Player Matchup

Ra
Ra
ImperialistGamer
Ra
Level 141
God Stats
3W - 1L
1,523 SR
Queue Stats
39W - 38L
1,495 Elo+
Party 1
Kuzenbo
Kuzenbo
Kamikazaye
Kuzenbo
Level 82
God Stats
1W - 0L
1,632 SR
Queue Stats
9W - 6L
1,517 Elo+
Party 1
Tyr
Tyr
OhGodzilla
Tyr
Level 158
God Stats
2W - 0L
1,701 SR
Queue Stats
283W - 124L
1,719 Elo+
Solo
Da Ji
Da Ji
TheGorbachev
Da Ji
Level 142
God Stats
1W - 0L
1,717 SR
Queue Stats
8W - 1L
1,733 Elo+
Party 1
Raijin
Raijin
cbeardie
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,597 Elo+
Party 1
Team Averages
Level 130
1,614 SR
1,612 Elo+

VS

Team Averages
Level 121
1,448 SR
1,502 Elo+
Terra
Terra
 
Terra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EXTR3M3 51
Zhong Kui
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,488 Elo+
Solo
Mulan
Mulan
RemRose
Mulan
Level 132
God Stats
1W - 2L
1,275 SR
Queue Stats
110W - 118L
1,509 Elo+
Solo
Bellona
Bellona
zealouscone00
Bellona
Level 156
God Stats
1W - 3L
1,467 SR
Queue Stats
289W - 314L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
5,879
1,176
5,005
1,404
713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Kamikazaye
Kuzenbo
9
0 / 0 / 4
5,062
1,012
2,622
2,547
2,732
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 3
5,305
1,061
1,129
3,546
2,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
1 / 1 / 1
5,111
1,022
2,112
2,751
1,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
cbeardie
Raijin
9
0 / 1 / 4
5,114
1,023
5,175
1,881
739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 1 / 1
4,952
990
1,224
5,201
4,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Atlas
 
Atlas
8
0 / 2 / 2
4,529
906
2,740
5,133
3,913
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
EXTR3M3 51
Zhong Kui
1
0 / 0 / 0
1,248
250
0
0
0
Mulan
RemRose
Mulan
10
0 / 1 / 2
4,595
919
1,353
5,471
2,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
11
2 / 0 / 0
4,965
993
4,117
2,705
2,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
4
Kills
2
2
Deaths
4
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
1
0.5
L
Atlas
 
Atlas
0
2
2
0.5
L
Zhong Kui
EXTR3M3 51
Zhong Kui
0
0
0
0
W
2
0
2
3
W
Kuzenbo
Kamikazaye
Kuzenbo
0
0
4
2
W
1
0
3
2.5
L
Mulan
RemRose
Mulan
0
1
2
1
W
1
1
1
1.5
W
Raijin
cbeardie
Raijin
0
1
4
2
L
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,043
Damage
9,434
12,129
Taken
18,510
7,863
Mitigated
13,560
5,277
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,224
38
1,513
1,835
5,201
4,403
0
3,584
1,539
4,374
0
L
Atlas
 
Atlas
2,740
907
267
197
5,133
3,913
0
3,854
1,279
4,946
458
L
Zhong Kui
EXTR3M3 51
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
5,005
634
1,039
433
1,404
713
0
858
546
13,074
0
W
Kuzenbo
Kamikazaye
Kuzenbo
2,622
1,059
1,001
491
2,547
2,732
0
525
1,833
3,745
0
W
1,129
126
0
1,125
3,546
2,369
0
803
2,420
0
3,775
L
Mulan
RemRose
Mulan
1,353
75
390
1,624
5,471
2,893
0
3,895
1,507
0
8,970
W
2,112
227
421
561
2,751
1,310
0
418
2,197
0
4,863
W
Raijin
cbeardie
Raijin
5,175
531
67
139
1,881
739
0
633
1,203
14,868
0
L
Bellona
4,117
162
268
280
2,705
2,351
0
1,340
1,365
0
7,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,471
Gold Earned
20,289
64
Minions Killed
26
0
Camps Cleared
0
502,605
Distance Traveled
355,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,952
990
4
1
0
104,990
0
L
Atlas
4,529
906
1
0
0
66,124
0
L
Zhong Kui
1,248
250
0
0
0
0
0
W
Ra
5,879
1,176
23
5
0
108,624
0
W
Kuzenbo
5,062
1,012
2
0
0
96,533
0
W
Tyr
5,305
1,061
5
1
0
93,265
0
L
Mulan
4,595
919
15
3
0
85,136
0
W
Da Ji
5,111
1,022
10
2
0
113,786
0
W
Raijin
5,114
1,023
24
5
0
90,397
0
L
Bellona
4,965
993
6
1
0
99,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role