Player Matchup

Ra
Ra
Dusty_Bawls-00
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
Royal Blue 2o9
Jing Wei
Level 125
God Stats
1W - 1L
1,766 SR
Queue Stats
23W - 26L
1,433 Elo+
Party 2
Geb
Geb
That0neWolf
Geb
Level 118
God Stats
0W - 1L
1,248 SR
Queue Stats
144W - 150L
1,558 Elo+
Party 2
Team Averages
Level 86
1,505 SR
1,493 Elo+

VS

Team Averages
Level 110
1,465 SR
1,502 Elo+
Sun Wukong
Sun Wukong
Kboogie323
Sun Wukong
Level 128
God Stats
3W - 6L
1,262 SR
Queue Stats
52W - 56L
1,476 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
nicedog55
Ah Muzen Cab
Level 123
God Stats
15W - 16L
1,472 SR
Queue Stats
96W - 102L
1,518 Elo+
Party 1
Anubis
Anubis
xthesandemanx
Anubis
Level 80
God Stats
7W - 6L
1,660 SR
Queue Stats
65W - 68L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 2
12,915
807
12,612
11,525
4,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
14
2 / 10 / 5
11,600
725
12,475
21,573
6,863
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 5
11,951
747
12,038
22,360
25,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kboogie323
Sun Wukong
16
7 / 2 / 12
13,657
854
11,663
22,712
25,066
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
nicedog55
Ah Muzen Cab
17
11 / 3 / 10
14,374
898
22,923
16,812
7,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 4 / 15
13,339
834
16,331
15,105
8,755
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
60
9
Kills
23
23
Deaths
9
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
5
6
2
1
W
Sun Wukong
Kboogie323
Sun Wukong
7
2
12
6.5
L
Jing Wei
2
10
5
0.45
L
2
7
5
0.64
W
Ah Muzen Cab
nicedog55
Ah Muzen Cab
11
3
10
5.33
W
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,125
Damage
50,917
55,458
Taken
54,629
37,108
Mitigated
41,542
3,068
Healing
16,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,612
1,208
817
1,441
11,525
4,968
0
2,208
9,098
54,239
0
W
Sun Wukong
Kboogie323
Sun Wukong
11,663
1,803
577
6,065
22,712
25,066
659
8,562
13,837
0
30,856
L
Jing Wei
12,475
10,578
0
810
21,573
6,863
222
9,541
11,607
0
34,064
L
12,038
759
0
0
22,360
25,277
69
4,750
16,628
35,430
1,015
W
Ah Muzen Cab
nicedog55
Ah Muzen Cab
22,923
10,392
0
4,752
16,812
7,721
1,042
8,359
8,020
0
77,842
W
16,331
293
0
5,549
15,105
8,755
968
6,505
8,360
66,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,466
Gold Earned
41,370
167
Minions Killed
191
0
Camps Cleared
0
817,256
Distance Traveled
863,029
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,915
807
80
5
0
264,643
4
W
Sun Wukong
13,657
854
29
2
0
325,267
0
L
Jing Wei
11,600
725
56
4
0
272,282
0
L
Geb
11,951
747
31
2
0
280,331
0
W
Ah Muzen Cab
14,374
898
86
5
0
278,160
0
W
Anubis
13,339
834
76
5
0
259,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role