Player Matchup

Thor
Thor
 
Thor
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Aces1556
Charybdis
Level 36
God Stats
1W - 5L
1,336 SR
Queue Stats
71W - 77L
1,470 Elo+
Solo
Guan Yu
Guan Yu
Azai23
Guan Yu
Level 114
God Stats
30W - 45L
1,279 SR
Queue Stats
935W - 950L
1,481 Elo+
Party 1
Surtr
Surtr
LordKingZeus
Surtr
Level 108
God Stats
102W - 121L
1,480 SR
Queue Stats
553W - 632L
1,428 Elo+
Party 1
He Bo
He Bo
keese1
He Bo
Level 79
God Stats
0W - 6L
1,046 SR
Queue Stats
425W - 429L
1,515 Elo+
Solo
Team Averages
Level 83
1,328 SR
1,479 Elo+

VS

Team Averages
Level 88
1,514 SR
1,480 Elo+
Charon
Charon
DemonicSwordman
Charon
Level 148
God Stats
8W - 7L
1,744 SR
Queue Stats
128W - 102L
1,550 Elo+
Solo
Aphrodite
Aphrodite
Dulcinea1321m
Aphrodite
Level 97
God Stats
147W - 137L
1,543 SR
Queue Stats
446W - 459L
1,501 Elo+
Solo
Nike
Nike
Gnarlroc
Nike
Level 68
God Stats
67W - 54L
1,546 SR
Queue Stats
185W - 217L
1,432 Elo+
Solo
Hachiman
Hachiman
Naminki
Hachiman
Level 109
God Stats
2W - 1L
1,530 SR
Queue Stats
12W - 8L
1,455 Elo+
Solo
Heimdallr
Heimdallr
Spacecat9008
Heimdallr
Level 16
God Stats
2W - 2L
1,208 SR
Queue Stats
20W - 27L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
1 / 4 / 2
7,550
686
8,590
12,686
5,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Aces1556
Charybdis
15
1 / 3 / 2
8,013
728
6,638
11,973
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Guan Yu
Azai23
Guan Yu
14
1 / 0 / 1
7,655
696
4,911
12,989
11,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 4 / 1
8,134
739
7,695
11,559
10,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
keese1
He Bo
14
2 / 5 / 3
7,921
720
14,954
13,955
5,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
8,865
806
10,199
12,303
11,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Dulcinea1321m
Aphrodite
15
2 / 0 / 7
8,473
770
9,496
5,552
2,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
15
3 / 1 / 9
8,887
808
11,027
16,546
13,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Naminki
Hachiman
16
4 / 3 / 6
9,474
861
10,602
12,526
5,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
Spacecat9008
Heimdallr
15
3 / 3 / 5
8,464
769
11,281
10,628
5,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
8
Kills
16
16
Deaths
9
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
2
0.5
L
Charybdis
Aces1556
Charybdis
1
3
2
0.67
L
Guan Yu
Azai23
Guan Yu
1
0
1
1.5
W
4
2
7
3.75
W
Aphrodite
Dulcinea1321m
Aphrodite
2
0
7
5.5
W
Nike
3
1
9
7.5
L
3
4
1
0.88
W
Hachiman
Naminki
Hachiman
4
3
6
2.33
W
Heimdallr
Spacecat9008
Heimdallr
3
3
5
1.83
L
He Bo
keese1
He Bo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,788
Damage
52,605
63,162
Taken
57,555
38,764
Mitigated
37,796
8,148
Healing
22,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,590
525
0
0
12,686
5,588
0
4,598
7,956
0
20,299
L
Charybdis
Aces1556
Charybdis
6,638
3,007
0
2,197
11,973
5,224
215
3,350
8,443
0
27,100
L
Guan Yu
Azai23
Guan Yu
4,911
1,522
644
4,582
12,989
11,670
0
3,712
9,277
0
14,655
W
10,199
1,011
0
0
12,303
11,474
1,681
2,071
10,023
25,269
0
W
Aphrodite
Dulcinea1321m
Aphrodite
9,496
982
9,322
4,375
5,552
2,864
965
1,773
3,719
26,770
0
W
Nike
11,027
561
0
2,715
16,546
13,356
539
5,043
11,139
0
23,223
L
7,695
1,041
0
419
11,559
10,788
82
4,519
7,040
4,120
13,589
W
Hachiman
Naminki
Hachiman
10,602
6,512
0
4,358
12,526
5,010
3,879
4,531
7,629
0
48,313
W
Heimdallr
Spacecat9008
Heimdallr
11,281
3,649
837
1,253
10,628
5,092
2,669
2,939
7,581
0
26,992
L
He Bo
keese1
He Bo
14,954
1,178
0
306
13,955
5,494
0
3,262
10,579
29,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,273
Gold Earned
44,163
165
Minions Killed
223
0
Camps Cleared
0
1,190,825
Distance Traveled
1,140,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,550
686
18
2
0
253,678
0
L
Charybdis
8,013
728
56
5
0
209,320
0
L
Guan Yu
7,655
696
27
2
0
261,523
0
W
Charon
8,865
806
24
2
0
244,907
0
W
Aphrodite
8,473
770
48
4
0
233,864
0
W
Nike
8,887
808
19
2
0
243,004
0
L
Surtr
8,134
739
22
2
0
223,008
0
W
Hachiman
9,474
861
82
7
0
207,637
0
W
Heimdallr
8,464
769
50
5
0
210,786
0
L
He Bo
7,921
720
42
4
0
243,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role