Player Matchup

Discordia
Discordia
Dekyume
Discordia
Level 103
God Stats
3W - 4L
1,272 SR
Queue Stats
275W - 299L
1,523 Elo+
Party 1
Thor
Thor
Eolo02
Thor
Level 109
God Stats
5W - 0L
1,881 SR
Queue Stats
17W - 21L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
JR-TURTLNATOR336
Jormungandr
Level 108
God Stats
14W - 6L
1,769 SR
Queue Stats
156W - 155L
1,454 Elo+
Party 1
Medusa
Medusa
lelyumi
Medusa
Level 149
God Stats
27W - 20L
1,637 SR
Queue Stats
295W - 315L
1,528 Elo+
Party 1
Charon
Charon
pollinski
Charon
Level 153
God Stats
3W - 7L
1,276 SR
Queue Stats
219W - 221L
1,464 Elo+
Party 2
Team Averages
Level 124
1,567 SR
1,484 Elo+

VS

Team Averages
Level 138
1,553 SR
1,498 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DOCRAMEY
Loki
Level 159
God Stats
4W - 6L
1,600 SR
Queue Stats
331W - 303L
1,490 Elo+
Solo
Baba Yaga
Baba Yaga
Groot012007
Baba Yaga
Level 87
God Stats
7W - 5L
1,610 SR
Queue Stats
239W - 230L
1,452 Elo+
Solo
Nike
Nike
Srgnt_Sarcasm234
Nike
Level 161
God Stats
5W - 5L
1,558 SR
Queue Stats
142W - 152L
1,510 Elo+
Solo
Kukulkan
Kukulkan
TanukiB00ty
Kukulkan
Level 129
God Stats
0W - 2L
1,497 SR
Queue Stats
277W - 226L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dekyume
Discordia
15
5 / 4 / 3
9,039
565
7,338
8,650
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thor
Eolo02
Thor
15
7 / 1 / 4
9,462
591
5,406
12,568
5,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
JR-TURTLNATOR336
Jormungandr
15
1 / 0 / 4
9,451
591
5,843
13,242
10,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Medusa
lelyumi
Medusa
14
3 / 0 / 6
8,785
549
10,122
8,366
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Charon
pollinski
Charon
13
1 / 0 / 9
8,334
521
4,579
10,689
10,049
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 4 / 1
7,461
466
2,941
10,422
3,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
15
5 / 3 / 0
8,990
562
5,235
11,106
4,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Groot012007
Baba Yaga
11
0 / 3 / 1
7,296
456
6,762
13,049
10,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 2 / 1
6,983
436
5,900
9,779
7,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
TanukiB00ty
Kukulkan
13
0 / 5 / 2
7,719
482
5,959
10,259
4,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
17
Kills
5
5
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
4
1
0.13
L
Loki
5
3
0
1.67
W
Discordia
Dekyume
Discordia
5
4
3
1.63
W
Thor
Eolo02
Thor
7
1
4
9
L
Baba Yaga
Groot012007
Baba Yaga
0
3
1
0.17
W
Jormungandr
JR-TURTLNATOR336
Jormungandr
1
0
4
3
L
0
2
1
0.25
L
Kukulkan
TanukiB00ty
Kukulkan
0
5
2
0.2
W
Medusa
lelyumi
Medusa
3
0
6
6
W
Charon
pollinski
Charon
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,288
Damage
26,797
53,515
Taken
54,615
32,678
Mitigated
31,987
16,052
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,941
650
0
2,218
10,422
3,911
729
2,776
7,646
0
53,279
L
Loki
5,235
698
0
454
11,106
4,570
0
2,764
8,342
0
62,297
W
Discordia
Dekyume
Discordia
7,338
579
0
860
8,650
3,233
357
3,481
5,169
63,212
0
W
Thor
Eolo02
Thor
5,406
1,382
0
5,224
12,568
5,350
0
2,291
10,277
0
65,737
L
Baba Yaga
Groot012007
Baba Yaga
6,762
464
1,060
4,395
13,049
10,987
0
2,633
10,416
39,324
0
W
Jormungandr
JR-TURTLNATOR336
Jormungandr
5,843
1,794
0
2,718
13,242
10,920
1,015
719
12,523
72,754
172
L
5,900
578
0
1,048
9,779
7,606
0
5,175
4,604
0
46,069
L
Kukulkan
TanukiB00ty
Kukulkan
5,959
845
0
460
10,259
4,913
0
4,361
5,898
66,592
0
W
Medusa
lelyumi
Medusa
10,122
5,616
0
5,669
8,366
3,126
3,425
3,071
5,295
0
68,159
W
Charon
pollinski
Charon
4,579
718
0
1,581
10,689
10,049
269
3,272
7,417
20,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
38,449
491
Minions Killed
437
0
Camps Cleared
0
1,594,019
Distance Traveled
1,437,930
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,461
466
94
6
0
295,432
0
L
Loki
8,990
562
102
6
0
318,813
0
W
Discordia
9,039
565
110
7
0
314,275
0
W
Thor
9,462
591
89
6
0
351,764
4
L
Baba Yaga
7,296
456
59
4
0
328,851
0
W
Jormungandr
9,451
591
129
8
0
336,007
0
L
Nike
6,983
436
75
5
0
197,311
1
L
Kukulkan
7,719
482
107
7
0
297,523
0
W
Medusa
8,785
549
129
8
0
291,211
2
W
Charon
8,334
521
34
2
0
300,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role