Player Matchup

Janus
Janus
Gold IV
Casel_ez
Janus
Gold IV
Level 88
God Stats
21W - 28L
1,450 SR
Queue Stats
59W - 61L
1,486 MMR
Party 2
Cthulhu
Cthulhu
Silver IV
Lebry57
Cthulhu
Silver IV
Level 105
God Stats
5W - 11L
1,357 SR
Queue Stats
17W - 31L
1,264 MMR
Solo
Ravana
Ravana
Silver III
RageBerserker1O1
Ravana
Silver III
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 101L
1,258 MMR
Solo
Sylvanus
Sylvanus
Silver I
ViewyChip0709
Sylvanus
Silver I
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
340W - 333L
1,248 MMR
Solo
Medusa
Medusa
Silver II
jabali_peludo
Medusa
Silver II
Level 98
God Stats
0W - 2L
1,296 SR
Queue Stats
42W - 55L
1,037 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,421 SR
1,259 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,527 SR
1,259 MMR
Bastet
Bastet
Gold V
EIpek
Bastet
Gold V
Level 140
God Stats
5W - 1L
1,909 SR
Queue Stats
88W - 99L
1,218 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
JyNX_03
Sun Wukong
Silver II
Level 80
God Stats
6W - 2L
1,247 SR
Queue Stats
77W - 81L
1,285 MMR
Solo
Chiron
Chiron
Bronze IV
LilBoogz
Chiron
Bronze IV
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,454 MMR
Party 3
Ymir
Ymir
Gold V
Nyxyr
Ymir
Gold V
Level 129
God Stats
13W - 4L
1,702 SR
Queue Stats
44W - 46L
1,317 MMR
Party 1
Scylla
Scylla
Silver II
SLIGGITY SLOTH
Scylla
Silver II
Level 144
God Stats
1W - 2L
1,277 SR
Queue Stats
339W - 356L
1,020 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Casel_ez
Janus
15
0 / 6 / 1
8,989
499
11,741
14,476
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Lebry57
Cthulhu
16
1 / 5 / 0
9,325
518
13,139
19,259
15,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 1
8,140
452
6,881
15,670
8,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
ViewyChip0709
Sylvanus
12
0 / 6 / 0
8,205
456
7,259
20,695
16,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 5 / 0
7,346
408
6,219
12,195
4,781
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bans
Ao KuangAgniAthenaKali

VS

Bans
ArachneThorHachimanMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
EIpek
Bastet
18
17 / 0 / 4
11,737
652
20,651
15,532
6,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
JyNX_03
Sun Wukong
18
1 / 1 / 4
11,016
612
11,900
21,402
17,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Chiron
LilBoogz
Chiron
17
4 / 0 / 7
10,525
585
14,921
14,364
6,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Ymir
Nyxyr
Ymir
13
3 / 0 / 7
8,993
500
6,560
13,721
11,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 0 / 6
10,279
571
5,271
10,649
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
27
27
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Janus
Casel_ez
Janus
0
6
1
0.08
W
Bastet
EIpek
Bastet
17
0
4
19
W
Sun Wukong
JyNX_03
Sun Wukong
1
1
4
3
L
Cthulhu
Lebry57
Cthulhu
1
5
0
0.2
W
Chiron
LilBoogz
Chiron
4
0
7
7.5
W
Ymir
Nyxyr
Ymir
3
0
7
6.5
L
0
5
1
0.1
W
2
0
6
5
L
Sylvanus
ViewyChip0709
Sylvanus
0
6
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,239
Damage
59,303
82,295
Taken
75,668
51,102
Mitigated
46,613
20,595
Healing
29,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Casel_ez
Janus
11,741
427
0
2,221
14,476
5,725
329
3,424
11,052
89,899
0
W
Bastet
EIpek
Bastet
20,651
7,080
0
7,078
15,532
6,476
26
4,137
11,261
0
87,092
W
Sun Wukong
JyNX_03
Sun Wukong
11,900
3,317
0
9,169
21,402
17,268
458
13,621
7,729
0
105,249
L
Cthulhu
Lebry57
Cthulhu
13,139
2,263
0
6,773
19,259
15,683
0
565
18,694
86,938
0
W
Chiron
LilBoogz
Chiron
14,921
3,913
508
5,401
14,364
6,791
1,521
4,064
10,206
0
97,140
W
Ymir
Nyxyr
Ymir
6,560
1,481
0
3,433
13,721
11,793
84
5,122
8,425
29,744
0
L
6,881
1,646
0
1,763
15,670
8,124
0
3,302
12,326
0
69,913
W
5,271
711
0
4,314
10,649
4,285
261
5,220
5,221
84,575
0
L
Sylvanus
ViewyChip0709
Sylvanus
7,259
2,380
3,290
4,645
20,695
16,789
137
3,646
17,049
42,530
0
L
6,219
3,516
0
1,903
12,195
4,781
714
964
11,231
0
43,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,005
Gold Earned
52,550
535
Minions Killed
578
0
Camps Cleared
0
1,694,365
Distance Traveled
1,809,345
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,989
499
151
8
0
366,689
1
W
Bastet
11,737
652
104
6
0
446,366
1
W
Sun Wukong
11,016
612
168
9
0
328,426
5
L
Cthulhu
9,325
518
148
8
0
325,644
0
W
Chiron
10,525
585
130
7
0
342,464
1
W
Ymir
8,993
500
24
1
0
352,674
7
L
Ravana
8,140
452
112
6
0
394,312
0
W
Scylla
10,279
571
152
8
0
339,415
0
L
Sylvanus
8,205
456
60
3
0
304,132
2
L
Medusa
7,346
408
64
4
0
303,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role