Player Matchup

Hun Batz
Hun Batz
FreshOffDaStoop
Hun Batz
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 187L
1,357 Elo+
Party 2
Hercules
Hercules
Shrekzyogre64
Hercules
Level 29
God Stats
3W - 6L
1,407 SR
Queue Stats
92W - 175L
1,285 Elo+
Party 2
Nox
Nox
TangerineHaze_
Nox
Level 80
God Stats
5W - 4L
1,538 SR
Queue Stats
180W - 271L
1,358 Elo+
Party 2
Cernunnos
Cernunnos
The Messiah8768
Cernunnos
Level 48
God Stats
1W - 2L
1,325 SR
Queue Stats
252W - 269L
1,418 Elo+
Solo
Raijin
Raijin
maturemylfnearu
Raijin
Level 36
God Stats
0W - 7L
1,114 SR
Queue Stats
121W - 225L
1,340 Elo+
Party 2
Team Averages
Level 58
1,377 SR
1,352 Elo+

VS

Team Averages
Level 78
1,517 SR
1,374 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Jedinayr
Cthulhu
Level 63
God Stats
1W - 0L
1,659 SR
Queue Stats
12W - 19L
1,262 Elo+
Party 1
Geb
Geb
PrimPie
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,284 Elo+
Party 1
Jormungandr
Jormungandr
Warlord_Mo
Jormungandr
Level 128
God Stats
3W - 2L
1,426 SR
Queue Stats
120W - 111L
1,429 Elo+
Solo
Pele
Pele
iLuuucass
Pele
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
1 / 5 / 3
6,774
677
5,091
8,638
3,287
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Shrekzyogre64
Hercules
16
3 / 3 / 3
7,707
771
5,507
13,704
11,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 5 / 7
7,058
706
9,434
8,320
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
The Messiah8768
Cernunnos
15
5 / 4 / 6
8,132
813
9,183
8,988
3,762
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 5
7,280
728
7,292
10,329
4,668
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
6 / 0 / 12
9,665
967
15,486
7,262
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Jedinayr
Cthulhu
14
5 / 4 / 11
8,714
871
11,420
12,278
13,825
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
14
1 / 5 / 13
8,781
878
5,672
18,731
14,834
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
Warlord_Mo
Jormungandr
16
5 / 2 / 12
9,063
906
8,600
9,918
10,952
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
15
4 / 4 / 11
9,280
928
5,694
11,126
5,579
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
80
12
Kills
21
21
Deaths
15
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
6
0
12
12
L
Hun Batz
1
5
3
0.5
W
Cthulhu
Jedinayr
Cthulhu
5
4
11
2.63
W
Geb
1
5
13
1.5
L
Hercules
Shrekzyogre64
Hercules
3
3
3
1.5
L
1
5
7
0.9
L
Cernunnos
The Messiah8768
Cernunnos
5
4
6
2
W
Jormungandr
Warlord_Mo
Jormungandr
5
2
12
5.5
W
Pele
4
4
11
2.38
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,507
Damage
46,872
49,979
Taken
59,315
26,901
Mitigated
48,506
10,787
Healing
17,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,486
4,030
1,931
2,161
7,262
3,316
2,068
2,360
4,902
30,814
0
L
Hun Batz
5,091
426
170
654
8,638
3,287
0
6,789
1,621
0
10,985
W
Cthulhu
Jedinayr
Cthulhu
11,420
267
1,950
411
12,278
13,825
386
3,243
8,564
19,487
1,095
W
Geb
5,672
445
2,054
4,010
18,731
14,834
306
4,900
13,504
9,371
0
L
Hercules
Shrekzyogre64
Hercules
5,507
852
447
4,297
13,704
11,591
0
11,368
2,012
0
20,784
L
9,434
588
1,009
683
8,320
3,593
0
5,690
2,522
21,296
0
L
Cernunnos
The Messiah8768
Cernunnos
9,183
3,065
262
1,155
8,988
3,762
0
6,893
1,939
0
19,465
W
Jormungandr
Warlord_Mo
Jormungandr
8,600
1,271
2,010
1,123
9,918
10,952
738
3,059
6,734
19,570
0
W
Pele
5,694
450
157
1,281
11,126
5,579
973
3,233
7,729
0
15,374
L
7,292
1,970
802
1,308
10,329
4,668
0
8,372
1,533
17,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,951
Gold Earned
45,503
100
Minions Killed
126
0
Camps Cleared
0
815,426
Distance Traveled
1,017,569
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,665
967
39
4
0
211,017
0
L
Hun Batz
6,774
677
7
1
0
115,287
0
W
Cthulhu
8,714
871
21
2
0
190,558
0
W
Geb
8,781
878
8
1
0
219,619
0
L
Hercules
7,707
771
26
3
0
199,187
0
L
Nox
7,058
706
28
3
0
156,958
0
L
Cernunnos
8,132
813
24
2
0
186,713
0
W
Jormungandr
9,063
906
28
3
0
179,478
0
W
Pele
9,280
928
30
3
0
216,897
4
L
Raijin
7,280
728
15
2
0
157,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role