Player Matchup

Athena
Athena
Alexturtle72
Athena
Level 125
God Stats
3W - 0L
1,699 SR
Queue Stats
155W - 151L
1,561 Elo+
Party 1
Bellona
Bellona
JoshIsUltimate
Bellona
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,486 Elo+
Solo
Sol
Sol
Muhkoonga
Sol
Level 129
God Stats
5W - 1L
1,737 SR
Queue Stats
169W - 174L
1,544 Elo+
Party 1
Raijin
Raijin
NastyCereal
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,580 Elo+
Solo
Eset
Eset
RickRed123
Eset
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,643 Elo+
Solo
Team Averages
Level 107
1,587 SR
1,563 Elo+

VS

Team Averages
Level 112
1,531 SR
1,506 Elo+
Vulcan
Vulcan
DIE4OETONGA44
Vulcan
Level 62
God Stats
4W - 6L
1,572 SR
Queue Stats
246W - 361L
1,431 Elo+
Solo
Baron Samedi
Baron Samedi
FaceLessGamer
Baron Samedi
Level 120
God Stats
5W - 3L
1,618 SR
Queue Stats
385W - 293L
1,575 Elo+
Solo
Jormungandr
Jormungandr
Mak Sauc3
Jormungandr
Level 140
God Stats
6W - 8L
1,354 SR
Queue Stats
297W - 305L
1,511 Elo+
Solo
Cliodhna
Cliodhna
UselessInhaler
Cliodhna
Level 87
God Stats
3W - 7L
1,402 SR
Queue Stats
559W - 568L
1,551 Elo+
Solo
He Bo
He Bo
ohhhMarcus
He Bo
Level 153
God Stats
0W - 1L
1,708 SR
Queue Stats
14W - 19L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
5 / 2 / 16
9,267
842
5,559
24,259
19,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 3 / 17
9,707
882
17,589
15,774
15,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
9 / 2 / 11
9,604
873
11,579
10,295
4,582
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
15
3 / 3 / 15
8,602
782
13,712
10,633
4,632
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 19
7,895
718
10,593
9,493
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,275
661
6,489
10,030
3,844
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
FaceLessGamer
Baron Samedi
16
3 / 5 / 5
8,405
764
17,873
13,529
6,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Mak Sauc3
Jormungandr
14
4 / 6 / 2
7,869
715
9,780
14,501
17,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
17
6 / 4 / 3
9,579
871
13,543
16,274
7,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
14
0 / 5 / 6
7,362
669
8,260
9,581
3,643
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
32
27
Kills
13
13
Deaths
27
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
5
2
16
6.5
L
0
7
3
0.21
L
Baron Samedi
FaceLessGamer
Baron Samedi
3
5
5
1.1
W
8
3
17
5.5
L
Jormungandr
Mak Sauc3
Jormungandr
4
6
2
0.83
W
9
2
11
7.25
W
Raijin
3
3
15
3.5
W
2
3
19
3.83
L
Cliodhna
6
4
3
1.88
L
He Bo
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,032
Damage
55,945
70,454
Taken
63,915
48,092
Mitigated
39,457
27,062
Healing
18,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,559
1,048
853
9,128
24,259
19,819
38
12,474
10,830
9,197
0
L
6,489
3,724
108
652
10,030
3,844
0
6,067
3,240
15,323
0
L
Baron Samedi
FaceLessGamer
Baron Samedi
17,873
1,647
3,155
4,320
13,529
6,649
500
9,454
3,409
25,406
0
W
17,589
2,304
1,011
2,113
15,774
15,292
70
10,152
4,906
0
23,599
L
Jormungandr
Mak Sauc3
Jormungandr
9,780
1,609
452
1,570
14,501
17,607
0
9,068
4,838
14,117
0
W
11,579
2,459
3,100
4,905
10,295
4,582
31
5,115
4,693
29,573
0
W
Raijin
13,712
555
622
1,884
10,633
4,632
116
6,592
3,709
31,086
0
W
10,593
53
1,576
1,870
9,493
3,767
530
5,987
3,150
16,429
0
L
Cliodhna
13,543
1,224
1,097
4,994
16,274
7,714
0
9,748
5,248
0
29,841
L
He Bo
8,260
885
647
1,009
9,581
3,643
605
5,420
3,316
12,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
40,490
140
Minions Killed
96
0
Camps Cleared
0
1,094,247
Distance Traveled
999,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,267
842
10
1
0
238,223
0
L
Vulcan
7,275
661
21
2
0
183,544
0
L
Baron Samedi
8,405
764
22
2
0
179,840
0
W
Bellona
9,707
882
16
1
0
252,281
0
L
Jormungandr
7,869
715
9
1
0
182,247
0
W
Sol
9,604
873
47
4
0
184,940
0
W
Raijin
8,602
782
49
4
0
199,374
0
W
Eset
7,895
718
18
2
0
219,429
0
L
Cliodhna
9,579
871
32
3
0
252,211
0
L
He Bo
7,362
669
12
1
0
201,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role