Player Matchup

Kuzenbo
Kuzenbo
AWutsUrBuild
Kuzenbo
Level 144
God Stats
15W - 11L
1,590 SR
Queue Stats
473W - 425L
1,584 Elo+
Solo
Anhur
Anhur
BasilicanPuma
Anhur
Level 124
God Stats
4W - 5L
1,336 SR
Queue Stats
450W - 400L
1,549 Elo+
Party 1
Bakasura
Bakasura
JossV
Bakasura
Level 178
God Stats
4W - 7L
1,329 SR
Queue Stats
638W - 556L
1,609 Elo+
Solo
Baron Samedi
Baron Samedi
ManePapitas
Baron Samedi
Level 174
God Stats
22W - 19L
1,718 SR
Queue Stats
600W - 528L
1,577 Elo+
Party 1
Eset
Eset
SkidKid96
Eset
Level 153
God Stats
205W - 103L
1,718 SR
Queue Stats
458W - 383L
1,542 Elo+
Solo
Team Averages
Level 155
1,538 SR
1,572 Elo+

VS

Team Averages
Level 173
1,521 SR
1,564 Elo+
Surtr
Surtr
 
Surtr
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
SingleSnipez
Tiamat
Level 162
God Stats
2W - 0L
1,647 SR
Queue Stats
93W - 85L
1,523 Elo+
Solo
Hachiman
Hachiman
UnlivedLeech01
Hachiman
Level 163
God Stats
5W - 1L
1,667 SR
Queue Stats
146W - 115L
1,648 Elo+
Solo
Awilix
Awilix
Yenooc
Awilix
Level 164
God Stats
1W - 1L
1,288 SR
Queue Stats
251W - 212L
1,606 Elo+
Solo
Geb
Geb
daidizzle_03
Geb
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 138L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AWutsUrBuild
Kuzenbo
10
1 / 2 / 0
5,485
549
4,229
8,901
8,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 0
5,443
544
1,679
6,466
1,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
JossV
Bakasura
10
0 / 3 / 1
5,417
542
1,844
11,679
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
ManePapitas
Baron Samedi
9
0 / 1 / 0
5,160
516
3,286
6,145
3,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
10
2 / 2 / 0
5,911
591
5,891
5,660
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 1 / 1
6,454
645
6,543
10,000
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
10
0 / 2 / 2
5,433
543
3,777
6,660
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
11
0 / 0 / 3
6,186
619
4,829
4,348
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Awilix
Yenooc
Awilix
13
7 / 0 / 1
7,073
707
7,492
5,617
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 0 / 1
5,601
560
1,990
5,879
3,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
9
9
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
1
1
1.5
L
Kuzenbo
AWutsUrBuild
Kuzenbo
1
2
0
0.5
L
0
1
0
0
L
Bakasura
JossV
Bakasura
0
3
1
0.17
L
Baron Samedi
ManePapitas
Baron Samedi
0
1
0
0
W
Tiamat
0
2
2
0.5
L
Eset
2
2
0
1
W
Hachiman
0
0
3
1.5
W
Awilix
Yenooc
Awilix
7
0
1
7.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,929
Damage
24,631
38,851
Taken
32,504
19,660
Mitigated
15,688
15,733
Healing
13,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,543
2,463
0
4,180
10,000
4,731
0
3,839
5,339
316
51,091
L
Kuzenbo
AWutsUrBuild
Kuzenbo
4,229
1,855
0
2,318
8,901
8,752
0
310
8,496
32,952
123
L
1,679
897
0
3,330
6,466
1,860
0
496
5,970
0
41,600
L
Bakasura
JossV
Bakasura
1,844
1,412
0
5,673
11,679
4,039
0
417
11,262
0
26,503
L
Baron Samedi
ManePapitas
Baron Samedi
3,286
364
1,081
1,624
6,145
3,278
0
1,815
4,330
20,258
0
W
Tiamat
3,777
558
0
2,229
6,660
3,445
0
4,980
1,646
34,441
0
L
Eset
5,891
384
102
1,605
5,660
1,731
0
3,087
2,573
48,768
0
W
Hachiman
4,829
2,531
0
3,675
4,348
1,411
0
794
3,379
0
53,276
W
Awilix
Yenooc
Awilix
7,492
3,173
0
710
5,617
2,134
0
189
5,408
0
65,135
W
1,990
334
0
2,614
5,879
3,967
0
2,664
3,153
13,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
30,747
338
Minions Killed
378
0
Camps Cleared
0
1,012,360
Distance Traveled
1,073,434
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,454
645
96
10
0
210,047
0
L
Kuzenbo
5,485
549
61
6
0
179,907
0
L
Anhur
5,443
544
78
8
0
192,238
3
L
Bakasura
5,417
542
78
8
0
235,954
0
L
Baron Samedi
5,160
516
29
3
0
189,196
1
W
Tiamat
5,433
543
73
7
0
208,010
1
L
Eset
5,911
591
92
9
0
215,065
1
W
Hachiman
6,186
619
108
11
0
186,539
0
W
Awilix
7,073
707
90
9
0
252,929
2
W
Geb
5,601
560
11
1
0
215,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role