Player Matchup

Izanami
Izanami
ArientFairy
Izanami
Level 154
God Stats
6W - 6L
1,479 SR
Queue Stats
185W - 197L
1,463 Elo+
Party 2
Charon
Charon
QueenOfKitsunes
Charon
Level 125
God Stats
16W - 7L
1,678 SR
Queue Stats
178W - 180L
1,469 Elo+
Party 2
Scylla
Scylla
QuikSilverFLASH
Scylla
Level 144
God Stats
60W - 45L
1,635 SR
Queue Stats
394W - 391L
1,479 Elo+
Solo
Team Averages
Level 141
1,597 SR
1,470 Elo+

VS

Team Averages
Level 118
1,498 SR
1,477 Elo+
Tsukuyomi
Tsukuyomi
Ace Of Blades V
Tsukuyomi
Level 88
God Stats
11W - 13L
1,515 SR
Queue Stats
198W - 199L
1,468 Elo+
Party 1
Ra
Ra
Johndospasos
Ra
Level 137
God Stats
2W - 5L
1,393 SR
Queue Stats
197W - 202L
1,466 Elo+
Party 1
Bacchus
Bacchus
xxBloodywolf23xx
Bacchus
Level 129
God Stats
8W - 11L
1,585 SR
Queue Stats
92W - 90L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArientFairy
Izanami
11
3 / 1 / 4
7,638
764
5,478
6,792
2,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 0 / 4
8,073
807
3,426
9,135
6,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 5
7,616
762
6,609
4,592
1,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ace Of Blades V
Tsukuyomi
10
1 / 2 / 1
6,931
693
5,037
7,125
2,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 1
6,907
691
5,540
4,266
1,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 4 / 2
6,444
644
4,753
8,566
8,156
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
8
Kills
2
2
Deaths
8
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Ace Of Blades V
Tsukuyomi
1
2
1
0.75
W
Izanami
ArientFairy
Izanami
3
1
4
5
L
1
2
1
0.75
W
4
0
4
6
W
1
1
5
3.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,513
Damage
15,330
20,519
Taken
19,957
11,175
Mitigated
12,595
3,854
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Ace Of Blades V
Tsukuyomi
5,037
980
0
1,487
7,125
2,860
0
3,560
3,565
0
26,681
W
Izanami
ArientFairy
Izanami
5,478
3,692
0
2,090
6,792
2,702
0
4,083
2,621
0
27,313
L
5,540
677
120
724
4,266
1,579
0
2,944
1,282
26,874
0
W
3,426
545
0
1,514
9,135
6,773
11
3,505
5,382
11,952
0
W
6,609
391
0
250
4,592
1,700
517
2,864
1,522
35,336
0
L
4,753
473
181
648
8,566
8,156
0
3,840
4,726
12,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,327
Gold Earned
20,282
104
Minions Killed
80
0
Camps Cleared
0
544,046
Distance Traveled
525,024
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,931
693
27
3
0
185,841
0
W
Izanami
7,638
764
30
3
0
157,978
0
L
Ra
6,907
691
41
4
0
152,473
0
W
Charon
8,073
807
6
1
0
196,825
0
W
Scylla
7,616
762
68
7
0
189,243
1
L
Bacchus
6,444
644
12
1
0
186,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role