Player Matchup

Sylvanus
Sylvanus
Badwolf Me
Sylvanus
Level 64
God Stats
8W - 10L
1,503 SR
Queue Stats
25W - 45L
1,362 Elo+
Party 2
Janus
Janus
F3VIZIONS
Janus
Level 57
God Stats
63W - 43L
1,691 SR
Queue Stats
128W - 116L
1,470 Elo+
Solo
Bellona
Bellona
TrunoomTTV1584
Bellona
Level 15
God Stats
0W - 2L
1,306 SR
Queue Stats
4W - 18L
1,250 Elo+
Party 2
Izanami
Izanami
V1nonly7550
Izanami
Level 4
God Stats
3W - 1L
1,888 SR
Queue Stats
6W - 18L
1,552 Elo+
Party 2
Camazotz
Camazotz
mangokat323
Camazotz
Level 106
God Stats
2W - 1L
1,827 SR
Queue Stats
92W - 112L
1,408 Elo+
Party 2
Team Averages
Level 49
1,643 SR
1,408 Elo+

VS

Team Averages
Level 99
1,534 SR
1,507 Elo+
Charon
Charon
FrozenKombat_MK
Charon
Level 158
God Stats
26W - 22L
1,476 SR
Queue Stats
391W - 461L
1,462 Elo+
Solo
Amaterasu
Amaterasu
Gamingwitxavier
Amaterasu
Level 99
God Stats
16W - 4L
1,711 SR
Queue Stats
137W - 104L
1,503 Elo+
Party 1
Artio
Artio
ItWhenItGerg
Artio
Level 43
God Stats
4W - 5L
1,509 SR
Queue Stats
113W - 106L
1,450 Elo+
Solo
Chiron
Chiron
Noah4344
Chiron
Level 89
God Stats
4W - 1L
1,424 SR
Queue Stats
77W - 55L
1,673 Elo+
Party 1
Ratatoskr
Ratatoskr
striderx52
Ratatoskr
Level 104
God Stats
25W - 22L
1,549 SR
Queue Stats
179W - 201L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Badwolf Me
Sylvanus
8
1 / 3 / 0
5,742
442
4,564
13,179
10,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
F3VIZIONS
Janus
12
0 / 2 / 0
6,527
502
5,407
7,934
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 4 / 1
6,245
480
6,361
12,404
12,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
V1nonly7550
Izanami
10
0 / 4 / 1
5,711
439
4,658
11,088
4,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
mangokat323
Camazotz
10
1 / 2 / 0
6,236
480
3,086
14,549
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,009
616
5,951
6,339
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
Gamingwitxavier
Amaterasu
13
3 / 3 / 2
8,263
636
8,866
12,930
8,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 5
6,726
517
4,816
12,074
9,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
Noah4344
Chiron
11
1 / 0 / 5
6,650
512
12,338
6,162
2,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
striderx52
Ratatoskr
14
8 / 0 / 2
8,100
623
8,095
10,214
3,770
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
4
Kills
15
15
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Badwolf Me
Sylvanus
1
3
0
0.33
L
Janus
F3VIZIONS
Janus
0
2
0
0
W
2
0
2
3
W
Amaterasu
Gamingwitxavier
Amaterasu
3
3
2
1.33
W
1
1
5
3.5
W
Chiron
Noah4344
Chiron
1
0
5
3.5
L
2
4
1
0.63
L
Izanami
V1nonly7550
Izanami
0
4
1
0.13
L
Camazotz
mangokat323
Camazotz
1
2
0
0.5
W
Ratatoskr
striderx52
Ratatoskr
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,076
Damage
40,066
59,154
Taken
47,719
34,183
Mitigated
26,667
17,651
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Badwolf Me
Sylvanus
4,564
1,319
1,970
3,964
13,179
10,010
0
4,303
8,860
16,872
0
L
Janus
F3VIZIONS
Janus
5,407
707
0
2,159
7,934
3,255
0
4,417
3,517
52,036
0
W
5,951
1,067
0
1,367
6,339
3,003
0
2,278
3,939
61,975
0
W
Amaterasu
Gamingwitxavier
Amaterasu
8,866
4,205
0
4,564
12,930
8,759
0
729
12,153
0
60,464
W
4,816
681
625
4,167
12,074
9,034
54
3,547
8,413
18,209
0
W
Chiron
Noah4344
Chiron
12,338
3,818
501
1,885
6,162
2,101
334
1,668
4,494
0
52,904
L
6,361
2,892
0
2,495
12,404
12,167
0
42
12,362
0
33,263
L
Izanami
V1nonly7550
Izanami
4,658
3,375
0
1,695
11,088
4,190
0
1,476
9,612
0
36,171
L
Camazotz
mangokat323
Camazotz
3,086
858
0
5,368
14,549
4,561
0
578
13,971
0
42,149
W
Ratatoskr
striderx52
Ratatoskr
8,095
1,982
0
1,645
10,214
3,770
0
1,558
8,596
0
67,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,461
Gold Earned
37,748
295
Minions Killed
413
0
Camps Cleared
0
1,268,118
Distance Traveled
1,359,040
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,742
442
24
2
0
223,074
1
L
Janus
6,527
502
94
7
0
266,285
3
W
Charon
8,009
616
109
8
0
274,863
4
W
Amaterasu
8,263
636
105
8
0
275,465
0
W
Artio
6,726
517
25
2
0
256,980
2
W
Chiron
6,650
512
73
6
0
234,628
0
L
Bellona
6,245
480
48
4
0
259,575
0
L
Izanami
5,711
439
68
5
0
224,641
0
L
Camazotz
6,236
480
61
5
0
294,543
0
W
Ratatoskr
8,100
623
101
8
0
317,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role