Player Matchup

Cthulhu
Cthulhu
Corn4Guy
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,551 Elo+
Party 2
Martichoras
Martichoras
IceyPicy
Martichoras
Level 156
God Stats
13W - 5L
1,691 SR
Queue Stats
45W - 35L
1,527 Elo+
Party 2
Anubis
Anubis
MrMeatloafMan8
Anubis
Level 14
God Stats
2W - 0L
1,772 SR
Queue Stats
19W - 11L
1,606 Elo+
Party 3
Sun Wukong
Sun Wukong
WuestButBetter
Sun Wukong
Level 125
God Stats
4W - 1L
1,631 SR
Queue Stats
147W - 91L
1,645 Elo+
Party 3
Vulcan
Vulcan
iieruptionii
Vulcan
Level 29
God Stats
3W - 2L
1,288 SR
Queue Stats
99W - 102L
1,511 Elo+
Solo
Team Averages
Level 71
1,576 SR
1,568 Elo+

VS

Team Averages
Level 46
1,372 SR
1,316 Elo+
Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
M1stake8130
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 54L
1,244 Elo+
Party 1
Sol
Sol
RIEGO694
Sol
Level 26
God Stats
0W - 3L
1,176 SR
Queue Stats
14W - 27L
1,243 Elo+
Solo
Guan Yu
Guan Yu
ToxicFlexx
Guan Yu
Level 121
God Stats
1W - 4L
1,251 SR
Queue Stats
41W - 98L
1,289 Elo+
Party 1
Thanatos
Thanatos
aidenGgGgGgGgGg
Thanatos
Level 27
God Stats
15W - 31L
1,432 SR
Queue Stats
26W - 61L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Corn4Guy
Cthulhu
14
1 / 1 / 8
7,896
718
3,004
6,130
4,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Martichoras
IceyPicy
Martichoras
15
4 / 1 / 10
8,501
773
11,370
8,178
3,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 1 / 2
8,801
800
13,608
6,961
3,387
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
WuestButBetter
Sun Wukong
16
6 / 0 / 8
9,240
840
12,966
9,758
10,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
16
7 / 0 / 7
9,053
823
12,325
5,868
2,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
1 / 5 / 0
7,635
694
2,670
13,550
4,485
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
M1stake8130
Jormungandr
14
0 / 7 / 1
7,033
639
4,565
11,881
10,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 2 / 0
8,272
752
6,264
8,979
2,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
ToxicFlexx
Guan Yu
12
0 / 5 / 3
6,816
620
5,356
15,717
13,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
12
1 / 6 / 1
6,837
622
4,642
12,213
4,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
8
24
Kills
3
3
Deaths
25
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
5
0
0.2
W
Cthulhu
Corn4Guy
Cthulhu
1
1
8
5
W
Martichoras
IceyPicy
Martichoras
4
1
10
9
L
Jormungandr
M1stake8130
Jormungandr
0
7
1
0.07
W
6
1
2
7
L
1
2
0
0.5
L
Guan Yu
ToxicFlexx
Guan Yu
0
5
3
0.3
W
Sun Wukong
WuestButBetter
Sun Wukong
6
0
8
10
L
Thanatos
1
6
1
0.25
W
Vulcan
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,273
Damage
23,497
36,895
Taken
62,340
23,767
Mitigated
36,398
6,172
Healing
12,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,670
1,785
0
701
13,550
4,485
0
6,784
6,718
0
25,381
W
Cthulhu
Corn4Guy
Cthulhu
3,004
28
111
150
6,130
4,736
0
1,014
4,944
17,617
0
W
Martichoras
IceyPicy
Martichoras
11,370
5,328
0
1,348
8,178
3,242
814
4,706
2,882
0
39,331
L
Jormungandr
M1stake8130
Jormungandr
4,565
875
0
255
11,881
10,465
0
6,057
5,425
22,980
0
W
13,608
471
0
3,056
6,961
3,387
971
1,497
5,330
44,355
0
L
6,264
1,508
0
4,685
8,979
2,995
0
4,088
4,413
44,497
0
L
Guan Yu
ToxicFlexx
Guan Yu
5,356
350
948
3,400
15,717
13,917
0
5,810
9,540
0
9,467
W
Sun Wukong
WuestButBetter
Sun Wukong
12,966
2,190
0
1,007
9,758
10,015
170
995
8,370
0
34,599
L
Thanatos
4,642
557
0
2,364
12,213
4,536
21
4,869
6,967
0
11,402
W
Vulcan
12,325
5,267
0
500
5,868
2,387
558
2,080
3,621
29,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,491
Gold Earned
36,593
258
Minions Killed
185
0
Camps Cleared
0
1,081,296
Distance Traveled
1,002,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,635
694
47
4
0
175,972
0
W
Cthulhu
7,896
718
30
3
0
211,285
0
W
Martichoras
8,501
773
59
5
0
209,632
0
L
Jormungandr
7,033
639
32
3
0
184,058
0
W
Anubis
8,801
800
53
5
0
197,867
0
L
Sol
8,272
752
91
8
0
229,045
0
L
Guan Yu
6,816
620
3
0
0
217,222
0
W
Sun Wukong
9,240
840
64
6
0
227,747
0
L
Thanatos
6,837
622
12
1
0
196,060
0
W
Vulcan
9,053
823
52
5
0
234,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role