Player Matchup

Charon
Charon
Ashtoriel777
Charon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Agni
Agni
Pipsqueek777
Agni
Level 129
God Stats
0W - 1L
1,175 SR
Queue Stats
16W - 17L
1,472 Elo+
Solo
Anhur
Anhur
Piviex
Anhur
Level 149
God Stats
1W - 2L
1,330 SR
Queue Stats
312W - 300L
1,459 Elo+
Solo
Da Ji
Da Ji
SMSQ_Ramen
Da Ji
Level 108
God Stats
1W - 3L
1,220 SR
Queue Stats
284W - 288L
1,495 Elo+
Party 2
Mulan
Mulan
Zealithia
Mulan
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 22L
1,462 Elo+
Solo
Team Averages
Level 106
1,345 SR
1,478 Elo+

VS

Team Averages
Level 122
1,599 SR
1,452 Elo+
King Arthur
King Arthur
Caviar J
King Arthur
Level 119
God Stats
10W - 7L
1,579 SR
Queue Stats
45W - 57L
1,428 Elo+
Party 1
Lancelot
Lancelot
LegendaryPR23
Lancelot
Level 95
God Stats
2W - 0L
1,777 SR
Queue Stats
87W - 110L
1,505 Elo+
Solo
Apollo
Apollo
Schaef2
Apollo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 76L
1,358 Elo+
Party 1
Kukulkan
Kukulkan
Strim14
Kukulkan
Level 125
God Stats
5W - 2L
1,561 SR
Queue Stats
69W - 67L
1,474 Elo+
Solo
Athena
Athena
Trevinho14
Athena
Level 153
God Stats
8W - 9L
1,578 SR
Queue Stats
107W - 107L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
1
0 / 0 / 0
1,353
193
0
0
0
7
0 / 4 / 2
4,181
597
3,460
4,236
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Piviex
Anhur
8
3 / 1 / 0
5,017
717
4,915
5,355
1,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
7
2 / 1 / 0
4,343
620
2,528
6,551
2,156
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Zealithia
Mulan
8
1 / 2 / 0
4,715
674
3,529
7,088
2,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Caviar J
King Arthur
8
2 / 1 / 0
4,688
670
5,538
6,607
4,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
LegendaryPR23
Lancelot
8
2 / 0 / 0
4,547
650
1,778
3,820
1,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
Schaef2
Apollo
7
1 / 2 / 0
4,037
577
1,438
4,769
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Strim14
Kukulkan
7
3 / 1 / 1
4,660
666
1,594
3,952
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Trevinho14
Athena
7
0 / 2 / 3
4,412
630
1,264
6,430
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
6
Kills
8
8
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charon
0
0
0
0
W
King Arthur
Caviar J
King Arthur
2
1
0
2
W
Lancelot
LegendaryPR23
Lancelot
2
0
0
2
L
0
4
2
0.25
L
Anhur
Piviex
Anhur
3
1
0
3
L
Da Ji
2
1
0
2
W
Apollo
Schaef2
Apollo
1
2
0
0.5
W
Kukulkan
Strim14
Kukulkan
3
1
1
3.5
W
Athena
Trevinho14
Athena
0
2
3
0.75
L
Mulan
Zealithia
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,432
Damage
11,612
23,230
Taken
25,578
7,956
Mitigated
12,102
5,856
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Caviar J
King Arthur
5,538
1,763
0
663
6,607
4,885
0
0
6,607
0
29,168
W
Lancelot
LegendaryPR23
Lancelot
1,778
349
0
383
3,820
1,237
0
667
3,065
0
22,812
L
3,460
717
0
500
4,236
1,222
0
1,211
2,957
21,748
0
L
Anhur
Piviex
Anhur
4,915
2,417
0
895
5,355
1,626
0
815
4,540
0
28,462
L
Da Ji
2,528
366
0
2,296
6,551
2,156
0
723
5,780
0
20,033
W
Apollo
Schaef2
Apollo
1,438
972
0
1,365
4,769
1,103
0
0
4,769
0
20,356
W
Kukulkan
Strim14
Kukulkan
1,594
555
106
988
3,952
1,348
0
2,245
1,707
23,116
0
W
Athena
Trevinho14
Athena
1,264
386
104
1,751
6,430
3,529
0
360
5,934
13,608
0
L
Mulan
Zealithia
Mulan
3,529
1,158
0
2,165
7,088
2,952
0
0
7,088
0
29,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,609
Gold Earned
22,344
173
Minions Killed
193
0
Camps Cleared
0
539,061
Distance Traveled
754,186
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
1,353
193
0
0
0
0
0
W
King Arthur
4,688
670
43
6
0
145,261
0
W
Lancelot
4,547
650
48
7
0
193,597
0
L
Agni
4,181
597
39
6
0
127,073
0
L
Anhur
5,017
717
40
6
0
133,118
4
L
Da Ji
4,343
620
34
5
0
151,495
1
W
Apollo
4,037
577
34
5
0
128,446
0
W
Kukulkan
4,660
666
50
7
0
118,411
0
W
Athena
4,412
630
18
3
0
168,471
0
L
Mulan
4,715
674
60
9
0
127,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role