Player Matchup

Rama
Rama
Gold III
Skillnizzle-
Rama
Gold III
Level 129
God Stats
4W - 8L
1,581 SR
Queue Stats
304W - 303L
1,505 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
ThePlatinideKing
Sun Wukong
Gold II
Level 57
God Stats
1W - 1L
1,881 SR
Queue Stats
55W - 62L
1,502 MMR
Solo
Ra
Ra
Bronze III
lTwntyl
Ra
Bronze III
Level 48
God Stats
0W - 1L
1,609 SR
Queue Stats
14W - 14L
1,509 MMR
Solo
Arachne
Arachne
Gold IV
sonn_silver
Arachne
Gold IV
Level 149
God Stats
11W - 11L
1,545 SR
Queue Stats
153W - 164L
1,514 MMR
Solo
Sobek
Sobek
Gold III
zZChaoS_
Sobek
Gold III
Level 142
God Stats
12W - 12L
1,570 SR
Queue Stats
291W - 296L
1,519 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,637 SR
1,510 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,446 SR
1,509 MMR
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
DalWooo
Cernunnos
Gold IV
Level 88
God Stats
2W - 1L
1,329 SR
Queue Stats
172W - 163L
1,515 MMR
Solo
Bacchus
Bacchus
Gold II
KingerKhan
Bacchus
Gold II
Level 161
God Stats
10W - 5L
1,500 SR
Queue Stats
198W - 193L
1,504 MMR
Solo
Nox
Nox
Bronze III
Lachito25
Nox
Bronze III
Level 125
God Stats
1W - 0L
1,538 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Trican
Thanatos
Gold IV
Level 126
God Stats
4W - 1L
1,366 SR
Queue Stats
42W - 36L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,236
588
4,344
6,965
2,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
ThePlatinideKing
Sun Wukong
14
1 / 2 / 1
7,987
571
8,376
14,126
12,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 0
6,829
488
7,849
8,451
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
sonn_silver
Arachne
13
2 / 3 / 1
7,388
528
4,125
11,115
5,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sobek
zZChaoS_
Sobek
12
0 / 0 / 2
7,401
529
4,247
11,924
11,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
JanusBakasuraRavanaMartichoras

VS

Bans
SerqetKaliAo KuangIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 2 / 2
7,868
562
7,742
11,402
8,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
DalWooo
Cernunnos
14
0 / 1 / 0
7,555
540
5,348
7,813
3,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bacchus
KingerKhan
Bacchus
12
0 / 0 / 3
6,945
496
7,354
12,358
11,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 3
7,256
518
5,128
7,874
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Trican
Thanatos
15
6 / 1 / 1
8,774
627
6,232
12,975
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
9
9
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
2
2
1
W
Cernunnos
DalWooo
Cernunnos
0
1
0
0
W
Bacchus
KingerKhan
Bacchus
0
0
3
1.5
W
2
0
3
3.5
L
1
0
0
1
L
Sun Wukong
ThePlatinideKing
Sun Wukong
1
2
1
0.75
W
Thanatos
Trican
Thanatos
6
1
1
6.5
L
0
4
0
0
L
Arachne
sonn_silver
Arachne
2
3
1
0.83
L
Sobek
zZChaoS_
Sobek
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,941
Damage
31,804
52,581
Taken
52,422
35,364
Mitigated
31,568
20,996
Healing
26,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
7,742
613
511
7,263
11,402
8,695
519
14
11,388
59,584
0
W
Cernunnos
DalWooo
Cernunnos
5,348
2,477
0
3,744
7,813
3,260
0
1,166
6,647
0
68,759
W
Bacchus
KingerKhan
Bacchus
7,354
1,163
0
4,100
12,358
11,268
0
5,115
6,967
25,343
0
W
5,128
849
0
2,013
7,874
3,197
0
3,299
4,398
57,031
0
L
4,344
3,256
0
5,039
6,965
2,499
0
1,379
5,586
0
79,752
L
Sun Wukong
ThePlatinideKing
Sun Wukong
8,376
1,068
0
6,076
14,126
12,355
23
6,715
7,383
0
63,933
W
Thanatos
Trican
Thanatos
6,232
2,346
0
8,863
12,975
5,148
513
2,374
10,281
0
76,791
L
7,849
1,110
215
1,208
8,451
3,409
0
3,364
5,087
69,331
0
L
Arachne
sonn_silver
Arachne
4,125
2,430
0
3,540
11,115
5,541
0
2,891
8,224
0
59,861
L
Sobek
zZChaoS_
Sobek
4,247
170
0
4,918
11,924
11,560
0
5,853
6,071
21,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,841
Gold Earned
38,398
479
Minions Killed
499
0
Camps Cleared
0
1,513,233
Distance Traveled
1,467,668
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,868
562
111
8
0
254,847
0
W
Cernunnos
7,555
540
129
9
0
283,078
2
W
Bacchus
6,945
496
30
2
0
300,428
5
W
Nox
7,256
518
106
8
0
281,638
3
L
Rama
8,236
588
150
11
0
295,038
6
L
Sun Wukong
7,987
571
94
7
0
270,656
0
W
Thanatos
8,774
627
123
9
0
347,677
0
L
Ra
6,829
488
122
9
0
283,789
2
L
Arachne
7,388
528
86
6
0
354,710
0
L
Sobek
7,401
529
27
2
0
309,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role