Player Matchup

Bacchus
Bacchus
AIIDayJay
Bacchus
Level 78
God Stats
305W - 371L
1,552 SR
Queue Stats
344W - 479L
1,460 Elo+
Party 2
Hades
Hades
Lead_Belly76
Hades
Level 44
God Stats
76W - 109L
1,456 SR
Queue Stats
86W - 143L
1,395 Elo+
Party 2
Bastet
Bastet
WalIeye
Bastet
Level 81
God Stats
25W - 29L
1,608 SR
Queue Stats
572W - 733L
1,390 Elo+
Party 2
Sol
Sol
cat factory
Sol
Level 37
God Stats
212W - 249L
1,474 SR
Queue Stats
221W - 288L
1,400 Elo+
Party 2
Nu Wa
Nu Wa
xTrailer__Trashx
Nu Wa
Level 69
God Stats
54W - 45L
1,575 SR
Queue Stats
326W - 456L
1,427 Elo+
Party 2
Team Averages
Level 62
1,533 SR
1,414 Elo+

VS

Team Averages
Level 59
1,660 SR
1,442 Elo+
Agni
Agni
Breeze111
Agni
Level 48
God Stats
2W - 1L
1,830 SR
Queue Stats
97W - 106L
1,424 Elo+
Party 1
Ymir
Ymir
Demon_Pazzz
Ymir
Level 35
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 117L
1,370 Elo+
Solo
Loki
Loki
QC DREW 60
Loki
Level 47
God Stats
6W - 5L
1,862 SR
Queue Stats
105W - 124L
1,403 Elo+
Solo
Neith
Neith
Scytheman1510
Neith
Level 59
God Stats
12W - 12L
1,653 SR
Queue Stats
136W - 160L
1,525 Elo+
Party 1
Achilles
Achilles
SensualDonut
Achilles
Level 107
God Stats
1W - 1L
1,453 SR
Queue Stats
245W - 219L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AIIDayJay
Bacchus
7
1 / 0 / 5
4,278
856
1,913
3,781
2,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
4,090
818
2,102
2,641
832
Bastet
WalIeye
Bastet
7
0 / 0 / 1
4,011
802
926
3,976
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
4 / 0 / 2
4,534
907
4,980
2,817
683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
3 / 0 / 1
4,795
959
2,346
1,857
547
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
6
0 / 1 / 0
3,311
662
935
2,958
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 2 / 0
2,876
575
434
3,743
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 2 / 0
3,309
662
1,104
4,048
1,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 3 / 0
3,094
619
1,173
4,843
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
SensualDonut
Achilles
6
0 / 1 / 0
3,471
694
1,231
3,894
2,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AIIDayJay
Bacchus
1
0
5
3.5
L
Agni
0
1
0
0
L
0
2
0
0
W
1
0
0
1
L
0
2
0
0
L
0
3
0
0
L
Achilles
SensualDonut
Achilles
0
1
0
0
W
Bastet
WalIeye
Bastet
0
0
1
0.5
W
4
0
2
5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,267
Damage
4,877
15,072
Taken
19,486
6,060
Mitigated
8,278
7,640
Healing
6,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AIIDayJay
Bacchus
1,913
270
42
1,505
3,781
2,918
100
335
3,446
9,902
0
L
Agni
935
359
0
1,125
2,958
746
0
1,389
1,569
17,453
0
L
434
94
0
744
3,743
1,971
0
2,640
1,103
2,806
0
W
2,102
276
40
1,842
2,641
832
0
0
2,388
16,194
0
L
1,104
99
0
1,605
4,048
1,191
0
1,382
2,666
0
17,036
L
1,173
784
0
1,548
4,843
1,627
0
3,684
1,159
0
11,939
L
Achilles
SensualDonut
Achilles
1,231
104
0
1,413
3,894
2,743
0
2,246
1,648
0
14,896
W
Bastet
WalIeye
Bastet
926
335
0
1,499
3,976
1,080
0
276
3,700
0
21,459
W
4,980
2,976
0
1,962
2,817
683
1,178
104
2,713
30,775
0
W
2,346
586
0
750
1,857
547
0
659
1,198
24,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
16,061
182
Minions Killed
117
0
Camps Cleared
0
569,904
Distance Traveled
475,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
4,278
856
13
3
0
114,490
0
L
Agni
3,311
662
40
8
0
99,700
0
L
Ymir
2,876
575
2
0
0
53,011
0
W
Hades
4,090
818
35
7
0
130,560
0
L
Loki
3,309
662
35
7
0
122,369
0
L
Neith
3,094
619
21
4
0
105,903
0
L
Achilles
3,471
694
19
4
0
94,605
0
W
Bastet
4,011
802
37
7
0
126,262
0
W
Sol
4,534
907
49
10
0
104,846
0
W
Nu Wa
4,795
959
48
10
0
93,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role