Player Matchup

Nu Wa
Nu Wa
Gold IV
L109
Nu Wa
Gold IV
Level 89
God Stats
10W - 9L
1,648 SR
Queue Stats
50W - 63L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 89
1,648 SR
1,587 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,445 SR
1,400 MMR
Amaterasu
Amaterasu
Bronze III
ch1c042o
Amaterasu
Bronze III
Level 102
God Stats
0W - 1L
1,445 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
L109
Nu Wa
15
2 / 0 / 0
9,683
1,076
9,659
5,432
1,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabBaba YagaBakasuraChang'eChronos

VS

Bans
HeraHadesMerlinPoseidonMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ch1c042o
Amaterasu
11
0 / 2 / 0
7,302
811
2,381
17,133
7,601
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
L109
Nu Wa
2
0
0
2
L
Amaterasu
ch1c042o
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,659
Damage
2,381
5,432
Taken
17,133
1,891
Mitigated
7,601
0
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
L109
Nu Wa
9,659
6,727
0
0
5,432
1,891
1,311
299
5,133
58,142
0
L
Amaterasu
ch1c042o
Amaterasu
2,381
540
0
5,861
17,133
7,601
0
9,837
7,296
0
35,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,683
Gold Earned
7,302
101
Minions Killed
59
4
Camps Cleared
2
174,042
Distance Traveled
175,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,683
1,076
101
11
4
174,042
0
L
Amaterasu
7,302
811
59
7
2
175,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role