Player Matchup

Hel
Hel
 
Hel
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Cronter
Loki
Level 36
God Stats
1W - 5L
1,143 SR
Queue Stats
22W - 37L
1,290 Elo+
Party 2
Heimdallr
Heimdallr
Nugnar
Heimdallr
Level 13
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 12L
1,302 Elo+
Party 2
Sun Wukong
Sun Wukong
Sm0ke82
Sun Wukong
Level 63
God Stats
20W - 25L
1,418 SR
Queue Stats
64W - 82L
1,407 Elo+
Party 4
Poseidon
Poseidon
elkakiño
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,688 Elo+
Party 4
Team Averages
Level 35
1,369 SR
1,437 Elo+

VS

Team Averages
Level 53
1,436 SR
1,507 Elo+
Thanatos
Thanatos
BigNiall97
Thanatos
Level 27
God Stats
6W - 2L
1,648 SR
Queue Stats
49W - 53L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
Francescocm4
Jormungandr
Level 4
God Stats
2W - 2L
1,420 SR
Queue Stats
97W - 131L
1,470 Elo+
Party 3
Ao Kuang
Ao Kuang
IIlIllllIIv
Ao Kuang
Level 105
God Stats
2W - 2L
1,569 SR
Queue Stats
205W - 219L
1,583 Elo+
Party 1
Janus
Janus
Mitsurugi Seki
Janus
Level 46
God Stats
3W - 1L
1,303 SR
Queue Stats
134W - 101L
1,473 Elo+
Solo
Cupid
Cupid
SERGIO15200
Cupid
Level 85
God Stats
18W - 10L
1,240 SR
Queue Stats
81W - 70L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
2 / 1 / 3
6,108
555
1,006
5,589
3,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Loki
Cronter
Loki
10
1 / 2 / 2
5,935
540
5,693
9,625
3,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Nugnar
Heimdallr
8
1 / 5 / 2
5,053
459
3,619
10,527
3,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Sm0ke82
Sun Wukong
10
0 / 3 / 0
5,456
496
4,713
9,259
4,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
elkakiño
Poseidon
12
3 / 1 / 0
7,211
656
4,436
7,142
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigNiall97
Thanatos
10
5 / 3 / 2
5,849
532
9,479
10,426
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Francescocm4
Jormungandr
12
1 / 0 / 1
6,564
597
4,753
8,262
7,433
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
IIlIllllIIv
Ao Kuang
10
3 / 3 / 1
5,868
533
4,220
11,494
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 2 / 0
6,012
547
5,109
5,554
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 5
5,991
545
2,900
4,651
1,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
7
Kills
12
12
Deaths
8
7
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
1
3
3.5
W
Thanatos
BigNiall97
Thanatos
5
3
2
2
L
Loki
Cronter
Loki
1
2
2
1
W
Jormungandr
Francescocm4
Jormungandr
1
0
1
1.5
W
Ao Kuang
IIlIllllIIv
Ao Kuang
3
3
1
1.17
W
2
2
0
1
L
Heimdallr
Nugnar
Heimdallr
1
5
2
0.4
W
1
0
5
3.5
L
Sun Wukong
Sm0ke82
Sun Wukong
0
3
0
0
L
Poseidon
elkakiño
Poseidon
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,467
Damage
26,461
42,142
Taken
40,387
17,269
Mitigated
18,435
15,657
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,006
280
1,354
2,792
5,589
3,402
222
487
5,058
15,020
0
W
Thanatos
BigNiall97
Thanatos
9,479
2,863
0
5,875
10,426
3,903
0
786
9,640
0
35,856
L
Loki
Cronter
Loki
5,693
1,917
0
3,952
9,625
3,051
0
2,563
7,012
0
46,854
W
Jormungandr
Francescocm4
Jormungandr
4,753
1,749
0
2,190
8,262
7,433
0
0
8,262
47,773
235
W
Ao Kuang
IIlIllllIIv
Ao Kuang
4,220
1,817
0
1,983
11,494
3,797
0
1,808
9,686
35,328
0
W
5,109
288
0
750
5,554
1,830
0
2,067
3,487
41,864
0
L
Heimdallr
Nugnar
Heimdallr
3,619
2,224
0
1,808
10,527
3,475
386
708
9,775
0
24,187
W
2,900
1,208
0
1,538
4,651
1,472
371
906
3,745
0
34,791
L
Sun Wukong
Sm0ke82
Sun Wukong
4,713
669
0
2,989
9,259
4,973
0
5,886
3,371
143
36,883
L
Poseidon
elkakiño
Poseidon
4,436
729
0
2,762
7,142
2,368
944
3,926
2,996
58,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
30,284
294
Minions Killed
323
0
Camps Cleared
0
1,074,015
Distance Traveled
1,155,187
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,108
555
27
2
0
194,506
0
W
Thanatos
5,849
532
43
4
0
253,970
0
L
Loki
5,935
540
68
6
0
234,423
0
W
Jormungandr
6,564
597
76
7
0
220,256
1
W
Ao Kuang
5,868
533
53
5
0
254,938
0
W
Janus
6,012
547
87
8
0
226,786
0
L
Heimdallr
5,053
459
30
3
0
193,165
0
W
Cupid
5,991
545
64
6
0
199,237
0
L
Sun Wukong
5,456
496
64
6
0
231,726
1
L
Poseidon
7,211
656
105
10
0
220,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role