Player Matchup

Lancelot
Lancelot
Kinglysquire
Lancelot
Level 51
God Stats
17W - 10L
1,763 SR
Queue Stats
328W - 312L
1,476 Elo+
Party 3
Poseidon
Poseidon
Martlu5
Poseidon
Level 105
God Stats
8W - 7L
1,350 SR
Queue Stats
362W - 339L
1,483 Elo+
Party 3
Cerberus
Cerberus
Sochichie
Cerberus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 20L
1,367 Elo+
Party 1
Raijin
Raijin
Sux2Suck2
Raijin
Level 104
God Stats
3W - 4L
1,474 SR
Queue Stats
274W - 252L
1,501 Elo+
Party 3
Eset
Eset
Zackee10
Eset
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,368 Elo+
Party 1
Team Averages
Level 82
1,517 SR
1,439 Elo+

VS

Team Averages
Level 75
1,561 SR
1,444 Elo+
Thor
Thor
Dayaax
Thor
Level 71
God Stats
6W - 8L
1,517 SR
Queue Stats
337W - 347L
1,471 Elo+
Solo
Cernunnos
Cernunnos
KENY1620
Cernunnos
Level 68
God Stats
5W - 2L
1,893 SR
Queue Stats
210W - 187L
1,530 Elo+
Solo
Scylla
Scylla
NineTail Ninja9
Scylla
Level 108
God Stats
1W - 2L
1,285 SR
Queue Stats
99W - 85L
1,530 Elo+
Party 2
Surtr
Surtr
ToddTheIII
Surtr
Level 100
God Stats
1W - 2L
1,609 SR
Queue Stats
101W - 86L
1,537 Elo+
Party 2
Cupid
Cupid
israel_jahel
Cupid
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 64L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Kinglysquire
Lancelot
15
6 / 2 / 12
9,463
789
10,553
13,207
9,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Martlu5
Poseidon
20
9 / 1 / 14
11,101
925
17,906
12,951
6,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Sochichie
Cerberus
17
5 / 2 / 14
10,334
861
6,157
16,126
23,170
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
Sux2Suck2
Raijin
17
4 / 1 / 18
9,718
810
12,797
11,806
7,061
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Eset
15
3 / 3 / 12
9,151
763
10,777
9,809
4,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dayaax
Thor
13
0 / 5 / 3
6,984
582
7,163
13,948
6,024
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
KENY1620
Cernunnos
15
0 / 4 / 6
7,931
661
7,784
9,576
4,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 0
8,627
719
15,352
10,251
4,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
15
5 / 7 / 4
9,123
760
13,013
18,367
14,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 6 / 5
7,107
592
4,466
9,840
3,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
27
27
Kills
9
9
Deaths
27
70
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
Dayaax
Thor
0
5
3
0.3
L
Cernunnos
KENY1620
Cernunnos
0
4
6
0.75
W
Lancelot
Kinglysquire
Lancelot
6
2
12
6
W
Poseidon
Martlu5
Poseidon
9
1
14
16
L
4
5
0
0.8
W
Cerberus
Sochichie
Cerberus
5
2
14
6
W
Raijin
Sux2Suck2
Raijin
4
1
18
13
L
Surtr
5
7
4
1
W
Eset
3
3
12
3
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,190
Damage
47,778
63,899
Taken
61,982
51,567
Mitigated
33,024
18,251
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Dayaax
Thor
7,163
434
491
3,515
13,948
6,024
0
10,125
3,560
0
9,953
L
Cernunnos
KENY1620
Cernunnos
7,784
2,224
442
1,218
9,576
4,131
0
7,478
1,946
0
23,891
W
Lancelot
Kinglysquire
Lancelot
10,553
805
2,756
3,010
13,207
9,486
801
3,781
9,266
0
20,450
W
Poseidon
Martlu5
Poseidon
17,906
2,808
65
2,558
12,951
6,970
2,216
2,488
10,408
48,524
0
L
15,352
146
650
1,254
10,251
4,094
0
8,113
2,028
25,141
0
W
Cerberus
Sochichie
Cerberus
6,157
253
1,023
3,198
16,126
23,170
441
3,888
11,946
15,961
0
W
Raijin
Sux2Suck2
Raijin
12,797
1,112
542
1,470
11,806
7,061
1,243
2,932
8,556
23,971
0
L
Surtr
13,013
2,810
49
1,671
18,367
14,921
0
13,833
4,044
1,030
19,116
W
Eset
10,777
347
2,131
1,498
9,809
4,880
833
3,356
6,361
23,035
0
L
4,466
2,367
1,426
499
9,840
3,854
0
7,180
2,580
0
12,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,767
Gold Earned
39,772
198
Minions Killed
94
0
Camps Cleared
0
1,170,479
Distance Traveled
982,485
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,984
582
6
1
0
205,293
0
L
Cernunnos
7,931
661
31
3
0
198,941
0
W
Lancelot
9,463
789
27
2
0
268,351
0
W
Poseidon
11,101
925
59
5
0
248,765
0
L
Scylla
8,627
719
29
2
0
207,325
0
W
Cerberus
10,334
861
49
4
0
223,736
0
W
Raijin
9,718
810
23
2
0
213,894
0
L
Surtr
9,123
760
10
1
0
190,603
0
W
Eset
9,151
763
40
3
0
215,733
0
L
Cupid
7,107
592
18
2
0
180,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role