Player Matchup

Cerberus
Cerberus
BountySetOnYou
Cerberus
Level 67
God Stats
22W - 18L
1,549 SR
Queue Stats
28W - 26L
1,552 Elo+
Party 2
Cernunnos
Cernunnos
ChrisOGz19
Cernunnos
Level 43
God Stats
6W - 8L
1,452 SR
Queue Stats
59W - 88L
1,326 Elo+
Party 3
Cthulhu
Cthulhu
DONdaDaJay7816
Cthulhu
Level 7
God Stats
1W - 1L
1,692 SR
Queue Stats
1W - 1L
1,675 Elo+
Party 3
Izanami
Izanami
Konsello
Izanami
Level 24
God Stats
1W - 1L
1,509 SR
Queue Stats
24W - 22L
1,552 Elo+
Party 2
Ix Chel
Ix Chel
RedSkull OGz
Ix Chel
Level 49
God Stats
1W - 4L
1,486 SR
Queue Stats
94W - 106L
1,438 Elo+
Party 3
Team Averages
Level 38
1,537 SR
1,508 Elo+

VS

Team Averages
Level 48
1,495 SR
1,483 Elo+
Neith
Neith
Aldebaran435
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 80L
1,443 Elo+
Party 1
Ix Chel
Ix Chel
CallumandAlyssa
Ix Chel
Level 47
God Stats
7W - 6L
1,476 SR
Queue Stats
136W - 132L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Kbreezy25
Sun Wukong
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 78L
1,535 Elo+
Party 4
Odin
Odin
KennyLTaylor
Odin
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 80L
1,442 Elo+
Party 1
Yemoja
Yemoja
TheFrozenMenace
Yemoja
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 26L
1,498 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
3 / 3 / 4
9,516
433
10,817
20,841
14,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
ChrisOGz19
Cernunnos
14
1 / 12 / 1
9,231
420
7,843
24,498
10,724
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 10 / 2
9,286
422
9,888
28,234
22,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
Konsello
Izanami
16
3 / 7 / 2
9,987
454
11,250
20,861
8,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
RedSkull OGz
Ix Chel
9
0 / 8 / 0
7,577
344
2,138
9,512
4,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 9
11,415
519
12,152
13,700
6,059
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
11 / 0 / 11
15,257
694
25,652
18,888
10,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
Kbreezy25
Sun Wukong
20
17 / 1 / 10
14,548
661
18,297
23,648
16,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 2 / 5
12,559
571
14,236
15,351
13,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 16
11,892
541
5,786
18,958
18,920
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
90
8
Kills
39
40
Deaths
8
9
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
L
Cerberus
3
3
4
1.67
W
11
0
11
16.5
L
Cernunnos
ChrisOGz19
Cernunnos
1
12
1
0.13
L
1
10
2
0.2
W
Sun Wukong
Kbreezy25
Sun Wukong
17
1
10
22
W
8
2
5
5.25
L
Izanami
Konsello
Izanami
3
7
2
0.57
L
Ix Chel
RedSkull OGz
Ix Chel
0
8
0
0
W
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,936
Damage
76,123
103,946
Taken
90,545
60,753
Mitigated
65,572
19,039
Healing
43,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,152
5,528
0
3,742
13,700
6,059
8,938
5,945
7,717
0
81,164
L
Cerberus
10,817
262
0
6,469
20,841
14,378
0
6,867
13,974
62,251
0
W
25,652
4,524
3,215
11,367
18,888
10,173
1,594
4,916
13,788
154,116
0
L
Cernunnos
ChrisOGz19
Cernunnos
7,843
2,811
0
4,258
24,498
10,724
660
6,648
17,850
0
65,079
L
9,888
2,410
270
2,450
28,234
22,684
37
7,539
20,695
47,601
268
W
Sun Wukong
Kbreezy25
Sun Wukong
18,297
4,102
0
11,827
23,648
16,434
2,748
3,927
19,601
0
138,544
W
14,236
3,671
0
1,630
15,351
13,986
1,642
6,360
8,208
456
65,721
L
Izanami
Konsello
Izanami
11,250
6,765
0
4,469
20,861
8,352
1,458
5,178
15,683
0
91,500
L
Ix Chel
RedSkull OGz
Ix Chel
2,138
300
143
980
9,512
4,615
0
5,712
3,800
21,086
0
W
5,786
2,467
5,328
5,910
18,958
18,920
2,186
3,801
15,077
30,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,597
Gold Earned
65,671
447
Minions Killed
620
0
Camps Cleared
0
1,759,346
Distance Traveled
2,135,252
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,415
519
103
5
0
366,775
0
L
Cerberus
9,516
433
105
5
0
421,782
0
W
Ix Chel
15,257
694
217
10
0
434,964
3
L
Cernunnos
9,231
420
89
4
0
359,958
0
L
Cthulhu
9,286
422
67
3
0
385,521
0
W
Sun Wukong
14,548
661
170
8
0
508,729
0
W
Odin
12,559
571
95
4
0
412,478
4
L
Izanami
9,987
454
149
7
0
397,117
0
L
Ix Chel
7,577
344
37
2
0
194,968
0
W
Yemoja
11,892
541
35
2
0
412,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role