Player Matchup

Sol
Sol
Dramatiqq
Sol
Level 108
God Stats
6W - 2L
1,680 SR
Queue Stats
254W - 101L
1,797 Elo+
Party 1
Chaac
Chaac
Lgbteymonpd
Chaac
Level 16
God Stats
15W - 6L
1,713 SR
Queue Stats
25W - 7L
1,778 Elo+
Party 1
Susano
Susano
OuaicestGreg
Susano
Level 17
God Stats
3W - 0L
1,905 SR
Queue Stats
45W - 2L
2,028 Elo+
Party 1
Team Averages
Level 47
1,766 SR
1,868 Elo+

VS

Team Averages
Level 48
1,600 SR
1,184 Elo+
Apollo
Apollo
KL4L_Kush
Apollo
Level 53
God Stats
14W - 18L
1,555 SR
Queue Stats
24W - 33L
1,198 Elo+
Party 2
Jormungandr
Jormungandr
Midnightshado091
Jormungandr
Level 10
God Stats
0W - 2L
1,744 SR
Queue Stats
4W - 10L
1,107 Elo+
Party 2
Ix Chel
Ix Chel
RoleplayLegend
Ix Chel
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 5
8,544
1,068
14,615
7,613
2,662
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 2 / 11
7,560
945
6,286
7,758
6,055
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
10
4 / 0 / 8
7,424
928
7,591
5,049
1,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KL4L_Kush
Apollo
8
1 / 2 / 1
5,962
745
1,709
10,217
3,457
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Midnightshado091
Jormungandr
8
1 / 5 / 1
5,896
737
5,442
11,053
9,201
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

8
0 / 8 / 2
5,599
700
2,897
11,004
3,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
15
Kills
2
2
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Apollo
KL4L_Kush
Apollo
1
2
1
0.75
W
3
2
11
4.25
L
Jormungandr
Midnightshado091
Jormungandr
1
5
1
0.3
W
Susano
4
0
8
8
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,492
Damage
10,048
20,420
Taken
32,274
10,552
Mitigated
16,017
7,788
Healing
1,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,615
7,708
0
5,088
7,613
2,662
2,115
3,268
4,326
47,840
0
L
Apollo
KL4L_Kush
Apollo
1,709
1,282
0
252
10,217
3,457
0
5,289
4,596
0
12,165
W
6,286
185
269
1,578
7,758
6,055
216
3,189
4,507
698
15,580
L
Jormungandr
Midnightshado091
Jormungandr
5,442
2,393
0
0
11,053
9,201
0
5,913
4,634
14,172
0
W
Susano
7,591
1,668
0
853
5,049
1,835
461
2,155
2,882
0
18,346
L
2,897
409
343
589
11,004
3,359
0
3,797
7,033
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
17,457
88
Minions Killed
43
0
Camps Cleared
0
477,827
Distance Traveled
403,412
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,544
1,068
54
7
0
142,972
0
L
Apollo
5,962
745
19
2
0
139,228
0
W
Chaac
7,560
945
18
2
0
163,476
0
L
Jormungandr
5,896
737
13
2
0
137,021
1
W
Susano
7,424
928
16
2
0
171,379
1
L
Ix Chel
5,599
700
11
1
0
127,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role