Player Matchup

Heimdallr
Heimdallr
KillerThumbs25
Heimdallr
Level 126
God Stats
5W - 13L
1,338 SR
Queue Stats
142W - 220L
1,368 Elo+
Party 1
Ymir
Ymir
SpencerC5
Ymir
Level 59
God Stats
21W - 24L
1,354 SR
Queue Stats
118W - 141L
1,415 Elo+
Party 1
Chang'e
Chang'e
Stërry
Chang'e
Level 89
God Stats
27W - 27L
1,576 SR
Queue Stats
299W - 305L
1,455 Elo+
Solo
Shiva
Shiva
Thermosss
Shiva
Level 65
God Stats
14W - 10L
1,309 SR
Queue Stats
68W - 90L
1,394 Elo+
Party 1
Mulan
Mulan
Thicc Cheeks
Mulan
Level 143
God Stats
3W - 7L
1,366 SR
Queue Stats
153W - 243L
1,401 Elo+
Party 1
Team Averages
Level 96
1,389 SR
1,407 Elo+

VS

Team Averages
Level 99
1,456 SR
1,525 Elo+
Danzaburou
Danzaburou
BeegDunkey
Danzaburou
Level 103
God Stats
0W - 2L
1,149 SR
Queue Stats
87W - 81L
1,522 Elo+
Solo
Cabrakan
Cabrakan
TIREDOFPOOPING
Cabrakan
Level 120
God Stats
12W - 23L
1,451 SR
Queue Stats
991W - 954L
1,509 Elo+
Party 2
Janus
Janus
jfdofd
Janus
Level 63
God Stats
3W - 3L
1,282 SR
Queue Stats
57W - 42L
1,481 Elo+
Solo
Mercury
Mercury
nate359dogg
Mercury
Level 100
God Stats
61W - 38L
1,701 SR
Queue Stats
633W - 597L
1,526 Elo+
Party 2
Bastet
Bastet
pyeonggangg
Bastet
Level 108
God Stats
62W - 31L
1,696 SR
Queue Stats
611W - 558L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KillerThumbs25
Heimdallr
16
3 / 2 / 2
9,472
557
9,508
12,776
6,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
0 / 1 / 8
9,043
532
1,670
12,741
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
Stërry
Chang'e
17
1 / 1 / 7
10,079
593
11,285
10,753
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
Thermosss
Shiva
15
1 / 1 / 1
9,506
559
6,829
13,727
11,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
16 / 0 / 1
11,633
684
18,338
15,644
8,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BeegDunkey
Danzaburou
14
1 / 4 / 2
8,254
486
6,804
12,545
4,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
11
0 / 4 / 3
7,362
433
3,555
13,849
15,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
jfdofd
Janus
13
0 / 6 / 0
7,363
433
6,379
12,425
3,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
nate359dogg
Mercury
14
3 / 5 / 1
8,475
499
5,580
13,772
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
15
1 / 2 / 1
8,800
518
8,412
15,361
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
21
Kills
5
5
Deaths
21
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BeegDunkey
Danzaburou
1
4
2
0.5
W
Heimdallr
KillerThumbs25
Heimdallr
3
2
2
2
W
Ymir
0
1
8
4
W
Chang'e
Stërry
Chang'e
1
1
7
4.5
L
Cabrakan
0
4
3
0.38
W
Shiva
Thermosss
Shiva
1
1
1
1.5
W
16
0
1
16.5
L
Janus
jfdofd
Janus
0
6
0
0
L
Mercury
nate359dogg
Mercury
3
5
1
0.7
L
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,630
Damage
30,730
65,641
Taken
67,952
44,128
Mitigated
34,155
22,926
Healing
14,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BeegDunkey
Danzaburou
6,804
3,848
0
3,910
12,545
4,616
0
1,176
11,369
0
60,915
W
Heimdallr
KillerThumbs25
Heimdallr
9,508
2,954
0
1,932
12,776
6,435
2,883
1,157
11,617
0
89,901
W
Ymir
1,670
248
62
3,617
12,741
12,909
651
1,919
10,782
38,285
0
W
Chang'e
Stërry
Chang'e
11,285
1,203
1,480
7,252
10,753
4,324
1,962
3,812
6,597
86,891
0
L
Cabrakan
3,555
784
0
1,820
13,849
15,168
0
3,626
10,223
22,100
0
W
Shiva
Thermosss
Shiva
6,829
985
0
1,660
13,727
11,945
408
91
13,636
0
59,644
W
18,338
3,645
0
6,923
15,644
8,515
0
2,479
12,943
0
97,257
L
Janus
jfdofd
Janus
6,379
245
0
882
12,425
3,891
0
6,074
6,351
57,203
0
L
Mercury
nate359dogg
Mercury
5,580
2,763
0
750
13,772
4,717
0
2,090
11,682
0
67,801
L
Bastet
8,412
2,399
0
7,253
15,361
5,763
0
0
15,361
0
64,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,733
Gold Earned
40,254
579
Minions Killed
451
0
Camps Cleared
0
1,702,776
Distance Traveled
1,666,915
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,254
486
91
5
0
331,654
0
W
Heimdallr
9,472
557
135
8
0
322,934
5
W
Ymir
9,043
532
53
3
0
336,249
2
W
Chang'e
10,079
593
151
9
0
354,141
2
L
Cabrakan
7,362
433
31
2
0
348,911
0
W
Shiva
9,506
559
112
7
0
291,208
3
W
Mulan
11,633
684
128
8
0
398,244
2
L
Janus
7,363
433
97
6
0
299,430
2
L
Mercury
8,475
499
109
6
0
358,365
0
L
Bastet
8,800
518
123
7
0
328,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role