Player Matchup

Horus
Horus
AcidLxrd
Horus
Level 121
God Stats
27W - 28L
1,481 SR
Queue Stats
186W - 211L
1,481 Elo+
Solo
Ra
Ra
Atroxick
Ra
Level 139
God Stats
7W - 7L
1,675 SR
Queue Stats
400W - 356L
1,535 Elo+
Solo
Thor
Thor
Peachtree1732
Thor
Level 107
God Stats
2W - 1L
1,310 SR
Queue Stats
86W - 73L
1,511 Elo+
Solo
Neith
Neith
StealthVox
Neith
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 13L
1,500 Elo+
Solo
Martichoras
Martichoras
Tahnished
Martichoras
Level 116
God Stats
11W - 2L
1,893 SR
Queue Stats
19W - 17L
1,494 Elo+
Solo
Team Averages
Level 122
1,572 SR
1,504 Elo+

VS

Team Averages
Level 124
1,490 SR
1,461 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
CN D4RK
Olorun
Level 105
God Stats
1W - 2L
1,305 SR
Queue Stats
250W - 240L
1,397 Elo+
Party 1
Sun Wukong
Sun Wukong
SYNQ T0ast
Sun Wukong
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 56L
1,266 Elo+
Party 1
Janus
Janus
Xenongadolinium
Janus
Level 125
God Stats
25W - 28L
1,523 SR
Queue Stats
250W - 229L
1,581 Elo+
Solo
Cthulhu
Cthulhu
alri95
Cthulhu
Level 158
God Stats
26W - 22L
1,621 SR
Queue Stats
312W - 292L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AcidLxrd
Horus
10
4 / 0 / 2
5,601
560
4,929
8,353
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
2 / 0 / 4
6,941
694
6,086
5,318
2,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 2 / 2
5,954
595
2,110
8,610
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
10
2 / 0 / 4
6,304
630
6,493
4,642
1,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Martichoras
Tahnished
Martichoras
11
2 / 0 / 0
6,839
684
5,654
6,862
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 2 / 0
5,362
536
2,297
5,279
1,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
CN D4RK
Olorun
9
0 / 5 / 2
5,112
511
3,555
9,008
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
SYNQ T0ast
Sun Wukong
9
0 / 2 / 0
5,400
540
4,588
10,072
5,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 2 / 0
5,443
544
3,036
5,885
1,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
alri95
Cthulhu
8
0 / 1 / 0
5,032
503
3,831
8,816
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
1
2
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
0
0
W
Horus
AcidLxrd
Horus
4
0
2
5
W
2
0
4
4
L
Olorun
CN D4RK
Olorun
0
5
2
0.2
W
2
2
2
1.5
L
Sun Wukong
SYNQ T0ast
Sun Wukong
0
2
0
0
W
Neith
2
0
4
4
W
Martichoras
Tahnished
Martichoras
2
0
0
2
L
1
2
0
0.5
L
Cthulhu
alri95
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
17,307
33,785
Taken
39,060
13,110
Mitigated
18,764
9,777
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,297
1,694
0
1,235
5,279
1,679
0
14
5,265
0
43,933
W
Horus
AcidLxrd
Horus
4,929
2,653
682
3,501
8,353
3,679
0
3,267
5,086
0
20,122
W
6,086
694
324
1,572
5,318
2,234
414
4,061
1,257
52,586
0
L
Olorun
CN D4RK
Olorun
3,555
1,478
0
1,537
9,008
3,686
0
3,721
5,010
34,358
4,147
W
2,110
316
0
390
8,610
2,966
0
1,684
6,926
0
41,847
L
Sun Wukong
SYNQ T0ast
Sun Wukong
4,588
800
0
3,301
10,072
5,704
0
0
10,072
0
39,271
W
Neith
6,493
2,554
0
1,030
4,642
1,512
208
1,208
3,434
0
45,030
W
Martichoras
Tahnished
Martichoras
5,654
2,067
0
2,278
6,862
2,719
245
0
6,862
0
52,285
L
3,036
87
0
2,316
5,885
1,736
0
800
4,947
36,799
0
L
Cthulhu
alri95
Cthulhu
3,831
357
0
2,555
8,816
5,959
0
1,016
7,659
13,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
26,349
385
Minions Killed
294
0
Camps Cleared
0
1,072,914
Distance Traveled
1,109,337
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,362
536
86
9
0
218,155
2
W
Horus
5,601
560
30
3
0
230,214
4
W
Ra
6,941
694
117
12
0
229,090
1
L
Olorun
5,112
511
65
7
0
199,682
0
W
Thor
5,954
595
63
6
0
245,904
0
L
Sun Wukong
5,400
540
64
6
0
215,738
1
W
Neith
6,304
630
79
8
0
199,545
2
W
Martichoras
6,839
684
96
10
0
168,161
2
L
Janus
5,443
544
66
7
0
250,401
3
L
Cthulhu
5,032
503
13
1
0
225,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role