Player Matchup

Sylvanus
Sylvanus
Eggheadisaiah
Sylvanus
Level 40
God Stats
1W - 1L
1,686 SR
Queue Stats
32W - 33L
1,400 Elo+
Party 1
Thanatos
Thanatos
Grtt Baow
Thanatos
Level 48
God Stats
8W - 10L
1,457 SR
Queue Stats
35W - 26L
1,467 Elo+
Party 1
Fenrir
Fenrir
ayeaye101
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,483 Elo+
Party 1
Chronos
Chronos
ddotm3
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,325 Elo+
Party 1
Cupid
Cupid
largematt1738
Cupid
Level 25
God Stats
8W - 5L
1,603 SR
Queue Stats
31W - 21L
1,491 Elo+
Party 1
Team Averages
Level 28
1,549 SR
1,433 Elo+

VS

Team Averages
Level 37
1,439 SR
1,355 Elo+
Bakasura
Bakasura
Erickyyy6
Bakasura
Level 42
God Stats
13W - 15L
1,415 SR
Queue Stats
270W - 279L
1,401 Elo+
Solo
Cernunnos
Cernunnos
Legitimatix
Cernunnos
Level 42
God Stats
23W - 27L
1,500 SR
Queue Stats
176W - 184L
1,448 Elo+
Solo
Bellona
Bellona
PineCone230
Bellona
Level 47
God Stats
3W - 5L
1,261 SR
Queue Stats
7W - 21L
1,197 Elo+
Party 2
Anubis
Anubis
PogGod117
Anubis
Level 37
God Stats
40W - 23L
1,520 SR
Queue Stats
87W - 61L
1,484 Elo+
Solo
Cthulhu
Cthulhu
prophet_fisher
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 38L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Eggheadisaiah
Sylvanus
16
4 / 4 / 9
11,453
441
7,946
31,118
30,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Grtt Baow
Thanatos
18
3 / 4 / 7
11,322
435
10,124
22,389
17,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fenrir
ayeaye101
Fenrir
14
3 / 6 / 6
9,804
377
10,603
24,821
12,428
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
ddotm3
Chronos
4
0 / 0 / 0
6,773
261
0
0
0
17
10 / 8 / 8
11,799
454
25,240
27,677
10,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Erickyyy6
Bakasura
19
4 / 5 / 11
13,508
520
17,514
22,251
11,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Legitimatix
Cernunnos
20
5 / 2 / 7
14,927
574
27,527
19,556
10,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
PineCone230
Bellona
17
3 / 3 / 6
12,450
479
16,942
24,687
27,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
PogGod117
Anubis
20
10 / 0 / 9
14,814
570
19,249
10,544
5,835
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 11 / 2
9,404
362
2,517
19,375
14,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
57
20
Kills
22
22
Deaths
21
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Eggheadisaiah
Sylvanus
4
4
9
2.13
W
Bakasura
Erickyyy6
Bakasura
4
5
11
1.9
L
Thanatos
Grtt Baow
Thanatos
3
4
7
1.63
W
Cernunnos
Legitimatix
Cernunnos
5
2
7
4.25
W
Bellona
PineCone230
Bellona
3
3
6
2
W
Anubis
PogGod117
Anubis
10
0
9
14.5
L
Fenrir
ayeaye101
Fenrir
3
6
6
1
L
Chronos
ddotm3
Chronos
0
0
0
0
L
10
8
8
1.75
W
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,913
Damage
83,749
106,005
Taken
96,413
72,298
Mitigated
70,391
27,547
Healing
30,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Eggheadisaiah
Sylvanus
7,946
1,938
5,270
5,882
31,118
30,911
200
5,483
25,421
29,892
1,227
W
Bakasura
Erickyyy6
Bakasura
17,514
10,510
0
6,796
22,251
11,972
2,955
1,122
21,129
0
99,304
L
Thanatos
Grtt Baow
Thanatos
10,124
3,955
0
7,982
22,389
17,975
0
3,844
18,325
41
77,622
W
Cernunnos
Legitimatix
Cernunnos
27,527
14,530
0
10,416
19,556
10,942
11,931
2,106
17,450
0
179,925
W
Bellona
PineCone230
Bellona
16,942
6,619
0
8,110
24,687
27,420
489
1,819
22,868
0
69,288
W
Anubis
PogGod117
Anubis
19,249
616
0
5,270
10,544
5,835
2,492
1,198
9,346
106,492
0
L
Fenrir
ayeaye101
Fenrir
10,603
2,945
0
2,507
24,821
12,428
0
6,593
17,983
0
45,207
L
Chronos
ddotm3
Chronos
0
0
0
0
0
0
0
0
0
0
0
L
25,240
15,722
484
5,422
27,677
10,984
564
6,018
21,483
0
92,111
W
2,517
462
0
0
19,375
14,222
212
1,422
17,953
19,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,151
Gold Earned
65,103
325
Minions Killed
659
0
Camps Cleared
0
2,032,862
Distance Traveled
2,464,491
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,453
441
43
2
0
480,865
0
W
Bakasura
13,508
520
148
6
0
598,509
0
L
Thanatos
11,322
435
103
4
0
596,131
0
W
Cernunnos
14,927
574
221
9
0
486,835
6
W
Bellona
12,450
479
84
3
0
493,109
0
W
Anubis
14,814
570
187
7
0
518,646
0
L
Fenrir
9,804
377
60
2
0
480,490
0
L
Chronos
6,773
261
0
0
0
0
0
L
Cupid
11,799
454
119
5
0
475,376
0
W
Cthulhu
9,404
362
19
1
0
367,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role