Player Matchup

Thoth
Thoth
KhorneFleks
Thoth
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,145 Elo+
Party 1
Surtr
Surtr
Maybe BEVON
Surtr
Level 46
God Stats
6W - 3L
1,718 SR
Queue Stats
154W - 144L
1,390 Elo+
Solo
Ullr
Ullr
crossbow90456
Ullr
Level 35
God Stats
0W - 3L
1,252 SR
Queue Stats
4W - 17L
1,145 Elo+
Party 1
Team Averages
Level 36
1,490 SR
1,227 Elo+

VS

Team Averages
Level 52
1,385 SR
1,491 Elo+
Rama
Rama
FurballJonez
Rama
Level 69
God Stats
34W - 35L
1,475 SR
Queue Stats
285W - 281L
1,357 Elo+
Solo
Scylla
Scylla
davila123yt
Scylla
Level 44
God Stats
5W - 2L
1,500 SR
Queue Stats
27W - 26L
1,775 Elo+
Solo
Charon
Charon
marshy_ticker69
Charon
Level 44
God Stats
3W - 8L
1,181 SR
Queue Stats
33W - 39L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,772
677
3,545
5,890
2,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 4 / 1
6,690
669
4,349
10,902
9,061
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
6,633
663
3,045
8,473
3,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
8,261
826
7,006
5,342
1,918
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
3 / 0 / 5
8,149
815
9,118
5,640
2,073
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 4
7,464
746
4,474
8,456
4,370
Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
0
Kills
8
8
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
0
2
1
0.25
L
0
4
1
0.13
L
0
2
0
0
W
Scylla
3
0
5
5.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,939
Damage
20,598
25,265
Taken
19,438
15,029
Mitigated
8,361
3,505
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,006
5,549
0
840
5,342
1,918
1,273
522
4,820
0
29,092
L
3,545
291
0
0
5,890
2,518
0
4,202
1,688
22,435
0
L
4,349
1,262
0
2,887
10,902
9,061
0
4,672
6,162
319
21,765
L
3,045
1,165
120
498
8,473
3,450
0
5,187
3,226
0
16,269
W
Scylla
9,118
992
0
680
5,640
2,073
39
1,588
4,052
40,537
0
W
4,474
660
222
324
8,456
4,370
635
1,940
6,304
16,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,095
Gold Earned
23,874
79
Minions Killed
123
0
Camps Cleared
0
518,301
Distance Traveled
521,919
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,261
826
41
4
0
181,160
0
L
Thoth
6,772
677
19
2
0
180,776
0
L
Surtr
6,690
669
29
3
0
172,913
0
L
Ullr
6,633
663
31
3
0
164,612
0
W
Scylla
8,149
815
51
5
0
178,107
0
W
Charon
7,464
746
31
3
0
162,652
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role