Player Matchup

Shiva
Shiva
Gold II
 
Shiva
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Bronze III
Blodregn
Xbalanque
Bronze III
Level 38
God Stats
9W - 2L
1,745 SR
Queue Stats
28W - 8L
1,600 MMR
Party 2
Discordia
Discordia
Silver I
fenrawrUwUXD
Discordia
Silver I
Level 56
God Stats
1W - 0L
1,421 SR
Queue Stats
15W - 7L
1,591 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 72
1,555 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 105
1,564 SR
1,569 MMR
Medusa
Medusa
Gold IV
Rennaye
Medusa
Gold IV
Level 128
God Stats
7W - 10L
1,482 SR
Queue Stats
292W - 269L
1,452 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
iikoro
Cthulhu
Platinum V
Level 99
God Stats
11W - 10L
1,596 SR
Queue Stats
692W - 679L
1,748 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
jaybecrucial
Baron Samedi
Gold III
Level 87
God Stats
133W - 92L
1,613 SR
Queue Stats
688W - 686L
1,507 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
5 / 1 / 15
10,098
918
10,383
8,166
7,872
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Blodregn
Xbalanque
15
14 / 0 / 5
11,828
1,075
19,433
9,973
4,161
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
fenrawrUwUXD
Discordia
13
4 / 4 / 16
10,232
930
11,886
9,965
3,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
KuzenboAchillesNe ZhaAo KuangMartichoras

VS

Bans
GebHou YiSun WukongIshtarCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rennaye
Medusa
11
2 / 8 / 2
8,890
808
6,992
14,434
5,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
iikoro
Cthulhu
11
2 / 7 / 2
8,066
733
6,378
17,932
15,602
Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
jaybecrucial
Baron Samedi
10
1 / 8 / 4
7,945
722
5,342
13,159
5,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
23
Kills
5
5
Deaths
23
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
15
12.5
W
Xbalanque
Blodregn
Xbalanque
14
0
5
16.5
L
Medusa
Rennaye
Medusa
2
8
2
0.38
W
Discordia
fenrawrUwUXD
Discordia
4
4
16
3
L
Cthulhu
iikoro
Cthulhu
2
7
2
0.43
L
Baron Samedi
jaybecrucial
Baron Samedi
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,702
Damage
18,712
28,104
Taken
45,525
15,699
Mitigated
26,706
2,981
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,383
1,003
89
905
8,166
7,872
0
2,216
5,776
0
23,944
W
Xbalanque
Blodregn
Xbalanque
19,433
12,373
0
952
9,973
4,161
1,918
4,351
5,532
0
76,369
L
Medusa
Rennaye
Medusa
6,992
2,552
0
607
14,434
5,294
0
4,371
10,063
0
18,427
W
Discordia
fenrawrUwUXD
Discordia
11,886
573
0
1,035
9,965
3,666
664
4,643
5,238
38,333
0
L
Cthulhu
iikoro
Cthulhu
6,378
289
283
2,597
17,932
15,602
0
3,357
14,379
23,814
733
L
Baron Samedi
jaybecrucial
Baron Samedi
5,342
184
737
1,699
13,159
5,810
0
4,258
8,658
32,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,158
Gold Earned
24,901
148
Minions Killed
88
0
Camps Cleared
0
714,195
Distance Traveled
588,348
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,098
918
18
2
0
253,238
0
W
Xbalanque
11,828
1,075
99
9
0
241,758
0
L
Medusa
8,890
808
37
3
0
212,112
0
W
Discordia
10,232
930
31
3
0
219,199
0
L
Cthulhu
8,066
733
16
1
0
200,301
0
L
Baron Samedi
7,945
722
35
3
0
175,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role