Player Matchup

Kuzenbo
Kuzenbo
Diamond V
Bezemsteel
Kuzenbo
Diamond V
Level 169
God Stats
7W - 2L
1,865 SR
Queue Stats
117W - 85L
2,015 MMR
Solo
Scylla
Scylla
Platinum III
LetEmCook
Scylla
Platinum III
Level 53
God Stats
16W - 9L
1,509 SR
Queue Stats
229W - 215L
1,846 MMR
Solo
Ne Zha
Ne Zha
Diamond V
RockyTheGreat
Ne Zha
Diamond V
Level 155
God Stats
25W - 14L
1,582 SR
Queue Stats
121W - 93L
2,052 MMR
Solo
Ishtar
Ishtar
Diamond IV
Rotemm
Ishtar
Diamond IV
Level 175
God Stats
5W - 1L
1,564 SR
Queue Stats
99W - 79L
2,089 MMR
Solo
Mulan
Mulan
Platinum I
amoer
Mulan
Platinum I
Level 115
God Stats
3W - 1L
1,828 SR
Queue Stats
31W - 19L
2,004 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,669 SR
2,001 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,557 SR
1,778 MMR
Thanatos
Thanatos
Masters
 
Thanatos
Masters
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chronos
Chronos
Platinum IV
 
Chronos
Platinum IV
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum III
Tobi119
Ra
Platinum III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 93L
1,952 MMR
Solo
Apollo
Apollo
Masters
ekiler
Apollo
Masters
Level 154
God Stats
2W - 3L
1,577 SR
Queue Stats
146W - 123L
2,161 MMR
Party 1
Anubis
Anubis
Platinum III
slanka7
Anubis
Platinum III
Level 144
God Stats
1W - 1L
1,708 SR
Queue Stats
72W - 52L
1,777 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bezemsteel
Kuzenbo
10
1 / 2 / 7
6,207
517
5,392
9,635
8,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
LetEmCook
Scylla
13
4 / 2 / 2
7,303
609
5,022
7,429
2,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
5 / 2 / 3
6,803
567
3,839
8,944
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ishtar
Rotemm
Ishtar
12
0 / 2 / 3
6,444
537
3,631
7,807
2,946
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
amoer
Mulan
12
3 / 3 / 2
6,988
582
7,881
9,973
7,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
SusanoThorFreya

VS

Bans
MartichorasRavanaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
2 / 2 / 2
6,566
547
6,633
8,496
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
 
Chronos
11
3 / 4 / 2
6,453
538
4,969
10,497
4,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 2 / 1
6,893
574
3,384
6,672
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
ekiler
Apollo
13
3 / 2 / 2
7,243
604
7,928
9,699
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
slanka7
Anubis
12
3 / 3 / 0
7,023
585
5,340
8,038
3,724
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
11
11
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
2
1.5
L
Chronos
 
Chronos
3
4
2
1
W
Kuzenbo
Bezemsteel
Kuzenbo
1
2
7
2.25
W
Scylla
LetEmCook
Scylla
4
2
2
2.5
W
5
2
3
3.25
W
Ishtar
Rotemm
Ishtar
0
2
3
0.75
L
0
2
1
0.25
W
Mulan
amoer
Mulan
3
3
2
1.33
L
Apollo
ekiler
Apollo
3
2
2
2
L
Anubis
slanka7
Anubis
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
28,254
43,788
Taken
43,402
24,794
Mitigated
18,126
11,557
Healing
17,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
6,633
1,563
0
5,813
8,496
3,459
0
1,865
6,631
0
45,555
L
Chronos
 
Chronos
4,969
1,909
0
1,887
10,497
4,552
0
2,897
7,600
44,261
0
W
Kuzenbo
Bezemsteel
Kuzenbo
5,392
2,344
0
2,194
9,635
8,748
0
3,375
6,169
17,876
0
W
Scylla
LetEmCook
Scylla
5,022
677
0
874
7,429
2,690
0
3,578
3,739
57,919
0
W
3,839
523
0
3,518
8,944
3,366
0
1,795
7,123
0
34,807
W
Ishtar
Rotemm
Ishtar
3,631
2,307
0
2,035
7,807
2,946
0
668
7,139
0
49,522
L
3,384
626
538
2,205
6,672
2,763
0
3,000
3,672
62,269
0
W
Mulan
amoer
Mulan
7,881
1,233
0
2,936
9,973
7,044
0
4,019
5,925
0
41,753
L
Apollo
ekiler
Apollo
7,928
4,980
0
3,913
9,699
3,628
602
2,341
7,358
0
52,946
L
Anubis
slanka7
Anubis
5,340
188
0
3,563
8,038
3,724
0
463
7,575
49,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,745
Gold Earned
34,178
365
Minions Killed
441
0
Camps Cleared
0
1,216,164
Distance Traveled
1,163,996
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,566
547
59
5
0
264,686
0
L
Chronos
6,453
538
67
6
0
209,788
1
W
Kuzenbo
6,207
517
28
2
0
267,439
3
W
Scylla
7,303
609
110
9
0
224,805
0
W
Ne Zha
6,803
567
55
5
0
277,545
2
W
Ishtar
6,444
537
103
9
0
229,676
2
L
Ra
6,893
574
123
10
0
246,078
4
W
Mulan
6,988
582
69
6
0
216,699
4
L
Apollo
7,243
604
103
9
0
242,291
0
L
Anubis
7,023
585
89
7
0
201,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role