Player Matchup

Mercury
Mercury
BDOGx17x17
Mercury
Level 143
God Stats
6W - 4L
1,431 SR
Queue Stats
214W - 213L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
CxldSul
Cernunnos
Level 105
God Stats
2W - 3L
1,359 SR
Queue Stats
273W - 266L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IceMikeV
Morgan Le Fay
Level 128
God Stats
1W - 1L
1,536 SR
Queue Stats
10W - 5L
1,603 Elo+
Solo
Nox
Nox
QCPRoronoaZoro
Nox
Level 80
God Stats
13W - 14L
1,430 SR
Queue Stats
277W - 283L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
ximuser
Zhong Kui
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
134W - 121L
1,575 Elo+
Party 1
Team Averages
Level 94
1,451 SR
1,544 Elo+

VS

Team Averages
Level 78
1,495 SR
1,479 Elo+
Janus
Janus
BeanDejo
Janus
Level 109
God Stats
4W - 6L
1,464 SR
Queue Stats
86W - 88L
1,500 Elo+
Party 3
Ymir
Ymir
Big_Byrd_07
Ymir
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 165L
1,398 Elo+
Party 3
Nike
Nike
RDMK Violates
Nike
Level 25
God Stats
3W - 2L
1,710 SR
Queue Stats
27W - 29L
1,536 Elo+
Party 2
Serqet
Serqet
SPY Gangsta
Serqet
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 62L
1,590 Elo+
Party 2
Anhur
Anhur
me3cr
Anhur
Level 17
God Stats
1W - 4L
1,300 SR
Queue Stats
8W - 14L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BDOGx17x17
Mercury
17
6 / 3 / 6
10,972
610
12,685
14,976
5,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
CxldSul
Cernunnos
15
4 / 4 / 2
9,572
532
8,944
14,172
4,574
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
IceMikeV
Morgan Le Fay
16
5 / 3 / 2
10,317
573
10,610
8,390
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 10
9,429
524
5,466
8,835
6,858
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
ximuser
Zhong Kui
17
4 / 2 / 1
11,016
612
12,790
13,465
12,994
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BeanDejo
Janus
15
4 / 8 / 4
9,087
505
6,994
13,671
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 3 / 5
8,660
481
5,269
17,825
17,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 2 / 1
10,299
572
8,084
16,992
15,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
16
3 / 4 / 7
9,553
531
10,947
15,878
7,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
me3cr
Anhur
15
2 / 3 / 1
9,195
511
8,041
14,156
6,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
20
Kills
13
13
Deaths
20
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
BDOGx17x17
Mercury
6
3
6
3
L
Janus
BeanDejo
Janus
4
8
4
0.75
L
1
3
5
1.17
W
Cernunnos
CxldSul
Cernunnos
4
4
2
1.25
W
Morgan Le Fay
IceMikeV
Morgan Le Fay
5
3
2
2
W
1
1
10
6
L
3
2
1
1.75
L
Serqet
3
4
7
1.63
L
Anhur
me3cr
Anhur
2
3
1
0.83
W
Zhong Kui
ximuser
Zhong Kui
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,495
Damage
39,335
59,838
Taken
78,522
33,286
Mitigated
51,967
14,181
Healing
15,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BDOGx17x17
Mercury
12,685
7,840
0
1,396
14,976
5,526
696
2,614
12,202
0
87,979
L
Janus
BeanDejo
Janus
6,994
122
0
750
13,671
5,224
0
4,377
9,294
59,037
0
L
5,269
1,961
0
3,856
17,825
17,019
0
8,282
9,522
36,946
0
W
Cernunnos
CxldSul
Cernunnos
8,944
5,405
0
4,500
14,172
4,574
887
2,740
11,210
0
67,444
W
Morgan Le Fay
IceMikeV
Morgan Le Fay
10,610
873
0
202
8,390
3,334
262
3,034
4,717
68,254
0
W
5,466
1,497
0
1,372
8,835
6,858
180
2,472
6,316
34,569
0
L
8,084
617
0
3,459
16,992
15,706
0
9,185
7,807
891
80,685
L
Serqet
10,947
2,442
0
1,372
15,878
7,482
0
6,015
9,863
0
86,080
L
Anhur
me3cr
Anhur
8,041
5,278
0
6,189
14,156
6,536
834
1,069
13,087
0
79,462
W
Zhong Kui
ximuser
Zhong Kui
12,790
1,099
0
6,711
13,465
12,994
0
1,634
11,597
88,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,306
Gold Earned
46,794
513
Minions Killed
540
0
Camps Cleared
0
1,795,324
Distance Traveled
1,736,314
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,972
610
103
6
0
435,202
3
L
Janus
9,087
505
99
6
0
362,911
0
L
Ymir
8,660
481
49
3
0
322,873
0
W
Cernunnos
9,572
532
111
6
0
320,341
0
W
Morgan Le Fay
10,317
573
111
6
0
367,125
7
W
Nox
9,429
524
43
2
0
372,428
6
L
Nike
10,299
572
147
8
0
331,166
2
L
Serqet
9,553
531
115
6
0
397,796
0
L
Anhur
9,195
511
130
7
0
321,568
3
W
Zhong Kui
11,016
612
145
8
0
300,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role