Player Matchup

Thor
Thor
SeasonedTurbo
Thor
Level 10
God Stats
4W - 4L
1,661 SR
Queue Stats
33W - 27L
1,475 Elo+
Party 3
Neith
Neith
SilentDeath556
Neith
Level 43
God Stats
2W - 2L
1,736 SR
Queue Stats
65W - 56L
1,521 Elo+
Party 4
Sun Wukong
Sun Wukong
StretchMan15
Sun Wukong
Level 42
God Stats
4W - 4L
1,571 SR
Queue Stats
118W - 91L
1,524 Elo+
Party 3
Ix Chel
Ix Chel
VampdogsGaming
Ix Chel
Level 102
God Stats
10W - 11L
1,508 SR
Queue Stats
231W - 203L
1,529 Elo+
Party 4
Olorun
Olorun
zestyfruit
Olorun
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 35L
1,397 Elo+
Solo
Team Averages
Level 47
1,595 SR
1,489 Elo+

VS

Team Averages
Level 41
1,590 SR
1,556 Elo+
Neith
Neith
DaddyLimbo
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,687 Elo+
Party 2
Yemoja
Yemoja
Michael120997
Yemoja
Level 16
God Stats
2W - 0L
1,845 SR
Queue Stats
23W - 27L
1,507 Elo+
Party 1
Persephone
Persephone
MrLoskii
Persephone
Level 61
God Stats
3W - 1L
1,543 SR
Queue Stats
276W - 255L
1,564 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Scovo
Tsukuyomi
Level 26
God Stats
1W - 1L
1,266 SR
Queue Stats
55W - 55L
1,533 Elo+
Party 1
Charybdis
Charybdis
Whitelizard269
Charybdis
Level 99
God Stats
3W - 0L
1,797 SR
Queue Stats
50W - 54L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,883
588
3,507
9,104
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
2 / 2 / 2
5,204
520
5,748
6,629
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sun Wukong
StretchMan15
Sun Wukong
10
2 / 2 / 0
6,008
601
6,351
9,940
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,916
492
851
5,270
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
zestyfruit
Olorun
8
2 / 3 / 2
5,522
552
7,758
5,852
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
3 / 2 / 0
6,212
621
4,770
8,778
4,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 3
4,953
495
2,306
8,331
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
MrLoskii
Persephone
11
4 / 1 / 1
6,372
637
4,898
4,371
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Scovo
Tsukuyomi
10
5 / 1 / 0
5,888
589
4,144
8,871
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Charybdis
Whitelizard269
Charybdis
8
0 / 2 / 2
4,928
493
3,091
7,554
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
8
Kills
12
12
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
0
1.5
W
0
2
3
0.75
W
Persephone
MrLoskii
Persephone
4
1
1
4.5
W
Tsukuyomi
Scovo
Tsukuyomi
5
1
0
5
L
2
2
1
1.25
L
2
2
2
1.5
L
Sun Wukong
StretchMan15
Sun Wukong
2
2
0
1
L
0
3
1
0.17
W
Charybdis
Whitelizard269
Charybdis
0
2
2
0.5
L
Olorun
zestyfruit
Olorun
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
19,209
36,795
Taken
37,905
14,584
Mitigated
15,338
9,387
Healing
12,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
4,770
2,313
0
2,611
8,778
4,022
0
21
8,747
0
42,051
W
2,306
450
731
2,550
8,331
4,727
0
3,249
5,034
8,786
0
W
Persephone
MrLoskii
Persephone
4,898
263
0
1,583
4,371
1,158
0
1,194
3,173
42,557
0
W
Tsukuyomi
Scovo
Tsukuyomi
4,144
1,377
0
2,468
8,871
3,096
0
2,385
6,486
0
34,152
L
3,507
561
0
1,230
9,104
3,396
0
1,639
7,351
0
43,819
L
5,748
2,099
0
2,178
6,629
1,879
111
701
5,820
0
27,593
L
Sun Wukong
StretchMan15
Sun Wukong
6,351
1,178
0
3,302
9,940
5,398
0
0
9,913
0
38,120
L
851
0
50
620
5,270
1,576
0
2,621
2,409
22,601
0
W
Charybdis
Whitelizard269
Charybdis
3,091
1,015
0
2,904
7,554
2,335
0
1,843
5,711
0
39,644
L
Olorun
zestyfruit
Olorun
7,758
3,508
557
1,450
5,852
2,335
0
1,699
3,987
27,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
28,353
267
Minions Killed
278
0
Camps Cleared
0
932,673
Distance Traveled
979,138
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,212
621
70
7
0
185,544
1
W
Yemoja
4,953
495
8
1
0
188,289
2
W
Persephone
6,372
637
80
8
0
199,388
3
W
Tsukuyomi
5,888
589
51
5
0
217,021
2
L
Thor
5,883
588
70
7
0
226,253
0
L
Neith
5,204
520
47
5
0
189,766
0
L
Sun Wukong
6,008
601
63
6
0
210,218
0
L
Ix Chel
4,916
492
48
5
0
136,598
0
W
Charybdis
4,928
493
69
7
0
188,896
0
L
Olorun
5,522
552
39
4
0
169,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role