Player Matchup

Discordia
Discordia
FelipeNeduro69
Discordia
Level 66
God Stats
3W - 1L
1,747 SR
Queue Stats
81W - 85L
1,447 Elo+
Party 2
Jormungandr
Jormungandr
Gomybear6317
Jormungandr
Level 15
God Stats
2W - 4L
1,157 SR
Queue Stats
36W - 40L
1,411 Elo+
Party 1
Izanami
Izanami
Laberge04
Izanami
Level 79
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 48L
1,498 Elo+
Party 1
Bastet
Bastet
Rageoholic79
Bastet
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Shiva
Shiva
nirvan21
Shiva
Level 25
God Stats
3W - 2L
1,622 SR
Queue Stats
72W - 70L
1,445 Elo+
Party 2
Team Averages
Level 45
1,505 SR
1,460 Elo+

VS

Team Averages
Level 50
1,581 SR
1,551 Elo+
Baron Samedi
Baron Samedi
BeerWizard
Baron Samedi
Level 17
God Stats
2W - 1L
1,702 SR
Queue Stats
5W - 5L
1,803 Elo+
Party 3
Amaterasu
Amaterasu
DankBandit
Amaterasu
Level 127
God Stats
5W - 3L
1,885 SR
Queue Stats
219W - 194L
1,530 Elo+
Party 4
Pele
Pele
Elizarxd
Pele
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 141L
1,496 Elo+
Party 4
Artemis
Artemis
Fishy8963
Artemis
Level 42
God Stats
79W - 82L
1,514 SR
Queue Stats
93W - 102L
1,425 Elo+
Party 3
Thoth
Thoth
WeenorBurn
Thoth
Level 26
God Stats
0W - 2L
1,302 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FelipeNeduro69
Discordia
17
10 / 0 / 3
10,515
584
17,271
8,656
3,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
Gomybear6317
Jormungandr
13
5 / 2 / 5
8,251
458
6,899
15,101
9,248
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
Laberge04
Izanami
15
2 / 0 / 6
8,779
488
8,679
10,909
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bastet
15
3 / 3 / 10
9,451
525
8,983
14,641
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
nirvan21
Shiva
15
2 / 4 / 1
8,992
500
4,399
11,739
6,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BeerWizard
Baron Samedi
13
2 / 2 / 1
8,565
476
6,857
11,166
10,806
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amaterasu
DankBandit
Amaterasu
17
6 / 2 / 1
10,638
591
14,014
15,214
12,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Pele
12
0 / 5 / 0
7,653
425
4,816
15,126
5,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artemis
Fishy8963
Artemis
11
0 / 7 / 1
7,025
390
5,929
13,348
4,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
13
1 / 6 / 0
8,281
460
1,826
9,282
3,203
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
9
9
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BeerWizard
Baron Samedi
2
2
1
1.25
L
Amaterasu
DankBandit
Amaterasu
6
2
1
3.25
L
Pele
0
5
0
0
W
Discordia
FelipeNeduro69
Discordia
10
0
3
11.5
L
Artemis
Fishy8963
Artemis
0
7
1
0.07
W
Jormungandr
Gomybear6317
Jormungandr
5
2
5
3.75
W
Izanami
Laberge04
Izanami
2
0
6
5
W
Bastet
3
3
10
2.67
L
Thoth
1
6
0
0.17
W
Shiva
nirvan21
Shiva
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,231
Damage
33,442
61,046
Taken
64,136
29,257
Mitigated
37,402
18,334
Healing
11,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BeerWizard
Baron Samedi
6,857
801
571
1,452
11,166
10,806
0
5,064
6,015
39,778
0
L
Amaterasu
DankBandit
Amaterasu
14,014
2,788
0
6,157
15,214
12,779
299
4,130
11,084
0
85,798
L
Pele
4,816
307
0
2,130
15,126
5,800
0
5,496
9,630
0
60,278
W
Discordia
FelipeNeduro69
Discordia
17,271
1,222
0
1,190
8,656
3,124
350
1,047
7,464
77,422
0
L
Artemis
Fishy8963
Artemis
5,929
2,161
0
1,054
13,348
4,814
0
3,996
9,352
0
29,873
W
Jormungandr
Gomybear6317
Jormungandr
6,899
1,556
0
5,095
15,101
9,248
0
4,332
10,554
46,963
0
W
Izanami
Laberge04
Izanami
8,679
4,552
0
6,499
10,909
4,348
2,978
1,787
9,122
0
77,311
W
Bastet
8,983
3,197
79
3,213
14,641
5,613
321
1,422
12,941
0
52,269
L
Thoth
1,826
0
0
0
9,282
3,203
51
5,693
3,589
54,359
0
W
Shiva
nirvan21
Shiva
4,399
569
110
2,148
11,739
6,924
299
324
10,418
221
58,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,988
Gold Earned
42,162
443
Minions Killed
447
0
Camps Cleared
0
1,741,011
Distance Traveled
1,636,310
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,565
476
63
4
0
316,107
0
L
Amaterasu
10,638
591
139
8
0
349,566
0
L
Pele
7,653
425
87
5
0
368,792
0
W
Discordia
10,515
584
110
6
0
380,563
0
L
Artemis
7,025
390
59
3
0
302,971
0
W
Jormungandr
8,251
458
65
4
0
363,346
9
W
Izanami
8,779
488
100
6
0
328,555
0
W
Bastet
9,451
525
68
4
0
337,011
0
L
Thoth
8,281
460
99
6
0
298,874
0
W
Shiva
8,992
500
100
6
0
331,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role