Player Matchup

He Bo
He Bo
 
He Bo
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
D3v1LSh00ter666
Chaac
Level 109
God Stats
1W - 3L
1,290 SR
Queue Stats
220W - 206L
1,396 Elo+
Party 2
Bacchus
Bacchus
KratosBoiii
Bacchus
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 112L
1,464 Elo+
Solo
Agni
Agni
Kyle67
Agni
Level 59
God Stats
1W - 1L
1,279 SR
Queue Stats
103W - 91L
1,506 Elo+
Solo
Da Ji
Da Ji
V3cN4tH001
Da Ji
Level 59
God Stats
1W - 1L
1,330 SR
Queue Stats
151W - 143L
1,401 Elo+
Party 2
Team Averages
Level 72
1,380 SR
1,453 Elo+

VS

Team Averages
Level 61
1,509 SR
1,370 Elo+
Merlin
Merlin
DarksFallen
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Dusten_92185
Atlas
Level 104
God Stats
3W - 3L
1,545 SR
Queue Stats
258W - 265L
1,352 Elo+
Solo
Mercury
Mercury
KoreanChica
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 1
Ravana
Ravana
QueueRitos
Ravana
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
95W - 114L
1,316 Elo+
Solo
Thor
Thor
twiddlesx3
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 127L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 3 / 10
7,405
1,058
5,306
6,976
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 1 / 10
8,766
1,252
10,120
10,616
10,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
KratosBoiii
Bacchus
8
0 / 1 / 3
5,720
817
325
2,058
1,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Agni
Kyle67
Agni
13
4 / 3 / 11
7,530
1,076
6,288
4,901
1,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Da Ji
14
5 / 4 / 9
7,910
1,130
5,011
6,393
2,679
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 4 / 5
6,375
911
9,701
6,202
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

5
0 / 0 / 0
4,760
680
0
0
0
Mercury
KoreanChica
Mercury
12
1 / 6 / 7
6,277
897
1,160
8,191
3,343
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
QueueRitos
Ravana
13
4 / 4 / 3
6,713
959
4,832
7,421
3,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

13
6 / 4 / 4
6,654
951
7,780
9,130
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
31
18
Kills
12
12
Deaths
18
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
3
10
2.33
W
7
1
10
12
L
Merlin
1
4
5
0.88
L
0
0
0
0
L
Mercury
KoreanChica
Mercury
1
6
7
0.75
W
Bacchus
KratosBoiii
Bacchus
0
1
3
1.5
W
Agni
Kyle67
Agni
4
3
11
3.17
L
Ravana
QueueRitos
Ravana
4
4
3
1.38
W
Da Ji
5
4
9
2.38
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,050
Damage
23,473
30,944
Taken
30,944
18,971
Mitigated
14,159
9,295
Healing
4,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
5,306
1,067
897
1,292
6,976
2,201
660
2,830
4,020
15,196
0
W
10,120
1,688
173
4,528
10,616
10,923
438
3,442
6,655
0
20,937
L
Merlin
9,701
542
103
260
6,202
2,795
0
2,037
4,109
19,424
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Mercury
KoreanChica
Mercury
1,160
612
182
182
8,191
3,343
0
3,896
4,171
0
2,226
W
Bacchus
KratosBoiii
Bacchus
325
0
227
439
2,058
1,704
210
309
1,749
366
0
W
Agni
Kyle67
Agni
6,288
154
861
487
4,901
1,464
0
1,557
3,264
14,825
0
L
Ravana
QueueRitos
Ravana
4,832
733
585
1,373
7,421
3,874
0
2,549
4,746
0
8,914
W
Da Ji
5,011
942
180
211
6,393
2,679
0
1,341
4,972
0
6,039
L
7,780
910
168
1,778
9,130
4,147
0
3,126
5,696
0
13,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,331
Gold Earned
30,779
72
Minions Killed
57
0
Camps Cleared
0
574,674
Distance Traveled
513,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,405
1,058
27
4
0
130,953
0
W
Chaac
8,766
1,252
28
4
0
156,962
0
L
Merlin
6,375
911
25
4
0
122,044
0
L
Atlas
4,760
680
0
0
0
0
0
L
Mercury
6,277
897
6
1
0
122,834
0
W
Bacchus
5,720
817
0
0
0
31,916
0
W
Agni
7,530
1,076
15
2
0
122,483
0
L
Ravana
6,713
959
14
2
0
135,448
0
W
Da Ji
7,910
1,130
2
0
0
132,360
0
L
Thor
6,654
951
12
2
0
133,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role