Player Matchup

Izanami
Izanami
DeutschFrank
Izanami
Level 83
God Stats
17W - 5L
1,610 SR
Queue Stats
272W - 277L
1,472 Elo+
Party 1
Sol
Sol
HalfOzMouse
Sol
Level 154
God Stats
6W - 6L
1,592 SR
Queue Stats
350W - 405L
1,496 Elo+
Solo
Bacchus
Bacchus
MTheuz_
Bacchus
Level 164
God Stats
2W - 2L
1,316 SR
Queue Stats
175W - 197L
1,511 Elo+
Party 1
Susano
Susano
Pernitz
Susano
Level 125
God Stats
29W - 30L
1,655 SR
Queue Stats
157W - 163L
1,493 Elo+
Party 1
Jormungandr
Jormungandr
bedoyraja
Jormungandr
Level 152
God Stats
4W - 0L
1,616 SR
Queue Stats
199W - 220L
1,507 Elo+
Party 1
Team Averages
Level 136
1,558 SR
1,496 Elo+

VS

Team Averages
Level 123
1,542 SR
1,522 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Jabc0m
Hun Batz
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 212L
1,519 Elo+
Party 2
Janus
Janus
LILBLUETIGER
Janus
Level 144
God Stats
4W - 5L
1,752 SR
Queue Stats
246W - 232L
1,563 Elo+
Party 2
Ao Kuang
Ao Kuang
Oh_GimmeKush
Ao Kuang
Level 88
God Stats
3W - 4L
1,501 SR
Queue Stats
192W - 173L
1,505 Elo+
Solo
Anhur
Anhur
RoastedBeans17
Anhur
Level 107
God Stats
1W - 2L
1,459 SR
Queue Stats
380W - 347L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeutschFrank
Izanami
12
4 / 3 / 1
7,246
557
7,757
9,548
3,105
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 1 / 2
7,453
573
6,242
8,372
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
MTheuz_
Bacchus
10
0 / 0 / 7
6,759
520
7,659
9,220
11,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
Pernitz
Susano
12
4 / 0 / 2
6,898
531
5,791
10,292
3,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
bedoyraja
Jormungandr
14
1 / 0 / 1
8,189
630
8,416
9,422
8,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 3 / 3
6,110
470
5,813
13,139
6,663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Jabc0m
Hun Batz
10
1 / 2 / 1
6,307
485
4,880
10,527
3,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 1 / 1
6,641
511
6,603
6,575
2,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Oh_GimmeKush
Ao Kuang
12
0 / 2 / 0
6,282
483
4,429
13,138
5,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 2 / 1
6,884
530
6,538
10,481
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
4
4
Deaths
10
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
3
0.5
W
Izanami
DeutschFrank
Izanami
4
3
1
1.5
W
1
1
2
2
L
Hun Batz
Jabc0m
Hun Batz
1
2
1
0.75
L
0
1
1
0.5
W
Bacchus
MTheuz_
Bacchus
0
0
7
3.5
L
Ao Kuang
Oh_GimmeKush
Ao Kuang
0
2
0
0
W
Susano
Pernitz
Susano
4
0
2
5
L
3
2
1
1.75
W
Jormungandr
bedoyraja
Jormungandr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,865
Damage
28,263
46,854
Taken
53,860
28,546
Mitigated
22,524
14,962
Healing
22,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,813
468
2,325
4,098
13,139
6,663
0
4,502
8,509
25,355
0
W
Izanami
DeutschFrank
Izanami
7,757
5,513
0
2,811
9,548
3,105
719
2,128
7,392
0
61,111
W
6,242
1,147
0
5,177
8,372
2,678
415
3,845
4,295
58,076
0
L
Hun Batz
Jabc0m
Hun Batz
4,880
1,608
0
3,562
10,527
3,956
0
2,425
7,992
0
35,459
L
6,603
289
0
1,000
6,575
2,421
0
3,120
3,280
60,067
0
W
Bacchus
MTheuz_
Bacchus
7,659
1,267
0
3,011
9,220
11,104
2
3,758
5,401
19,424
0
L
Ao Kuang
Oh_GimmeKush
Ao Kuang
4,429
1,393
0
7,357
13,138
5,773
0
8,031
5,030
42,183
0
W
Susano
Pernitz
Susano
5,791
753
0
750
10,292
3,572
0
2,574
7,530
0
39,124
L
6,538
2,988
0
4,496
10,481
3,711
50
3,782
6,641
0
43,963
W
Jormungandr
bedoyraja
Jormungandr
8,416
2,040
0
3,213
9,422
8,087
0
4,079
5,343
68,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,545
Gold Earned
32,224
409
Minions Killed
331
0
Camps Cleared
0
1,282,618
Distance Traveled
1,223,351
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,110
470
22
2
0
256,726
4
W
Izanami
7,246
557
99
8
0
223,805
0
W
Sol
7,453
573
118
9
0
248,975
3
L
Hun Batz
6,307
485
58
4
0
266,558
1
L
Janus
6,641
511
108
8
0
238,926
0
W
Bacchus
6,759
520
21
2
0
264,776
0
L
Ao Kuang
6,282
483
72
6
0
239,491
0
W
Susano
6,898
531
56
4
0
304,954
1
L
Anhur
6,884
530
71
5
0
221,650
0
W
Jormungandr
8,189
630
115
9
0
240,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role