Player Matchup

Gilgamesh
Gilgamesh
EJcooI12B
Gilgamesh
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 168L
1,484 Elo+
Party 1
Shiva
Shiva
Oblivion210
Shiva
Level 66
God Stats
5W - 4L
1,627 SR
Queue Stats
65W - 42L
1,650 Elo+
Party 1
Susano
Susano
Play3rOn3
Susano
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 18L
1,621 Elo+
Party 1
Scylla
Scylla
luisespinosa18
Scylla
Level 85
God Stats
1W - 4L
1,264 SR
Queue Stats
240W - 224L
1,517 Elo+
Solo
Sol
Sol
plshold
Sol
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 69L
1,610 Elo+
Party 1
Team Averages
Level 71
1,478 SR
1,576 Elo+

VS

Team Averages
Level 118
1,623 SR
1,537 Elo+
Shiva
Shiva
 
Shiva
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Balvn
Ra
Level 128
God Stats
10W - 9L
1,603 SR
Queue Stats
267W - 259L
1,541 Elo+
Solo
Artemis
Artemis
CentralAct
Artemis
Level 143
God Stats
4W - 3L
1,870 SR
Queue Stats
321W - 262L
1,470 Elo+
Solo
Ganesha
Ganesha
Haseo133
Ganesha
Level 84
God Stats
21W - 17L
1,593 SR
Queue Stats
287W - 250L
1,562 Elo+
Solo
Thor
Thor
mrkyito10
Thor
Level 109
God Stats
11W - 10L
1,550 SR
Queue Stats
440W - 399L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EJcooI12B
Gilgamesh
8
1 / 1 / 0
4,827
439
2,791
9,093
5,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 0
6,220
565
5,655
9,961
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Play3rOn3
Susano
9
0 / 4 / 0
5,282
480
3,875
10,428
3,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,573
507
3,525
5,387
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sol
9
0 / 1 / 1
5,222
475
3,433
6,441
1,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
0 / 1 / 0
6,454
587
5,586
9,531
4,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ra
12
5 / 0 / 2
7,386
671
5,852
5,132
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
CentralAct
Artemis
10
0 / 0 / 0
5,951
541
5,002
5,933
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
Haseo133
Ganesha
9
0 / 1 / 6
6,051
550
3,742
7,649
4,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
11
6 / 0 / 2
7,013
638
4,277
8,552
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
11
11
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
1
0
0
W
Ra
5
0
2
6
W
Artemis
CentralAct
Artemis
0
0
0
0
L
Gilgamesh
EJcooI12B
Gilgamesh
1
1
0
1
W
Ganesha
Haseo133
Ganesha
0
1
6
3
L
1
1
0
1
L
Susano
Play3rOn3
Susano
0
4
0
0
L
0
4
0
0
W
Thor
6
0
2
7
L
Sol
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,279
Damage
24,459
41,310
Taken
36,797
19,584
Mitigated
16,613
9,480
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,586
1,878
0
1,804
9,531
4,607
0
0
9,531
0
51,249
W
Ra
5,852
791
701
2,285
5,132
2,348
544
1,262
3,870
61,723
0
W
Artemis
CentralAct
Artemis
5,002
2,031
0
811
5,933
2,136
0
2,150
3,783
0
44,058
L
Gilgamesh
EJcooI12B
Gilgamesh
2,791
926
0
1,637
9,093
5,313
0
3,169
5,924
0
19,571
W
Ganesha
Haseo133
Ganesha
3,742
498
1,333
1,643
7,649
4,195
0
2,501
5,148
14,846
0
L
5,655
1,281
35
2,412
9,961
7,414
0
0
9,961
0
46,361
L
Susano
Play3rOn3
Susano
3,875
711
0
3,913
10,428
3,631
0
2,632
7,796
0
40,663
L
3,525
578
0
343
5,387
1,707
56
2,795
2,426
46,136
0
W
Thor
4,277
1,659
0
4,271
8,552
3,327
0
1,058
7,486
0
40,946
L
Sol
3,433
1,934
0
1,140
6,441
1,519
16
981
5,460
30,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,124
Gold Earned
32,855
326
Minions Killed
364
0
Camps Cleared
0
1,088,679
Distance Traveled
1,118,289
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,454
587
85
8
0
195,416
0
W
Ra
7,386
671
111
10
0
230,231
2
W
Artemis
5,951
541
89
8
0
198,879
0
L
Gilgamesh
4,827
439
29
3
0
211,607
4
W
Ganesha
6,051
550
5
0
0
237,733
3
L
Shiva
6,220
565
91
8
0
229,882
4
L
Susano
5,282
480
70
6
0
235,287
0
L
Scylla
5,573
507
82
7
0
198,771
0
W
Thor
7,013
638
74
7
0
256,030
2
L
Sol
5,222
475
54
5
0
213,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role