Player Matchup

Neith
Neith
Amielea
Neith
Level 124
God Stats
4W - 4L
1,479 SR
Queue Stats
19W - 36L
1,424 Elo+
Party 3
Sylvanus
Sylvanus
EESON57
Sylvanus
Level 149
God Stats
51W - 64L
1,560 SR
Queue Stats
347W - 383L
1,612 Elo+
Party 3
Mulan
Mulan
LunaWarui
Mulan
Level 106
God Stats
10W - 23L
1,391 SR
Queue Stats
16W - 32L
1,384 Elo+
Party 3
Ne Zha
Ne Zha
Symphoniess
Ne Zha
Level 144
God Stats
4W - 1L
1,815 SR
Queue Stats
152W - 260L
1,493 Elo+
Party 3
Ix Chel
Ix Chel
ThisGtIsTrash
Ix Chel
Level 148
God Stats
5W - 8L
1,373 SR
Queue Stats
166W - 256L
1,546 Elo+
Party 3
Team Averages
Level 134
1,524 SR
1,492 Elo+

VS

Team Averages
Level 141
1,636 SR
1,584 Elo+
Mulan
Mulan
Bonsly11
Mulan
Level 210
God Stats
6W - 4L
1,654 SR
Queue Stats
228W - 217L
1,560 Elo+
Solo
Lancelot
Lancelot
C4block
Lancelot
Level 102
God Stats
2W - 1L
1,931 SR
Queue Stats
80W - 59L
1,591 Elo+
Party 1
Medusa
Medusa
ChrisAcardi
Medusa
Level 149
God Stats
5W - 7L
1,492 SR
Queue Stats
404W - 391L
1,555 Elo+
Party 2
Janus
Janus
FireLordOzai97
Janus
Level 129
God Stats
1W - 5L
1,397 SR
Queue Stats
218W - 207L
1,616 Elo+
Party 2
Ganesha
Ganesha
IKuppsy
Ganesha
Level 114
God Stats
0W - 3L
1,706 SR
Queue Stats
158W - 122L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amielea
Neith
15
3 / 1 / 6
9,503
528
8,701
10,786
4,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
EESON57
Sylvanus
15
0 / 1 / 16
9,620
534
5,669
16,020
13,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mulan
LunaWarui
Mulan
16
4 / 4 / 6
9,866
548
12,616
24,179
20,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
17
10 / 0 / 11
11,091
616
20,288
16,015
8,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ix Chel
16
9 / 1 / 8
10,572
587
15,456
13,409
6,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bonsly11
Mulan
16
2 / 6 / 2
10,042
558
24,083
25,005
28,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
C4block
Lancelot
14
2 / 5 / 0
8,625
479
5,833
18,478
6,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Medusa
14
0 / 4 / 1
9,043
502
9,093
13,417
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 4 / 0
9,659
537
10,243
10,604
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
IKuppsy
Ganesha
11
0 / 7 / 1
7,803
434
5,824
18,896
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
10
26
Kills
6
7
Deaths
26
47
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
Amielea
Neith
3
1
6
6
L
Mulan
Bonsly11
Mulan
2
6
2
0.5
L
Lancelot
C4block
Lancelot
2
5
0
0.4
L
Medusa
0
4
1
0.13
W
Sylvanus
EESON57
Sylvanus
0
1
16
8
L
2
4
0
0.5
L
Ganesha
IKuppsy
Ganesha
0
7
1
0.07
W
Mulan
LunaWarui
Mulan
4
4
6
1.75
W
Ne Zha
10
0
11
15.5
W
Ix Chel
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,730
Damage
55,076
80,409
Taken
86,400
53,660
Mitigated
59,901
30,058
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Amielea
Neith
8,701
2,065
0
2,793
10,786
4,573
2,675
2,120
8,650
0
64,739
L
Mulan
Bonsly11
Mulan
24,083
2,984
0
7,771
25,005
28,027
375
4,582
20,423
8,037
82,360
L
Lancelot
C4block
Lancelot
5,833
1,361
0
875
18,478
6,708
0
4,701
13,757
0
73,569
L
Medusa
9,093
2,758
0
3,710
13,417
5,433
976
1,997
11,420
0
81,997
W
Sylvanus
EESON57
Sylvanus
5,669
1,250
4,945
5,141
16,020
13,299
453
5,768
10,041
30,458
0
L
10,243
525
0
1,618
10,604
3,890
0
3,767
6,837
82,293
0
L
Ganesha
IKuppsy
Ganesha
5,824
668
0
2,601
18,896
15,843
0
6,149
12,747
23,025
0
W
Mulan
LunaWarui
Mulan
12,616
2,680
0
7,441
24,179
20,412
766
1,508
22,671
0
58,409
W
Ne Zha
20,288
8,954
0
4,018
16,015
8,719
2,214
3,400
12,471
0
98,474
W
Ix Chel
15,456
2,544
2,347
3,373
13,409
6,657
858
6,578
6,653
84,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,652
Gold Earned
45,172
516
Minions Killed
551
0
Camps Cleared
0
1,822,154
Distance Traveled
1,786,999
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,503
528
131
7
0
344,557
4
L
Mulan
10,042
558
117
7
0
326,221
1
L
Lancelot
8,625
479
99
6
0
409,292
2
L
Medusa
9,043
502
160
9
0
338,780
5
W
Sylvanus
9,620
534
35
2
0
349,206
8
L
Janus
9,659
537
174
10
0
366,597
4
L
Ganesha
7,803
434
1
0
0
346,109
4
W
Mulan
9,866
548
95
5
0
314,347
0
W
Ne Zha
11,091
616
112
6
0
432,752
2
W
Ix Chel
10,572
587
143
8
0
381,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role