Player Matchup

Terra
Terra
Silver III
FemaleItachiVDB
Terra
Silver III
Level 101
God Stats
1W - 0L
1,721 SR
Queue Stats
31W - 30L
1,391 MMR
Party 1
Ah Puch
Ah Puch
Silver III
Hatita04
Ah Puch
Silver III
Level 68
God Stats
7W - 3L
1,440 SR
Queue Stats
42W - 49L
901 MMR
Party 1
Ullr
Ullr
Silver II
Unkindled_Achie
Ullr
Silver II
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 64L
1,092 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 79
1,553 SR
1,128 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,522 SR
1,081 MMR
Thanatos
Thanatos
Silver II
PandaDaddyy0
Thanatos
Silver II
Level 87
God Stats
21W - 27L
1,465 SR
Queue Stats
90W - 113L
1,056 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
TrueCole5
Kuzenbo
Bronze I
Level 40
God Stats
1W - 6L
1,666 SR
Queue Stats
11W - 20L
1,097 MMR
Solo
Merlin
Merlin
Silver V
bushidox87x
Merlin
Silver V
Level 144
God Stats
4W - 13L
1,434 SR
Queue Stats
33W - 53L
1,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 7
11,207
700
6,473
15,109
17,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Hatita04
Ah Puch
16
7 / 0 / 4
12,754
797
17,482
7,314
2,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 2 / 7
12,166
760
12,223
10,653
4,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BacchusAo KuangMartichorasKaliBaba Yaga

VS

Bans
ThorHeimdallrJanusHachimanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
PandaDaddyy0
Thanatos
11
0 / 5 / 1
9,939
621
5,864
13,955
4,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
TrueCole5
Kuzenbo
12
0 / 3 / 2
10,124
633
7,319
16,567
20,142
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
14
3 / 4 / 0
11,370
711
10,019
11,297
3,820
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Ah Puch
Hatita04
Ah Puch
7
0
4
9
L
Thanatos
PandaDaddyy0
Thanatos
0
5
1
0.1
L
Kuzenbo
TrueCole5
Kuzenbo
0
3
2
0.33
W
4
2
7
3.75
L
Merlin
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,178
Damage
23,202
33,076
Taken
41,819
24,333
Mitigated
28,722
8,205
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,473
414
72
975
15,109
17,335
0
7,273
7,764
26,173
0
W
Ah Puch
Hatita04
Ah Puch
17,482
340
0
4,759
7,314
2,945
669
3,520
3,794
68,210
0
L
Thanatos
PandaDaddyy0
Thanatos
5,864
578
0
7,722
13,955
4,760
0
7,506
6,449
0
35,406
L
Kuzenbo
TrueCole5
Kuzenbo
7,319
3,271
378
1,197
16,567
20,142
139
9,432
6,710
18,362
0
W
12,223
4,372
0
2,399
10,653
4,053
2,012
6,982
3,671
0
50,572
L
Merlin
10,019
370
200
1,047
11,297
3,820
0
7,347
3,948
59,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
31,433
179
Minions Killed
182
0
Camps Cleared
0
881,255
Distance Traveled
853,153
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,207
700
28
2
0
315,881
0
W
Ah Puch
12,754
797
79
5
0
293,559
0
L
Thanatos
9,939
621
57
4
0
285,821
4
L
Kuzenbo
10,124
633
23
1
0
297,437
7
W
Ullr
12,166
760
72
5
0
271,815
0
L
Merlin
11,370
711
102
6
0
269,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role