Player Matchup

Sol
Sol
 
Sol
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
IamMRstump
Set
Level 157
God Stats
3W - 2L
1,507 SR
Queue Stats
192W - 152L
1,568 Elo+
Party 1
Izanami
Izanami
LuschesMälfoi
Izanami
Level 130
God Stats
2W - 2L
1,359 SR
Queue Stats
177W - 185L
1,462 Elo+
Party 3
Ymir
Ymir
The3vilChicken
Ymir
Level 108
God Stats
5W - 1L
1,653 SR
Queue Stats
100W - 86L
1,518 Elo+
Party 3
Bastet
Bastet
zenkiboi
Bastet
Level 132
God Stats
14W - 10L
1,636 SR
Queue Stats
74W - 60L
1,523 Elo+
Party 1
Team Averages
Level 140
1,531 SR
1,514 Elo+

VS

Team Averages
Level 111
1,432 SR
1,484 Elo+
Raijin
Raijin
 
Raijin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
GalaxBox
Nemesis
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 254L
1,473 Elo+
Party 2
Tiamat
Tiamat
hEllfxre
Tiamat
Level 57
God Stats
2W - 7L
1,467 SR
Queue Stats
82W - 111L
1,536 Elo+
Solo
Hel
Hel
jenny1jn17
Hel
Level 103
God Stats
20W - 22L
1,416 SR
Queue Stats
342W - 322L
1,528 Elo+
Solo
Izanami
Izanami
neuronas2002
Izanami
Level 95
God Stats
3W - 7L
1,276 SR
Queue Stats
16W - 26L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 0
4,221
844
0
1,101
230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
4 / 1 / 1
4,633
927
2,903
4,599
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,331
666
2,096
1,951
529
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 0 / 0
3,716
743
1,670
3,281
1,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
zenkiboi
Bastet
6
1 / 0 / 1
3,796
759
827
4,260
1,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
0 / 3 / 1
3,304
661
1,548
3,096
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
GalaxBox
Nemesis
6
1 / 2 / 0
3,491
698
2,596
4,046
1,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
hEllfxre
Tiamat
1
0 / 0 / 0
2,426
485
0
0
0
5
0 / 0 / 0
3,222
644
894
3,237
1,419
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
neuronas2002
Izanami
6
0 / 0 / 0
3,188
638
1,981
2,463
622
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
1
1
Deaths
5
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
L
Raijin
 
Raijin
0
3
1
0.17
L
Nemesis
GalaxBox
Nemesis
1
2
0
0.5
W
4
1
1
4.5
W
0
0
0
0
W
0
0
0
0
L
Tiamat
hEllfxre
Tiamat
0
0
0
0
L
0
0
0
0
L
Izanami
neuronas2002
Izanami
0
0
0
0
W
Bastet
zenkiboi
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,496
Damage
7,019
15,192
Taken
12,842
5,490
Mitigated
3,900
7,696
Healing
4,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
0
0
0
968
1,101
230
235
0
1,101
27,208
0
L
Raijin
 
Raijin
1,548
216
0
218
3,096
704
0
21
3,027
18,171
0
L
Nemesis
GalaxBox
Nemesis
2,596
1,378
0
197
4,046
1,155
0
7
4,039
0
17,923
W
2,903
1,213
0
1,105
4,599
1,957
0
1,293
3,198
0
22,446
W
2,096
1,168
0
1,006
1,951
529
0
190
1,761
0
23,033
W
1,670
449
0
1,823
3,281
1,640
0
704
2,577
7,581
0
L
Tiamat
hEllfxre
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
894
160
756
1,974
3,237
1,419
0
977
2,260
5,971
0
L
Izanami
neuronas2002
Izanami
1,981
1,668
0
880
2,463
622
0
693
1,770
0
22,283
W
Bastet
zenkiboi
Bastet
827
238
0
2,794
4,260
1,134
0
238
3,938
0
15,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,697
Gold Earned
15,631
177
Minions Killed
118
0
Camps Cleared
0
497,224
Distance Traveled
424,609
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,221
844
54
11
0
85,027
0
L
Raijin
3,304
661
31
6
0
93,166
0
L
Nemesis
3,491
698
34
7
0
136,842
0
W
Set
4,633
927
39
8
0
100,511
1
W
Izanami
3,331
666
44
9
0
98,364
0
W
Ymir
3,716
743
9
2
0
108,993
0
L
Tiamat
2,426
485
0
0
0
178
0
L
Hel
3,222
644
9
2
0
90,457
0
L
Izanami
3,188
638
44
9
0
103,966
0
W
Bastet
3,796
759
31
6
0
104,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role