Player Matchup

Xbalanque
Xbalanque
Silver I
Infiniti3k
Xbalanque
Silver I
Level 122
God Stats
212W - 228L
1,583 SR
Queue Stats
586W - 646L
1,060 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
kurosakidiego
Sun Wukong
Silver III
Level 46
God Stats
5W - 4L
1,696 SR
Queue Stats
87W - 86L
1,265 MMR
Party 1
Ix Chel
Ix Chel
Silver III
skullloco
Ix Chel
Silver III
Level 45
God Stats
40W - 37L
1,540 SR
Queue Stats
87W - 87L
1,265 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 71
1,606 SR
1,196 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,166 SR
907 MMR
Ah Puch
Ah Puch
Silver II
Kingmack25
Ah Puch
Silver II
Level 123
God Stats
3W - 12L
1,291 SR
Queue Stats
136W - 166L
1,142 MMR
Solo
Janus
Janus
Bronze IV
LeGy-_DaRk
Janus
Bronze IV
Level 69
God Stats
1W - 7L
1,053 SR
Queue Stats
8W - 30L
883 MMR
Party 2
Arachne
Arachne
Bronze I
Lun-AIR_
Arachne
Bronze I
Level 108
God Stats
0W - 5L
1,153 SR
Queue Stats
26W - 60L
695 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Infiniti3k
Xbalanque
17
4 / 1 / 9
14,448
760
10,540
14,461
6,967
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
kurosakidiego
Sun Wukong
17
3 / 1 / 11
13,668
719
12,491
14,510
14,098
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Ix Chel
skullloco
Ix Chel
17
7 / 1 / 5
14,299
753
16,669
9,424
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BacchusNe ZhaHou YiSurtrKumbhakarna

VS

Bans
AtlasHorusMartichorasHerculesBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Kingmack25
Ah Puch
15
0 / 4 / 3
12,097
637
10,342
14,808
5,333
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Janus
15
1 / 7 / 2
12,452
655
7,327
13,658
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
Lun-AIR_
Arachne
15
2 / 3 / 1
12,299
647
7,239
14,655
8,101
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
3
3
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Infiniti3k
Xbalanque
4
1
9
8.5
L
Ah Puch
Kingmack25
Ah Puch
0
4
3
0.38
L
Janus
1
7
2
0.29
L
Arachne
Lun-AIR_
Arachne
2
3
1
0.83
W
Sun Wukong
kurosakidiego
Sun Wukong
3
1
11
8.5
W
Ix Chel
skullloco
Ix Chel
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,700
Damage
24,908
38,395
Taken
43,121
25,565
Mitigated
18,386
13,996
Healing
4,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Infiniti3k
Xbalanque
10,540
4,252
0
2,896
14,461
6,967
2,317
6,947
7,423
0
84,620
L
Ah Puch
Kingmack25
Ah Puch
10,342
211
0
1,411
14,808
5,333
0
6,328
8,276
70,874
0
L
Janus
7,327
56
0
0
13,658
4,952
0
6,219
7,395
45,215
0
L
Arachne
Lun-AIR_
Arachne
7,239
4,485
0
2,866
14,655
8,101
0
5,653
8,922
0
23,205
W
Sun Wukong
kurosakidiego
Sun Wukong
12,491
1,740
0
3,821
14,510
14,098
444
6,333
8,021
2,593
37,788
W
Ix Chel
skullloco
Ix Chel
16,669
2,178
3,346
3,933
9,424
4,500
387
4,886
4,538
71,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
36,848
314
Minions Killed
176
0
Camps Cleared
0
1,013,667
Distance Traveled
984,918
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,448
760
164
9
0
332,173
1
L
Ah Puch
12,097
637
87
5
0
295,947
6
L
Janus
12,452
655
57
3
0
328,466
0
L
Arachne
12,299
647
32
2
0
360,505
0
W
Sun Wukong
13,668
719
42
2
0
375,877
0
W
Ix Chel
14,299
753
108
6
0
305,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role