Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
OxbowBridge260
Apollo
Level 39
God Stats
2W - 2L
1,507 SR
Queue Stats
72W - 88L
1,334 Elo+
Solo
Chang'e
Chang'e
PHANTOMSRISE-_-
Chang'e
Level 87
God Stats
13W - 9L
1,608 SR
Queue Stats
489W - 535L
1,469 Elo+
Party 2
Mercury
Mercury
bltaylor45
Mercury
Level 82
God Stats
6W - 9L
1,194 SR
Queue Stats
507W - 564L
1,406 Elo+
Party 2
Shiva
Shiva
chefbreezy-_-
Shiva
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
225W - 314L
1,307 Elo+
Party 2
Team Averages
Level 57
1,462 SR
1,403 Elo+

VS

Team Averages
Level 57
1,446 SR
1,364 Elo+
Fenrir
Fenrir
PlanesRMyWeapon
Fenrir
Level 65
God Stats
136W - 116L
1,487 SR
Queue Stats
192W - 189L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
aaxboxmedia
Cthulhu
Level 45
God Stats
208W - 207L
1,521 SR
Queue Stats
229W - 244L
1,431 Elo+
Party 1
Artemis
Artemis
dropisd1
Artemis
Level 35
God Stats
3W - 7L
1,476 SR
Queue Stats
57W - 102L
1,256 Elo+
Solo
Achilles
Achilles
steerablejarl2
Achilles
Level 49
God Stats
7W - 14L
1,242 SR
Queue Stats
130W - 173L
1,304 Elo+
Solo
Anubis
Anubis
ziL 3 T H 4 Liz
Anubis
Level 89
God Stats
394W - 358L
1,504 SR
Queue Stats
547W - 552L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
5 / 1 / 1
6,032
603
5,360
7,396
5,660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 2 / 3
5,325
533
2,608
7,677
2,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 2 / 0
5,550
555
4,480
6,857
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
bltaylor45
Mercury
9
1 / 3 / 0
5,046
505
1,766
6,069
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 0
5,175
518
3,055
7,711
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 2
5,692
569
2,716
6,163
2,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
aaxboxmedia
Cthulhu
9
1 / 3 / 1
5,177
518
3,041
8,062
4,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
dropisd1
Artemis
5
0 / 2 / 2
4,167
417
2,899
3,975
1,139
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
10
1 / 2 / 1
5,803
580
4,045
6,519
3,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
3 / 1 / 1
6,163
616
6,290
6,551
3,131
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
8
Kills
7
9
Deaths
8
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
5
1
1
5.5
W
0
2
3
0.75
W
1
2
0
0.5
L
2
0
2
3
L
Cthulhu
aaxboxmedia
Cthulhu
1
3
1
0.5
W
Mercury
bltaylor45
Mercury
1
3
0
0.33
W
1
1
0
1
L
Artemis
dropisd1
Artemis
0
2
2
0.5
L
Achilles
1
2
1
0.75
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,269
Damage
18,991
35,710
Taken
31,270
14,894
Mitigated
15,351
8,038
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,360
1,138
0
2,736
7,396
5,660
918
1,949
5,447
31,177
0
W
2,608
1,175
0
2,734
7,677
2,533
702
1,282
6,395
0
34,036
W
4,480
156
431
1,659
6,857
1,592
559
3,938
2,919
30,718
0
L
2,716
1,314
0
867
6,163
2,386
0
1,599
4,564
0
34,052
L
Cthulhu
aaxboxmedia
Cthulhu
3,041
193
458
509
8,062
4,810
0
3,172
4,890
25,450
0
W
Mercury
bltaylor45
Mercury
1,766
878
0
0
6,069
1,529
0
2,149
3,804
0
20,188
W
3,055
607
0
478
7,711
3,580
0
0
7,323
0
18,867
L
Artemis
dropisd1
Artemis
2,899
1,780
0
724
3,975
1,139
0
1,331
2,644
0
9,237
L
Achilles
4,045
1,287
0
1,214
6,519
3,885
0
0
6,519
0
29,897
L
6,290
944
0
2,989
6,551
3,131
168
3,928
2,623
43,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,128
Gold Earned
27,002
212
Minions Killed
221
0
Camps Cleared
0
932,915
Distance Traveled
893,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,032
603
49
5
0
168,531
0
W
Apollo
5,325
533
46
5
0
168,864
0
W
Chang'e
5,550
555
50
5
0
202,543
0
L
Fenrir
5,692
569
55
6
0
214,285
0
L
Cthulhu
5,177
518
27
3
0
207,456
0
W
Mercury
5,046
505
41
4
0
219,533
0
W
Shiva
5,175
518
26
3
0
173,444
0
L
Artemis
4,167
417
23
2
0
86,627
0
L
Achilles
5,803
580
44
4
0
185,292
0
L
Anubis
6,163
616
72
7
0
200,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role