Player Matchup

Neith
Neith
Luxury24
Neith
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 18L
1,076 Elo+
Solo
Arachne
Arachne
Raphidock
Arachne
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,677 Elo+
Solo
Kukulkan
Kukulkan
Sebastiantokkesd
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Thesmoke_Tho
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,530 Elo+
Solo
Fenrir
Fenrir
TriggeGaming
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 14
1,500 SR
1,457 Elo+

VS

Team Averages
Level 45
1,549 SR
1,472 Elo+
Bastet
Bastet
Aleman_Gift
Bastet
Level 28
God Stats
6W - 5L
1,480 SR
Queue Stats
285W - 273L
1,533 Elo+
Solo
Cabrakan
Cabrakan
Cruzmissle24
Cabrakan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 65L
1,439 Elo+
Party 1
Ishtar
Ishtar
Quzenbo
Ishtar
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 26L
1,456 Elo+
Party 3
Yu Huang
Yu Huang
TastyFrootloop
Yu Huang
Level 21
God Stats
3W - 5L
1,756 SR
Queue Stats
38W - 31L
1,481 Elo+
Party 3
Nu Wa
Nu Wa
ThickNeithThighs
Nu Wa
Level 27
God Stats
5W - 2L
1,508 SR
Queue Stats
17W - 19L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Luxury24
Neith
16
1 / 4 / 0
8,649
721
4,962
13,144
5,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Raphidock
Arachne
15
1 / 7 / 2
8,774
731
6,348
16,655
8,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 11 / 0
7,428
619
2,807
13,328
4,693
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Thesmoke_Tho
Jormungandr
16
3 / 2 / 0
9,399
783
8,609
12,287
11,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
12
0 / 13 / 0
7,265
605
5,007
17,955
6,755
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 0 / 18
9,719
810
15,786
9,530
4,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cabrakan
Cruzmissle24
Cabrakan
16
4 / 2 / 15
10,294
858
4,684
10,622
12,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
Quzenbo
Ishtar
18
11 / 0 / 19
11,180
932
13,968
7,330
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
17
13 / 2 / 16
11,156
930
17,843
9,552
4,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 13
10,585
882
13,857
7,304
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
118
5
Kills
37
37
Deaths
5
2
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Bastet
4
0
18
13
W
Cabrakan
Cruzmissle24
Cabrakan
4
2
15
5.75
L
Neith
Luxury24
Neith
1
4
0
0.25
W
Ishtar
Quzenbo
Ishtar
11
0
19
20.5
L
Arachne
Raphidock
Arachne
1
7
2
0.29
L
0
11
0
0
W
Yu Huang
13
2
16
10.5
L
Jormungandr
Thesmoke_Tho
Jormungandr
3
2
0
1.5
W
5
1
13
11.5
L
Fenrir
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,733
Damage
66,138
73,369
Taken
44,338
36,820
Mitigated
28,366
5,278
Healing
9,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
15,786
5,844
0
2,590
9,530
4,335
1,625
1,660
7,602
0
23,645
W
Cabrakan
Cruzmissle24
Cabrakan
4,684
598
1,656
1,903
10,622
12,492
268
2,125
8,008
12,502
0
L
Neith
Luxury24
Neith
4,962
900
0
681
13,144
5,476
0
4,079
8,921
0
40,752
W
Ishtar
Quzenbo
Ishtar
13,968
7,719
0
2,114
7,330
3,924
2,391
1,697
5,447
0
37,177
L
Arachne
Raphidock
Arachne
6,348
3,586
0
2,484
16,655
8,705
0
8,379
8,128
0
30,408
L
2,807
302
0
0
13,328
4,693
0
7,288
5,806
10,915
0
W
Yu Huang
17,843
1,645
24
892
9,552
4,574
1,623
2,981
6,233
37,342
0
L
Jormungandr
Thesmoke_Tho
Jormungandr
8,609
66
0
1,871
12,287
11,191
0
6,508
5,435
25,977
547
W
13,857
4,653
0
360
7,304
3,041
3,188
1,451
5,535
57,483
0
L
Fenrir
5,007
1,588
0
242
17,955
6,755
0
9,252
8,579
0
8,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,515
Gold Earned
52,934
196
Minions Killed
260
0
Camps Cleared
0
1,023,067
Distance Traveled
1,330,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,719
810
35
3
0
286,878
0
W
Cabrakan
10,294
858
12
1
0
259,607
0
L
Neith
8,649
721
87
7
0
227,108
0
W
Ishtar
11,180
932
64
5
0
255,807
0
L
Arachne
8,774
731
41
3
0
233,451
0
L
Kukulkan
7,428
619
15
1
0
155,280
0
W
Yu Huang
11,156
930
57
5
0
267,454
0
L
Jormungandr
9,399
783
50
4
0
235,334
0
W
Nu Wa
10,585
882
92
8
0
260,803
0
L
Fenrir
7,265
605
3
0
0
171,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role