1
0.5
W
1
1
3
2.5
W
Zhong Kui
rRlCH
Zhong Kui
1
0
0
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,801
Damage
9,317
24,412
Taken
29,604
13,596
Mitigated
12,875
11,290
Healing
9,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,841
2,211
0
1,916
6,281
1,769
0
1,291
4,990
0
26,044
W
Izanami
Dschweinzger
Izanami
5,831
3,483
0
1,898
3,654
1,460
0
29
3,625
0
60,235
L
2,971
619
0
2,882
8,410
5,353
0
3,535
4,875
0
36,726
W
Poseidon
Impulse xvx
Poseidon
2,057
617
0
630
2,003
456
220
233
1,452
58,249
0
L
Serqet
Jasonb129
Serqet
926
302
0
500
5,396
1,742
0
678
4,666
0
27,530
L
1,609
961
997
2,348
6,662
3,200
0
1,342
5,316
0
10,938
W
Nemesis
Rextnsz
Nemesis
1,996
604
0
750
5,676
1,776
0
225
5,451
0
37,066
W
2,382
209
0
3,957
8,317
6,129
0
566
7,751
13,729
0
W
Zhong Kui
rRlCH
Zhong Kui
3,535
849
0
4,055
4,762
3,775
0
0
4,762
52,798
0
L
970
46
0
625
2,855
811
0
975
1,720
32,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,054
Gold Earned
24,072
385
Minions Killed
235
0
Camps Cleared
0
1,016,788
Distance Traveled
877,682
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,708
471
49
5
0
173,339
0
W
Izanami
6,784
678
113
11
0
182,214
0
L
Mulan
5,203
520
51
5
0
166,330
1
W
Poseidon
6,415
642
106
11
0
207,315
1
L
Serqet
4,819
482
55
6
0
159,738
0
L
Horus
4,544
454
12
1
0
180,684
0
W
Nemesis
5,085
509
58
6
0
223,430
0
W
Sobek
5,432
543
9
1
0
207,446
2
W
Zhong Kui
6,338
634
99
10
0
196,383
1
L
Scylla
4,798
480
68
7
0
197,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role