Player Matchup

Tyr
Tyr
CasualContinuum
Tyr
Level 64
God Stats
0W - 1L
1,673 SR
Queue Stats
1W - 6L
1,450 Elo+
Solo
Merlin
Merlin
DaddyJayrude
Merlin
Level 68
God Stats
3W - 6L
1,375 SR
Queue Stats
240W - 270L
1,444 Elo+
Party 1
Hachiman
Hachiman
ShlabDadddy1346
Hachiman
Level 40
God Stats
2W - 4L
1,389 SR
Queue Stats
88W - 134L
1,373 Elo+
Party 1
Ymir
Ymir
childishkambino6
Ymir
Level 47
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 115L
1,400 Elo+
Solo
Thanatos
Thanatos
metalface02
Thanatos
Level 37
God Stats
50W - 68L
1,414 SR
Queue Stats
91W - 125L
1,397 Elo+
Party 1
Team Averages
Level 51
1,470 SR
1,413 Elo+

VS

Team Averages
Level 65
1,422 SR
1,446 Elo+
Izanami
Izanami
BlackJesus1711
Izanami
Level 85
God Stats
47W - 37L
1,539 SR
Queue Stats
260W - 230L
1,494 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LacieEYE
Morgan Le Fay
Level 47
God Stats
8W - 9L
1,418 SR
Queue Stats
216W - 223L
1,410 Elo+
Party 2
Ao Kuang
Ao Kuang
LeftWayH3Z3Y
Ao Kuang
Level 85
God Stats
1W - 1L
1,357 SR
Queue Stats
202W - 167L
1,461 Elo+
Party 2
Erlang Shen
Erlang Shen
RP99901
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 82L
1,477 Elo+
Party 3
Sobek
Sobek
transformya2322
Sobek
Level 82
God Stats
3W - 5L
1,297 SR
Queue Stats
163W - 152L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,518
552
4,372
8,700
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
11
1 / 4 / 0
6,084
608
5,429
7,804
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
8
0 / 5 / 0
4,844
484
2,579
8,744
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 4 / 1
4,729
473
4,504
11,310
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
metalface02
Thanatos
7
0 / 5 / 1
4,722
472
3,379
8,819
2,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 3
6,706
671
6,972
3,979
1,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
LacieEYE
Morgan Le Fay
11
4 / 1 / 3
6,737
674
6,683
7,524
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
LeftWayH3Z3Y
Ao Kuang
10
4 / 0 / 5
5,952
595
3,261
5,684
1,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
RP99901
Erlang Shen
12
1 / 1 / 0
6,578
658
5,413
9,552
5,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 0 / 7
6,228
623
4,178
10,361
7,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
18
19
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
1
1
0
1
L
Merlin
1
4
0
0.25
W
Morgan Le Fay
LacieEYE
Morgan Le Fay
4
1
3
5.5
W
Ao Kuang
LeftWayH3Z3Y
Ao Kuang
4
0
5
6.5
W
Erlang Shen
RP99901
Erlang Shen
1
1
0
1
L
Hachiman
0
5
0
0
L
0
4
1
0.13
L
Thanatos
metalface02
Thanatos
0
5
1
0.1
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,263
Damage
26,507
45,377
Taken
37,100
22,505
Mitigated
19,681
11,829
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,972
5,552
0
1,603
3,979
1,409
642
1,248
2,631
0
53,033
L
4,372
1,246
0
1,311
8,700
8,148
0
0
8,700
183
28,792
L
Merlin
5,429
814
0
750
7,804
2,545
0
4,613
2,857
47,217
0
W
Morgan Le Fay
LacieEYE
Morgan Le Fay
6,683
1,214
0
1,776
7,524
3,063
0
4,875
2,644
36,452
0
W
Ao Kuang
LeftWayH3Z3Y
Ao Kuang
3,261
602
0
1,724
5,684
1,910
415
606
5,078
31,386
0
W
Erlang Shen
RP99901
Erlang Shen
5,413
3,465
0
5,084
9,552
5,497
355
183
9,029
0
44,268
L
Hachiman
2,579
1,528
0
3,065
8,744
2,353
0
1,690
6,994
0
27,327
L
4,504
1,070
0
1,769
11,310
6,628
0
3,770
7,452
15,905
0
L
Thanatos
metalface02
Thanatos
3,379
482
0
4,934
8,819
2,831
0
3,563
5,120
0
23,275
W
4,178
390
0
3,386
10,361
7,802
85
3,087
7,109
14,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,897
Gold Earned
32,201
234
Minions Killed
302
0
Camps Cleared
0
993,295
Distance Traveled
1,026,118
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,706
671
85
9
0
176,741
0
L
Tyr
5,518
552
45
5
0
217,855
0
L
Merlin
6,084
608
96
10
0
202,371
0
W
Morgan Le Fay
6,737
674
71
7
0
223,667
0
W
Ao Kuang
5,952
595
45
5
0
242,970
0
W
Erlang Shen
6,578
658
75
8
0
178,214
0
L
Hachiman
4,844
484
43
4
0
180,325
0
L
Ymir
4,729
473
14
1
0
197,052
2
L
Thanatos
4,722
472
36
4
0
195,692
0
W
Sobek
6,228
623
26
3
0
204,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role