Player Matchup

Anubis
Anubis
 
Anubis
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
AirForceone6081
Cliodhna
Level 60
God Stats
1W - 1L
1,748 SR
Queue Stats
21W - 18L
1,470 Elo+
Party 1
Anhur
Anhur
J_kies_60
Anhur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,331 Elo+
Solo
Bellona
Bellona
MedianExodus
Bellona
Level 28
God Stats
2W - 3L
1,478 SR
Queue Stats
3W - 9L
1,157 Elo+
Party 3
Bacchus
Bacchus
philliespat
Bacchus
Level 64
God Stats
3W - 6L
1,474 SR
Queue Stats
24W - 27L
1,402 Elo+
Party 1
Team Averages
Level 70
1,540 SR
1,372 Elo+

VS

Team Averages
Level 90
1,464 SR
1,417 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
OriginalOgre
Cupid
Level 55
God Stats
1W - 1L
1,200 SR
Queue Stats
2W - 5L
1,234 Elo+
Solo
Charon
Charon
bassman_08
Charon
Level 103
God Stats
2W - 2L
1,562 SR
Queue Stats
23W - 25L
1,345 Elo+
Solo
Ra
Ra
x76o_Artifacts
Ra
Level 106
God Stats
19W - 13L
1,556 SR
Queue Stats
520W - 504L
1,406 Elo+
Party 2
Chernobog
Chernobog
x76o_DinoNugget
Chernobog
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 11L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 2 / 1
7,452
532
7,158
8,559
4,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
1
0 / 0 / 0
2,668
191
0
0
0
Anhur
J_kies_60
Anhur
10
0 / 5 / 1
6,289
449
3,627
11,210
3,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
MedianExodus
Bellona
12
3 / 3 / 0
6,895
493
8,783
12,943
11,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
philliespat
Bacchus
3
0 / 0 / 0
4,635
331
552
2,482
1,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
3 / 1 / 0
7,883
563
2,431
11,293
3,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 1
8,643
617
3,316
6,817
2,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
bassman_08
Charon
12
1 / 0 / 5
7,568
541
3,347
6,859
4,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 3 / 4
8,432
602
7,942
8,009
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
x76o_DinoNugget
Chernobog
15
4 / 2 / 1
8,557
611
8,044
11,690
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
6
Kills
10
10
Deaths
7
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
2
1
1.75
W
Tsukuyomi
 
Tsukuyomi
3
1
0
3
L
Cliodhna
0
0
0
0
L
Anhur
J_kies_60
Anhur
0
5
1
0.1
L
Bellona
MedianExodus
Bellona
3
3
0
1
W
1
1
1
1.5
W
Charon
bassman_08
Charon
1
0
5
3.5
L
Bacchus
philliespat
Bacchus
0
0
0
0
W
1
3
4
1
W
Chernobog
x76o_DinoNugget
Chernobog
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,120
Damage
25,080
35,194
Taken
44,668
20,281
Mitigated
18,966
8,672
Healing
19,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,158
51
75
4,232
8,559
4,430
0
4,216
4,198
59,586
0
W
Tsukuyomi
 
Tsukuyomi
2,431
744
0
5,001
11,293
3,933
808
1,407
9,886
0
51,913
L
Cliodhna
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
J_kies_60
Anhur
3,627
957
0
1,297
11,210
3,453
637
1,801
9,409
0
36,463
L
Bellona
MedianExodus
Bellona
8,783
3,973
0
2,323
12,943
11,169
0
4,438
8,350
0
34,778
W
3,316
2,008
132
3,877
6,817
2,490
420
21
6,796
0
52,417
W
Charon
bassman_08
Charon
3,347
759
0
994
6,859
4,721
366
1,795
5,064
21,968
0
L
Bacchus
philliespat
Bacchus
552
36
256
489
2,482
1,229
0
534
1,948
4,204
0
W
7,942
265
120
3,368
8,009
3,248
0
2,761
5,248
66,723
0
W
Chernobog
x76o_DinoNugget
Chernobog
8,044
5,509
0
5,583
11,690
4,574
1,684
1,759
9,931
0
69,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
41,083
224
Minions Killed
445
0
Camps Cleared
0
843,541
Distance Traveled
1,399,078
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,452
532
102
7
0
254,257
6
W
Tsukuyomi
7,883
563
85
6
0
320,665
0
L
Cliodhna
2,668
191
0
0
0
0
0
L
Anhur
6,289
449
66
5
0
245,574
0
L
Bellona
6,895
493
45
3
0
281,369
2
W
Cupid
8,643
617
107
8
0
243,661
0
W
Charon
7,568
541
34
2
0
295,011
0
L
Bacchus
4,635
331
11
1
0
62,341
2
W
Ra
8,432
602
110
8
0
269,543
1
W
Chernobog
8,557
611
109
8
0
270,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role