Player Matchup

Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Apocalypsebunny
Chang'e
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,215 Elo+
Party 2
Hercules
Hercules
BunnyTheHutt
Hercules
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,425 Elo+
Party 2
Zhong Kui
Zhong Kui
FlashCry2022
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,479 Elo+
Solo
Chronos
Chronos
Mr SiIenced
Chronos
Level 105
God Stats
2W - 1L
1,876 SR
Queue Stats
73W - 90L
1,415 Elo+
Solo
Team Averages
Level 90
1,575 SR
1,407 Elo+

VS

Team Averages
Level 71
1,458 SR
1,500 Elo+
Kuzenbo
Kuzenbo
DIXIExNORMUS
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,430 Elo+
Party 1
Artemis
Artemis
GnarlyShot-
Artemis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 70L
1,540 Elo+
Solo
Awilix
Awilix
RafonPC
Awilix
Level 129
God Stats
0W - 1L
1,290 SR
Queue Stats
58W - 54L
1,548 Elo+
Party 1
Terra
Terra
RockDownZ
Terra
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 17L
1,564 Elo+
Solo
Hera
Hera
cosmickobraxx
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
8 / 1 / 17
10,962
914
15,196
10,680
5,778
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 3 / 22
9,443
787
10,153
17,673
9,141
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
BunnyTheHutt
Hercules
18
11 / 3 / 15
11,017
918
15,914
21,001
24,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
FlashCry2022
Zhong Kui
16
6 / 1 / 20
10,055
838
15,842
13,272
16,335
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos
Mr SiIenced
Chronos
16
3 / 2 / 20
9,518
793
10,783
12,580
6,479
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DIXIExNORMUS
Kuzenbo
15
1 / 6 / 5
9,044
754
9,031
18,811
29,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
GnarlyShot-
Artemis
15
1 / 7 / 5
8,495
708
13,718
13,857
8,490
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
RafonPC
Awilix
14
3 / 5 / 1
7,961
663
6,971
16,850
21,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Terra
RockDownZ
Terra
14
0 / 4 / 3
7,952
663
4,215
13,071
17,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
4 / 8 / 3
9,086
757
16,731
13,173
7,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
26
30
Kills
9
10
Deaths
30
94
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
1
17
16.5
W
2
3
22
4.33
W
Hercules
BunnyTheHutt
Hercules
11
3
15
6.17
L
Kuzenbo
DIXIExNORMUS
Kuzenbo
1
6
5
0.58
W
Zhong Kui
FlashCry2022
Zhong Kui
6
1
20
16
L
Artemis
GnarlyShot-
Artemis
1
7
5
0.5
W
Chronos
Mr SiIenced
Chronos
3
2
20
6.5
L
Awilix
RafonPC
Awilix
3
5
1
0.7
L
Terra
RockDownZ
Terra
0
4
3
0.38
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,888
Damage
50,666
75,206
Taken
75,762
62,578
Mitigated
83,950
41,328
Healing
11,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,196
9,880
845
2,083
10,680
5,778
2,793
5,698
4,962
0
42,818
W
10,153
1,430
16,615
8,596
17,673
9,141
858
8,458
9,115
23,187
0
W
Hercules
BunnyTheHutt
Hercules
15,914
4,008
747
3,980
21,001
24,845
423
7,378
13,535
0
25,834
L
Kuzenbo
DIXIExNORMUS
Kuzenbo
9,031
3,530
1,701
2,312
18,811
29,130
150
8,472
9,894
12,516
0
W
Zhong Kui
FlashCry2022
Zhong Kui
15,842
1,816
903
4,613
13,272
16,335
186
5,378
7,698
27,499
0
L
Artemis
GnarlyShot-
Artemis
13,718
4,456
470
627
13,857
8,490
0
6,829
6,625
0
29,296
W
Chronos
Mr SiIenced
Chronos
10,783
2,172
1,306
1,640
12,580
6,479
3,933
2,952
9,552
30,068
0
L
Awilix
RafonPC
Awilix
6,971
2,043
955
2,184
16,850
21,158
0
8,146
8,109
0
10,571
L
Terra
RockDownZ
Terra
4,215
417
1,232
1,263
13,071
17,279
0
7,210
5,679
11,188
0
L
16,731
3,278
229
491
13,173
7,893
90
6,256
6,516
37,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,995
Gold Earned
42,538
163
Minions Killed
94
0
Camps Cleared
0
1,097,585
Distance Traveled
995,787
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,962
914
72
6
0
222,745
0
W
Chang'e
9,443
787
18
2
0
218,796
0
W
Hercules
11,017
918
16
1
0
223,406
0
L
Kuzenbo
9,044
754
2
0
0
212,881
0
W
Zhong Kui
10,055
838
21
2
0
208,810
0
L
Artemis
8,495
708
32
3
0
169,520
0
W
Chronos
9,518
793
36
3
0
223,828
0
L
Awilix
7,961
663
10
1
0
233,102
0
L
Terra
7,952
663
13
1
0
178,820
0
L
Hera
9,086
757
37
3
0
201,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role