Player Matchup

Chang'e
Chang'e
Ben18
Chang'e
Level 47
God Stats
3W - 1L
1,463 SR
Queue Stats
93W - 83L
1,497 Elo+
Solo
Thor
Thor
El_BedRoomBully2
Thor
Level 55
God Stats
98W - 87L
1,474 SR
Queue Stats
182W - 185L
1,455 Elo+
Solo
Vulcan
Vulcan
IamKratos1998
Vulcan
Level 139
God Stats
13W - 9L
1,546 SR
Queue Stats
465W - 470L
1,402 Elo+
Solo
Skadi
Skadi
Jockstrap95
Skadi
Level 23
God Stats
4W - 2L
1,682 SR
Queue Stats
40W - 47L
1,367 Elo+
Party 2
Anubis
Anubis
smokeyyoshi
Anubis
Level 74
God Stats
24W - 29L
1,439 SR
Queue Stats
43W - 49L
1,367 Elo+
Party 2
Team Averages
Level 68
1,521 SR
1,418 Elo+

VS

Team Averages
Level 75
1,340 SR
1,409 Elo+
Janus
Janus
Deathstroke2547
Janus
Level 60
God Stats
14W - 25L
1,474 SR
Queue Stats
400W - 468L
1,399 Elo+
Party 1
Charon
Charon
NBMA_R3Z
Charon
Level 25
God Stats
18W - 28L
1,342 SR
Queue Stats
209W - 244L
1,278 Elo+
Party 1
Anhur
Anhur
TheLegendRoheet
Anhur
Level 94
God Stats
7W - 14L
1,308 SR
Queue Stats
409W - 426L
1,426 Elo+
Party 1
Hercules
Hercules
ThePopKing
Hercules
Level 128
God Stats
4W - 8L
1,075 SR
Queue Stats
167W - 203L
1,426 Elo+
Party 1
Serqet
Serqet
goloso_cupido
Serqet
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ben18
Chang'e
11
5 / 0 / 1
6,853
623
6,381
7,543
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 2 / 5
6,823
620
3,777
8,569
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 1
7,315
665
8,361
3,583
1,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 1 / 2
6,199
564
6,661
6,306
1,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
10
1 / 1 / 3
5,888
535
6,781
4,504
1,741
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,286
481
3,566
4,796
1,642
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
NBMA_R3Z
Charon
8
1 / 2 / 1
5,617
511
2,556
8,698
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 1
5,282
480
3,780
9,917
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
ThePopKing
Hercules
10
0 / 1 / 0
5,319
484
1,860
10,475
8,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 6 / 1
4,964
451
1,861
10,474
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
12
Kills
4
4
Deaths
12
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ben18
Chang'e
5
0
1
5.5
L
1
0
0
1
W
2
2
5
2.25
W
1
0
1
1.5
W
3
1
2
4
L
Charon
NBMA_R3Z
Charon
1
2
1
0.75
L
1
3
1
0.5
L
Hercules
ThePopKing
Hercules
0
1
0
0
L
1
6
1
0.25
W
Anubis
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,961
Damage
13,623
30,505
Taken
44,360
10,405
Mitigated
21,129
12,190
Healing
8,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ben18
Chang'e
6,381
561
395
3,672
7,543
2,560
425
855
6,495
41,179
0
L
3,566
322
0
0
4,796
1,642
0
2,203
2,568
32,885
0
W
3,777
374
0
1,890
8,569
2,831
7
2,941
5,528
0
33,741
W
8,361
3,313
0
1,258
3,583
1,491
343
0
3,583
58,074
0
W
6,661
3,833
0
2,292
6,306
1,782
1,176
1,335
4,971
0
34,593
L
Charon
NBMA_R3Z
Charon
2,556
204
0
576
8,698
5,365
0
3,334
5,344
17,371
0
L
3,780
1,850
0
3,076
9,917
2,506
0
3,218
6,699
0
33,189
L
Hercules
ThePopKing
Hercules
1,860
248
0
3,810
10,475
8,060
0
7,275
3,200
0
32,572
L
1,861
188
0
930
10,474
3,556
0
5,569
4,901
0
24,278
W
Anubis
6,781
385
0
2,683
4,504
1,741
377
843
3,585
39,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,078
Gold Earned
26,468
311
Minions Killed
211
0
Camps Cleared
0
1,133,343
Distance Traveled
1,056,059
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,853
623
68
6
0
228,387
0
L
Janus
5,286
481
61
6
0
219,518
2
W
Thor
6,823
620
54
5
0
263,580
0
W
Vulcan
7,315
665
94
9
0
234,106
2
W
Skadi
6,199
564
45
4
0
186,509
0
L
Charon
5,617
511
15
1
0
183,390
0
L
Anhur
5,282
480
51
5
0
185,731
0
L
Hercules
5,319
484
48
4
0
220,606
1
L
Serqet
4,964
451
36
3
0
246,814
0
W
Anubis
5,888
535
50
5
0
220,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role