Player Matchup

Bacchus
Bacchus
Bronze I
BigGatoLola
Bacchus
Bronze I
Level 111
God Stats
11W - 10L
1,552 SR
Queue Stats
286W - 331L
534 MMR
Solo
Arachne
Arachne
Silver V
Evl_Martinezz21
Arachne
Silver V
Level 67
God Stats
0W - 2L
1,190 SR
Queue Stats
110W - 154L
594 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze I
Evl_Woss09
Sun Wukong
Bronze I
Level 69
God Stats
14W - 13L
1,352 SR
Queue Stats
121W - 152L
482 MMR
Party 2
Medusa
Medusa
Silver IV
JupiterPlutoBro
Medusa
Silver IV
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
749 MMR
Solo
Janus
Janus
Silver IV
KeNs_Tourettes
Janus
Silver IV
Level 68
God Stats
4W - 10L
1,372 SR
Queue Stats
99W - 133L
698 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,393 SR
611 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 123
1,383 SR
801 MMR
Danzaburou
Danzaburou
Silver V
 
Danzaburou
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver IV
Xx--T2O--xX
Thanatos
Silver IV
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
536W - 570L
654 MMR
Solo
Ravana
Ravana
Silver V
lil__civ
Ravana
Silver V
Level 89
God Stats
1W - 2L
1,296 SR
Queue Stats
315W - 350L
712 MMR
Party 1
Athena
Athena
Bronze I
stacisbak21
Athena
Bronze I
Level 159
God Stats
5W - 7L
1,147 SR
Queue Stats
71W - 102L
388 MMR
Solo
Ra
Ra
Silver IV
thugniffi
Ra
Silver IV
Level 157
God Stats
14W - 16L
1,471 SR
Queue Stats
582W - 618L
750 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BigGatoLola
Bacchus
8
0 / 0 / 4
5,496
500
3,853
6,505
5,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

9
1 / 2 / 0
5,133
467
1,777
9,052
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Evl_Woss09
Sun Wukong
11
1 / 0 / 1
6,511
592
3,403
7,437
3,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 6 / 0
6,026
548
7,819
9,571
3,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
2 / 1 / 0
6,216
565
3,794
6,399
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FenrirHe BoThor

VS

Bans
Ao KuangPoseidonSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 3 / 1
6,730
612
5,804
9,405
4,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Xx--T2O--xX
Thanatos
9
1 / 2 / 3
5,801
527
4,252
9,236
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
lil__civ
Ravana
11
0 / 1 / 0
5,797
527
3,805
3,915
2,204
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
10
2 / 0 / 3
5,565
506
1,925
6,470
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 1
7,103
646
8,406
7,217
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
9
9
Deaths
7
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
3
1
1.5
L
Bacchus
BigGatoLola
Bacchus
0
0
4
2
L
1
2
0
0.5
L
Sun Wukong
Evl_Woss09
Sun Wukong
1
0
1
1.5
L
3
6
0
0.5
L
2
1
0
2
W
Thanatos
Xx--T2O--xX
Thanatos
1
2
3
1.25
W
Ravana
lil__civ
Ravana
0
1
0
0
W
Athena
2
0
3
3.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,646
Damage
24,192
38,964
Taken
36,243
18,497
Mitigated
15,626
7,455
Healing
15,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,804
3,079
0
3,320
9,405
4,119
1,037
1,055
8,350
0
50,248
L
Bacchus
BigGatoLola
Bacchus
3,853
614
223
1,013
6,505
5,785
0
2,171
3,999
15,148
0
L
1,777
1,574
0
1,349
9,052
3,116
0
3,377
5,417
0
24,143
L
Sun Wukong
Evl_Woss09
Sun Wukong
3,403
478
0
2,146
7,437
3,786
0
0
7,437
0
49,683
L
7,819
3,387
0
748
9,571
3,431
0
921
8,448
0
49,007
L
3,794
492
0
1,976
6,399
2,379
0
2,953
3,274
53,137
0
W
Thanatos
Xx--T2O--xX
Thanatos
4,252
1,172
0
4,698
9,236
3,343
0
1,649
7,513
0
33,711
W
Ravana
lil__civ
Ravana
3,805
557
0
1,330
3,915
2,204
0
0
3,915
0
37,692
W
Athena
1,925
238
85
1,564
6,470
2,755
102
1,569
4,891
11,029
0
W
8,406
451
360
3,898
7,217
3,205
100
3,209
3,906
60,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
30,996
319
Minions Killed
335
0
Camps Cleared
0
1,107,613
Distance Traveled
1,132,146
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,730
612
79
7
0
191,946
0
L
Bacchus
5,496
500
17
2
0
198,488
0
L
Arachne
5,133
467
44
4
0
265,959
0
L
Sun Wukong
6,511
592
86
8
0
231,189
0
L
Medusa
6,026
548
80
7
0
200,211
0
L
Janus
6,216
565
92
8
0
211,766
2
W
Thanatos
5,801
527
46
4
0
234,204
0
W
Ravana
5,797
527
71
6
0
232,014
0
W
Athena
5,565
506
19
2
0
233,444
5
W
Ra
7,103
646
120
11
0
240,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role