Player Matchup

Charybdis
Charybdis
Silver I
Asplashfart
Charybdis
Silver I
Level 205
God Stats
5W - 2L
1,697 SR
Queue Stats
210W - 222L
1,069 MMR
Party 2
Xing Tian
Xing Tian
Silver I
Darkwiizzard
Xing Tian
Silver I
Level 153
God Stats
7W - 4L
1,784 SR
Queue Stats
329W - 330L
1,191 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Semagibi
Zhong Kui
Silver I
Level 144
God Stats
5W - 3L
1,535 SR
Queue Stats
72W - 80L
1,230 MMR
Party 1
Bakasura
Bakasura
Gold IV
Veggiee Boi
Bakasura
Gold IV
Level 148
God Stats
7W - 3L
1,610 SR
Queue Stats
110W - 119L
1,305 MMR
Party 2
Mulan
Mulan
Silver I
Xxdarksasuke8xX
Mulan
Silver I
Level 126
God Stats
1W - 0L
1,731 SR
Queue Stats
46W - 61L
1,234 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 155
1,671 SR
1,206 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,514 SR
1,207 MMR
Sobek
Sobek
Silver IV
Atomicv0rtez
Sobek
Silver IV
Level 69
God Stats
2W - 1L
1,783 SR
Queue Stats
26W - 29L
1,411 MMR
Party 3
Hera
Hera
Silver II
OhThatsMac
Hera
Silver II
Level 141
God Stats
35W - 35L
1,494 SR
Queue Stats
573W - 606L
1,187 MMR
Solo
Jormungandr
Jormungandr
Silver V
SteeIFlo
Jormungandr
Silver V
Level 39
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 23L
986 MMR
Party 3
Hachiman
Hachiman
Bronze III
YoungGunn30
Hachiman
Bronze III
Level 153
God Stats
0W - 3L
1,414 SR
Queue Stats
10W - 20L
1,230 MMR
Party 4
Vamana
Vamana
Bronze III
andy7272
Vamana
Bronze III
Level 123
God Stats
0W - 1L
1,381 SR
Queue Stats
25W - 38L
1,219 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Asplashfart
Charybdis
9
2 / 2 / 0
5,404
600
5,174
7,125
2,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Darkwiizzard
Xing Tian
8
0 / 1 / 2
5,178
575
2,350
7,092
4,834
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Semagibi
Zhong Kui
11
2 / 0 / 0
6,404
712
2,512
4,481
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
Veggiee Boi
Bakasura
11
0 / 0 / 1
5,940
660
1,861
7,977
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,042
671
4,479
7,902
3,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
UllrBacchusThorJanus

VS

Bans
NikeAo KuangAnubisMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
4,673
519
2,523
6,480
4,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 0
4,952
550
2,937
3,212
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
SteeIFlo
Jormungandr
7
1 / 1 / 0
4,820
536
4,579
6,617
3,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
YoungGunn30
Hachiman
9
1 / 0 / 1
5,490
610
3,705
5,464
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
andy7272
Vamana
10
1 / 1 / 2
5,262
585
3,326
7,352
3,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Asplashfart
Charybdis
2
2
0
1
L
1
2
1
0.75
W
Xing Tian
Darkwiizzard
Xing Tian
0
1
2
1
L
0
1
0
0
W
Zhong Kui
Semagibi
Zhong Kui
2
0
0
2
L
Jormungandr
SteeIFlo
Jormungandr
1
1
0
1
W
Bakasura
Veggiee Boi
Bakasura
0
0
1
0.5
W
1
1
0
1
L
Hachiman
YoungGunn30
Hachiman
1
0
1
1.5
L
Vamana
andy7272
Vamana
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,376
Damage
17,070
34,577
Taken
29,125
17,837
Mitigated
14,320
14,790
Healing
7,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Asplashfart
Charybdis
5,174
2,729
0
3,899
7,125
2,510
0
1,658
5,431
0
43,931
L
2,523
240
0
2,779
6,480
4,540
0
571
5,709
12,360
0
W
Xing Tian
Darkwiizzard
Xing Tian
2,350
155
0
1,515
7,092
4,834
26
834
6,090
11,460
0
L
2,937
953
0
224
3,212
885
0
1,645
1,541
38,592
0
W
Zhong Kui
Semagibi
Zhong Kui
2,512
648
0
2,772
4,481
3,893
0
2,727
1,754
45,105
0
L
Jormungandr
SteeIFlo
Jormungandr
4,579
1,840
0
1,850
6,617
3,848
0
0
6,567
27,497
0
W
Bakasura
Veggiee Boi
Bakasura
1,861
1,419
0
2,866
7,977
3,078
200
470
7,507
0
47,073
W
4,479
898
0
3,738
7,902
3,522
559
4,382
3,520
0
41,616
L
Hachiman
YoungGunn30
Hachiman
3,705
1,661
0
1,846
5,464
1,722
0
1,143
4,321
0
38,049
L
Vamana
andy7272
Vamana
3,326
1,842
0
984
7,352
3,325
0
1,512
5,840
0
35,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,968
Gold Earned
25,197
335
Minions Killed
256
0
Camps Cleared
0
1,002,453
Distance Traveled
881,086
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,404
600
67
7
0
181,554
4
L
Sobek
4,673
519
13
1
0
160,730
0
W
Xing Tian
5,178
575
16
2
0
213,308
1
L
Hera
4,952
550
58
6
0
196,707
2
W
Zhong Kui
6,404
712
80
9
0
195,154
5
L
Jormungandr
4,820
536
42
5
0
128,478
0
W
Bakasura
5,940
660
91
10
0
234,985
1
W
Mulan
6,042
671
81
9
0
177,452
0
L
Hachiman
5,490
610
78
9
0
166,078
1
L
Vamana
5,262
585
65
7
0
229,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role