Player Matchup

Ratatoskr
Ratatoskr
A Decent Dude
Ratatoskr
Level 63
God Stats
2W - 3L
1,332 SR
Queue Stats
432W - 463L
1,460 Elo+
Solo
Scylla
Scylla
BONEDADDY_23
Scylla
Level 69
God Stats
2W - 2L
1,509 SR
Queue Stats
201W - 199L
1,483 Elo+
Party 2
Izanami
Izanami
DGoheen
Izanami
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Nemesis
Nemesis
RogueBEASTIN21
Nemesis
Level 57
God Stats
25W - 18L
1,746 SR
Queue Stats
194W - 189L
1,478 Elo+
Party 2
Ymir
Ymir
chinothepotato21
Ymir
Level 68
God Stats
2W - 3L
1,761 SR
Queue Stats
40W - 42L
1,468 Elo+
Solo
Team Averages
Level 63
1,570 SR
1,478 Elo+

VS

Team Averages
Level 78
1,604 SR
1,460 Elo+
Hachiman
Hachiman
BrothaFreaknik
Hachiman
Level 87
God Stats
14W - 15L
1,473 SR
Queue Stats
191W - 170L
1,364 Elo+
Solo
Neith
Neith
GRatedClaps
Neith
Level 82
God Stats
176W - 164L
1,517 SR
Queue Stats
176W - 165L
1,441 Elo+
Solo
Janus
Janus
Jusjn
Janus
Level 87
God Stats
4W - 3L
1,611 SR
Queue Stats
172W - 166L
1,528 Elo+
Party 1
Hun Batz
Hun Batz
SafaraBarian
Hun Batz
Level 66
God Stats
3W - 0L
1,817 SR
Queue Stats
15W - 15L
1,444 Elo+
Solo
Mulan
Mulan
wCleox
Mulan
Level 69
God Stats
10W - 6L
1,604 SR
Queue Stats
139W - 144L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
A Decent Dude
Ratatoskr
16
1 / 2 / 1
9,514
529
6,107
17,666
13,052
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
13
1 / 4 / 0
7,674
426
5,103
11,905
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
DGoheen
Izanami
12
0 / 7 / 1
7,366
409
6,627
13,786
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 4 / 4
9,277
515
7,753
17,976
7,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 3 / 1
9,007
500
8,413
18,371
19,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
7 / 0 / 2
10,850
603
13,758
13,523
6,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 1 / 6
8,796
489
12,038
11,420
4,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Jusjn
Janus
16
3 / 2 / 4
9,857
548
10,580
7,763
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
SafaraBarian
Hun Batz
15
6 / 1 / 5
9,340
519
8,893
12,465
4,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
wCleox
Mulan
15
2 / 2 / 2
8,546
475
7,571
13,726
9,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
20
20
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
A Decent Dude
Ratatoskr
1
2
1
0.75
L
Scylla
1
4
0
0.25
W
Hachiman
7
0
2
8
L
Izanami
DGoheen
Izanami
0
7
1
0.07
W
2
1
6
5
W
Janus
Jusjn
Janus
3
2
4
2.5
L
2
4
4
1
W
Hun Batz
SafaraBarian
Hun Batz
6
1
5
8.5
L
2
3
1
0.83
W
Mulan
wCleox
Mulan
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,003
Damage
52,840
79,704
Taken
58,897
47,758
Mitigated
28,434
14,574
Healing
20,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
A Decent Dude
Ratatoskr
6,107
1,010
0
5,455
17,666
13,052
171
961
16,661
0
92,622
L
Scylla
5,103
363
0
2,270
11,905
3,577
0
6,171
5,396
42,881
0
W
Hachiman
13,758
8,203
0
7,427
13,523
6,525
205
2,795
10,728
0
104,065
L
Izanami
DGoheen
Izanami
6,627
4,173
0
2,751
13,786
4,405
0
494
13,250
0
46,210
W
12,038
3,393
0
2,982
11,420
4,225
1,387
2,986
8,434
0
55,514
W
Janus
Jusjn
Janus
10,580
338
0
1,220
7,763
3,223
308
2,778
4,985
79,637
0
L
7,753
3,133
0
1,889
17,976
7,527
0
2,247
15,597
0
88,752
W
Hun Batz
SafaraBarian
Hun Batz
8,893
1,727
0
3,771
12,465
4,977
144
3,657
8,808
0
45,759
L
8,413
1,242
0
2,209
18,371
19,197
446
192
18,167
35,743
0
W
Mulan
wCleox
Mulan
7,571
1,094
0
5,213
13,726
9,484
0
1,468
12,258
0
64,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
47,389
451
Minions Killed
536
0
Camps Cleared
0
1,649,843
Distance Traveled
1,677,561
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,514
529
125
7
0
337,900
0
L
Scylla
7,674
426
75
4
0
313,308
0
W
Hachiman
10,850
603
138
8
0
322,011
6
L
Izanami
7,366
409
85
5
0
284,278
7
W
Neith
8,796
489
88
5
0
323,633
0
W
Janus
9,857
548
141
8
0
376,821
0
L
Nemesis
9,277
515
120
7
0
394,477
0
W
Hun Batz
9,340
519
74
4
0
372,168
3
L
Ymir
9,007
500
46
3
0
319,880
0
W
Mulan
8,546
475
95
5
0
282,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role