Player Matchup

Skadi
Skadi
Catmaang
Skadi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
338W - 320L
1,580 Elo+
Solo
Fafnir
Fafnir
Darkvanir
Fafnir
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 40L
1,718 Elo+
Solo
Sylvanus
Sylvanus
FROST 562x
Sylvanus
Level 146
God Stats
2W - 10L
1,342 SR
Queue Stats
469W - 466L
1,504 Elo+
Solo
Hercules
Hercules
PapaCheeto
Hercules
Level 122
God Stats
1W - 3L
1,576 SR
Queue Stats
197W - 202L
1,572 Elo+
Solo
Mulan
Mulan
slightlymocha
Mulan
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
279W - 258L
1,594 Elo+
Solo
Team Averages
Level 137
1,483 SR
1,594 Elo+

VS

Team Averages
Level 142
1,604 SR
1,562 Elo+
Skadi
Skadi
 
Skadi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Tilleyy
Hades
Level 189
God Stats
1W - 0L
1,732 SR
Queue Stats
12W - 12L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
Wh00pD3Sc00p
Ah Puch
Level 158
God Stats
8W - 0L
1,790 SR
Queue Stats
384W - 218L
1,702 Elo+
Solo
Geb
Geb
rummmmm
Geb
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Catmaang
Skadi
13
2 / 4 / 2
7,066
1,009
7,203
6,023
2,350
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Darkvanir
Fafnir
9
0 / 2 / 2
5,728
818
1,801
5,185
5,652
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
FROST 562x
Sylvanus
11
2 / 3 / 2
6,446
921
4,744
7,466
7,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
PapaCheeto
Hercules
12
2 / 3 / 3
6,730
961
6,572
11,274
13,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 2
5,609
801
4,554
6,810
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
3 / 0 / 11
7,169
1,024
7,785
3,735
1,807
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Terra
 
Terra
11
1 / 2 / 8
6,722
960
2,856
8,021
8,953
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hades
Tilleyy
Hades
14
8 / 2 / 3
8,073
1,153
10,209
8,331
6,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
Wh00pD3Sc00p
Ah Puch
13
3 / 1 / 11
7,347
1,050
9,787
4,720
3,317
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
12
0 / 2 / 11
6,897
985
3,667
11,242
10,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
6
Kills
15
15
Deaths
7
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
0
11
8.5
W
Terra
 
Terra
1
2
8
2.5
L
Skadi
Catmaang
Skadi
2
4
2
0.75
L
Fafnir
Darkvanir
Fafnir
0
2
2
0.5
L
Sylvanus
FROST 562x
Sylvanus
2
3
2
1
L
Hercules
PapaCheeto
Hercules
2
3
3
1.17
W
Hades
Tilleyy
Hades
8
2
3
4.75
W
Ah Puch
Wh00pD3Sc00p
Ah Puch
3
1
11
8.5
W
Geb
0
2
11
2.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
34,304
36,758
Taken
36,049
34,303
Mitigated
30,923
9,709
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,785
2,395
574
579
3,735
1,807
1,228
752
2,923
0
12,125
W
Terra
 
Terra
2,856
229
2,037
1,447
8,021
8,953
25
2,197
5,668
4,327
0
L
Skadi
Catmaang
Skadi
7,203
2,278
345
94
6,023
2,350
0
5,130
848
0
15,742
L
Fafnir
Darkvanir
Fafnir
1,801
299
229
766
5,185
5,652
0
3,955
1,198
2,757
0
L
Sylvanus
FROST 562x
Sylvanus
4,744
1,342
1,607
1,074
7,466
7,643
0
6,214
1,237
8,279
0
L
Hercules
PapaCheeto
Hercules
6,572
1,748
0
3,680
11,274
13,805
0
5,869
5,405
0
15,974
W
Hades
Tilleyy
Hades
10,209
1,047
983
2,907
8,331
6,494
290
1,708
6,390
19,338
0
W
Ah Puch
Wh00pD3Sc00p
Ah Puch
9,787
673
877
1,203
4,720
3,317
526
1,142
3,428
26,267
0
W
Geb
3,667
534
1,264
1,283
11,242
10,352
0
2,514
8,379
7,841
0
L
4,554
107
833
1,081
6,810
4,853
0
5,248
1,526
2,732
6,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,579
Gold Earned
36,208
70
Minions Killed
90
0
Camps Cleared
0
563,155
Distance Traveled
701,489
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,169
1,024
13
2
0
153,565
0
W
Terra
6,722
960
3
0
0
122,135
0
L
Skadi
7,066
1,009
21
3
0
132,088
0
L
Fafnir
5,728
818
4
1
0
86,814
0
L
Sylvanus
6,446
921
11
2
0
102,459
0
L
Hercules
6,730
961
21
3
0
140,477
0
W
Hades
8,073
1,153
33
5
0
130,487
0
W
Ah Puch
7,347
1,050
34
5
0
149,248
0
W
Geb
6,897
985
7
1
0
146,054
0
L
Mulan
5,609
801
13
2
0
101,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role