Player Matchup

Bellona
Bellona
Canariasgringo
Bellona
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,382 Elo+
Party 2
Sol
Sol
Envidius-step
Sol
Level 111
God Stats
17W - 6L
1,701 SR
Queue Stats
216W - 218L
1,458 Elo+
Solo
Zeus
Zeus
LordArkmar
Zeus
Level 51
God Stats
12W - 15L
1,372 SR
Queue Stats
315W - 315L
1,433 Elo+
Solo
Thor
Thor
SirFrohst
Thor
Level 77
God Stats
28W - 25L
1,435 SR
Queue Stats
472W - 452L
1,415 Elo+
Solo
Sylvanus
Sylvanus
fvicentine
Sylvanus
Level 47
God Stats
1W - 6L
1,026 SR
Queue Stats
7W - 9L
1,469 Elo+
Party 2
Team Averages
Level 61
1,407 SR
1,431 Elo+

VS

Team Averages
Level 84
1,564 SR
1,400 Elo+
Set
Set
AvgMidLaner
Set
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 122L
1,398 Elo+
Party 1
Fafnir
Fafnir
GDFeMrAFK6ZZ
Fafnir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,268 Elo+
Party 1
Neith
Neith
Majestic_Trout
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,418 Elo+
Solo
Mulan
Mulan
dizzlinqtt
Mulan
Level 77
God Stats
14W - 12L
1,568 SR
Queue Stats
171W - 174L
1,427 Elo+
Solo
Vulcan
Vulcan
iFastLife
Vulcan
Level 121
God Stats
4W - 3L
1,752 SR
Queue Stats
682W - 677L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 4
7,486
749
7,892
9,684
8,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
4 / 0 / 4
6,233
623
6,058
6,219
2,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 1
5,702
570
2,819
4,112
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
11
5 / 0 / 2
6,467
647
3,730
6,006
2,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
fvicentine
Sylvanus
8
1 / 1 / 4
5,938
594
2,842
4,837
2,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,831
583
4,548
9,743
4,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fafnir
6
0 / 3 / 1
4,403
440
771
5,904
4,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 3 / 1
5,089
509
2,058
7,077
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
9
1 / 4 / 1
5,619
562
4,234
9,309
6,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
iFastLife
Vulcan
10
2 / 1 / 0
5,877
588
3,868
4,592
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
4
5
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
6
2
4
4
W
4
0
4
6
L
Fafnir
0
3
1
0.17
W
0
2
1
0.25
L
0
3
1
0.17
W
Thor
5
0
2
6
L
Mulan
1
4
1
0.38
W
Sylvanus
fvicentine
Sylvanus
1
1
4
3
L
Vulcan
iFastLife
Vulcan
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,341
Damage
15,479
30,858
Taken
36,625
17,171
Mitigated
18,857
12,408
Healing
8,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,548
2,209
0
1,215
9,743
4,161
364
2,191
7,552
0
46,103
W
7,892
3,055
0
3,319
9,684
8,850
452
128
9,053
0
41,805
W
6,058
3,265
0
2,421
6,219
2,266
763
341
5,878
41,121
0
L
Fafnir
771
313
0
279
5,904
4,701
0
3,871
2,033
6,632
0
W
2,819
132
0
1,210
4,112
1,279
0
1,693
2,419
40,193
0
L
2,058
911
0
2,978
7,077
2,361
0
3,235
3,842
0
30,985
W
Thor
3,730
764
0
500
6,006
2,124
0
1,555
4,451
0
40,432
L
Mulan
4,234
926
0
2,792
9,309
6,059
78
105
9,204
0
30,516
W
Sylvanus
fvicentine
Sylvanus
2,842
368
3,049
1,909
4,837
2,652
138
959
3,878
12,799
0
L
Vulcan
iFastLife
Vulcan
3,868
1,192
0
1,493
4,592
1,575
450
2,422
2,170
36,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,826
Gold Earned
26,819
288
Minions Killed
257
0
Camps Cleared
0
1,078,256
Distance Traveled
994,624
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,831
583
74
7
0
224,572
0
W
Bellona
7,486
749
56
6
0
219,321
1
W
Sol
6,233
623
63
6
0
195,654
0
L
Fafnir
4,403
440
10
1
0
182,313
0
W
Zeus
5,702
570
92
9
0
218,151
8
L
Neith
5,089
509
64
6
0
175,773
0
W
Thor
6,467
647
57
6
0
239,605
0
L
Mulan
5,619
562
49
5
0
192,720
0
W
Sylvanus
5,938
594
20
2
0
205,525
2
L
Vulcan
5,877
588
60
6
0
219,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role